My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Battle Ram Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Musketeer Battle Ram Skeleton Army
Zap
Battle Ram Skeleton Army
Barbarian Barrel
Musketeer Valkyrie Battle Ram Skeleton Army Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Battle Ram Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Skeleton Army Electro Wizard
Fireball
Musketeer Battle Ram Skeleton Army Electro Wizard
Poison
Musketeer Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Electro Wizard
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Valkyrie The Log Electro Wizard Mega Knight
Musketeer
Valkyrie Mini P.E.K.K.A Battle Ram The Log Mega Knight
Valkyrie
Musketeer Mini P.E.K.K.A Battle Ram Electro Wizard
Battle Ram
The Log Musketeer Valkyrie Electro Wizard
Skeleton Army
The Log
Battle Ram Mini P.E.K.K.A Musketeer Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight
Mega Knight
Mini P.E.K.K.A Musketeer The Log Electro Wizard

Defense Synergies 4 13

Mini P.E.K.K.A
The Log Electro Wizard Musketeer Valkyrie Skeleton Army
Musketeer
Valkyrie The Log Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Valkyrie
Musketeer Mini P.E.K.K.A The Log Electro Wizard
Battle Ram
Skeleton Army
Mini P.E.K.K.A Musketeer The Log Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army The Log Mega Knight
Mega Knight
Musketeer The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Musketeer Valkyrie Electro Wizard Mega Knight
Musketeer Electro Wizard
Musketeer Valkyrie The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Electro Wizard Musketeer The Log Mega Knight
Musketeer Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Musketeer Valkyrie The Log Electro Wizard
Valkyrie Skeleton Army Mega Knight Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Skeleton Army Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Electro Wizard
Mega Knight Musketeer Valkyrie Skeleton Army The Log Electro Wizard
Valkyrie The Log Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Musketeer Electro Wizard
Valkyrie Skeleton Army Mega Knight Mini P.E.K.K.A Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Electro Wizard
Electro Wizard Mini P.E.K.K.A Musketeer Valkyrie The Log Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A Musketeer Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Musketeer The Log Electro Wizard
Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Mega Knight
Musketeer Electro Wizard
Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Skeleton Army
Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Musketeer Skeleton Army
Mega Knight Mini P.E.K.K.A Musketeer Valkyrie
Skeleton Army Mega Knight Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie
Musketeer Valkyrie Skeleton Army Mega Knight
Skeleton Army Electro Wizard Mini P.E.K.K.A Musketeer Valkyrie The Log
Valkyrie Mega Knight Mini P.E.K.K.A Musketeer The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Musketeer The Log Electro Wizard
The Log
Musketeer Valkyrie The Log
Valkyrie The Log Mega Knight
Musketeer
Musketeer The Log
The Log
The Log
Mini P.E.K.K.A Musketeer Electro Wizard
Musketeer Valkyrie The Log Electro Wizard
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer The Log Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer The Log
The Log Valkyrie Mega Knight
The Log Musketeer Electro Wizard
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer Electro Wizard
Electro Wizard Musketeer
Mini P.E.K.K.A
Musketeer The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Musketeer Skeleton Army
Musketeer Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Valkyrie Electro Wizard Mega Knight
The Log Musketeer
Musketeer Mega Knight
Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Electro Wizard Mega Knight
Mega Knight

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