My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Princess Royal Ghost Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie P.E.K.K.A Princess Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Princess
Zap
Dart Goblin Princess
Barbarian Barrel
Dart Goblin Valkyrie Princess Royal Ghost Magic Archer
The Log
Dart Goblin Princess
Earthquake
Arrows
Dart Goblin Princess
Royal Delivery
Dart Goblin Valkyrie P.E.K.K.A Princess Royal Ghost Magic Archer
Fireball
Dart Goblin Princess Magic Archer
Poison
Dart Goblin Princess Magic Archer
Lightning
Valkyrie Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess Royal Ghost Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Princess Royal Ghost Valkyrie Magic Archer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Princess Royal Ghost

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie P.E.K.K.A The Log Princess Mega Knight
Valkyrie
Dart Goblin P.E.K.K.A Royal Ghost Magic Archer
P.E.K.K.A
Magic Archer Dart Goblin Valkyrie The Log Princess
The Log
Dart Goblin P.E.K.K.A Princess Magic Archer Mega Knight
Princess
Dart Goblin P.E.K.K.A The Log Royal Ghost Mega Knight
Royal Ghost
Valkyrie Princess Magic Archer Mega Knight
Magic Archer
P.E.K.K.A Valkyrie The Log Royal Ghost Mega Knight
Mega Knight
Dart Goblin The Log Princess Royal Ghost Magic Archer

Defense Synergies 1 19

Dart Goblin
Valkyrie P.E.K.K.A The Log Princess Magic Archer Mega Knight
Valkyrie
Dart Goblin P.E.K.K.A The Log Princess Magic Archer
P.E.K.K.A
The Log Dart Goblin Valkyrie Princess
The Log
P.E.K.K.A Dart Goblin Valkyrie Princess Royal Ghost Magic Archer Mega Knight
Princess
Dart Goblin Valkyrie P.E.K.K.A The Log Royal Ghost Mega Knight
Royal Ghost
The Log Princess Mega Knight
Magic Archer
Dart Goblin Valkyrie The Log Mega Knight
Mega Knight
Dart Goblin The Log Princess Royal Ghost Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log Magic Archer
P.E.K.K.A Dart Goblin Valkyrie The Log Mega Knight
P.E.K.K.A Mega Knight Dart Goblin Valkyrie
P.E.K.K.A Dart Goblin Valkyrie Mega Knight
Valkyrie P.E.K.K.A The Log Princess Mega Knight
The Log Dart Goblin Valkyrie Royal Ghost Magic Archer Mega Knight
Dart Goblin Princess Magic Archer
Dart Goblin Valkyrie P.E.K.K.A The Log Magic Archer Mega Knight
P.E.K.K.A Princess
Dart Goblin Valkyrie Royal Ghost Mega Knight
Dart Goblin Valkyrie The Log Princess Royal Ghost Magic Archer Mega Knight
Dart Goblin Princess Magic Archer
P.E.K.K.A Mega Knight Valkyrie The Log
Valkyrie Mega Knight Dart Goblin P.E.K.K.A The Log Princess Royal Ghost Magic Archer
P.E.K.K.A Mega Knight
P.E.K.K.A The Log Mega Knight
Mega Knight Valkyrie P.E.K.K.A
Valkyrie Mega Knight Dart Goblin The Log Royal Ghost Magic Archer
Valkyrie The Log Dart Goblin Princess Royal Ghost Magic Archer Mega Knight
P.E.K.K.A Dart Goblin
Valkyrie Royal Ghost Mega Knight Dart Goblin P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight P.E.K.K.A Royal Ghost
Valkyrie The Log Royal Ghost Magic Archer Mega Knight
P.E.K.K.A Mega Knight Valkyrie The Log
Valkyrie P.E.K.K.A Mega Knight The Log
P.E.K.K.A Valkyrie Mega Knight
Dart Goblin Princess Magic Archer
P.E.K.K.A Dart Goblin Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Valkyrie The Log Magic Archer
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Dart Goblin Valkyrie
P.E.K.K.A Mega Knight Valkyrie The Log
P.E.K.K.A Mega Knight Valkyrie
Dart Goblin Valkyrie Princess Magic Archer Mega Knight
Dart Goblin Valkyrie P.E.K.K.A The Log Magic Archer
Valkyrie Mega Knight Dart Goblin P.E.K.K.A The Log Princess Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Dart Goblin Valkyrie The Log Royal Ghost
Dart Goblin The Log Princess Royal Ghost Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Valkyrie The Log
Valkyrie The Log Magic Archer Mega Knight
Dart Goblin Princess Magic Archer
Dart Goblin The Log Princess Magic Archer
The Log Dart Goblin Princess Magic Archer
The Log Dart Goblin
Dart Goblin Valkyrie The Log Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin The Log Princess Magic Archer
Dart Goblin Princess Magic Archer
Princess Dart Goblin The Log Magic Archer
Dart Goblin The Log Princess Magic Archer
Magic Archer Dart Goblin The Log Princess Mega Knight
Dart Goblin The Log Princess Magic Archer Mega Knight
Dart Goblin Valkyrie The Log Princess Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Princess
The Log
The Log
The Log Valkyrie Princess Magic Archer Mega Knight
The Log Dart Goblin Princess Royal Ghost Magic Archer
The Log Princess Magic Archer Mega Knight
Dart Goblin The Log Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin
Dart Goblin The Log Magic Archer Mega Knight
Princess Magic Archer
P.E.K.K.A Mega Knight
The Log Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer
The Log
Dart Goblin Valkyrie Princess Magic Archer Mega Knight
The Log Dart Goblin Princess Magic Archer
Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin The Log Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin The Log Princess Royal Ghost Magic Archer Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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