My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Bad
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Electro Wizard Lumberjack Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Clone
Giant Snowball
Battle Ram Clone Lumberjack
Zap
Battle Ram Clone
Barbarian Barrel
Valkyrie Battle Ram Clone Electro Wizard Lumberjack
The Log
Battle Ram Clone Lumberjack
Earthquake
Clone
Arrows
Clone
Royal Delivery
Valkyrie Battle Ram Battle Healer Clone Electro Wizard Lumberjack Mother Witch
Fireball
Battle Ram Battle Healer Clone Electro Wizard Lumberjack Mother Witch
Poison
Battle Healer Clone Electro Wizard Mother Witch
Lightning
Valkyrie Battle Ram Battle Healer Electro Wizard Lumberjack Mother Witch Monk
Rocket
Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Battle Healer Clone Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Valkyrie Battle Ram Battle Healer Electro Wizard Lumberjack Mother Witch Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Clone Valkyrie Battle Ram Battle Healer

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Lumberjack Battle Ram Battle Healer Electro Wizard Mother Witch
Battle Ram
Valkyrie Battle Healer Electro Wizard Lumberjack Mother Witch
Battle Healer
Valkyrie Battle Ram Electro Wizard Lumberjack
Clone
Electro Wizard Lumberjack
Electro Wizard
Valkyrie Battle Ram Battle Healer Clone Lumberjack
Lumberjack
Valkyrie Battle Ram Battle Healer Clone Electro Wizard
Mother Witch
Valkyrie Battle Ram
Monk

Defense Synergies 0 9

Valkyrie
Battle Healer Electro Wizard Lumberjack Mother Witch
Battle Ram
Battle Healer
Valkyrie Electro Wizard Lumberjack Mother Witch
Clone
Electro Wizard
Valkyrie Battle Healer Lumberjack
Lumberjack
Valkyrie Battle Healer Electro Wizard Mother Witch
Mother Witch
Valkyrie Battle Healer Lumberjack
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Lumberjack Valkyrie Battle Healer Electro Wizard Monk
Lumberjack Valkyrie Electro Wizard
Lumberjack Valkyrie Electro Wizard Monk
Valkyrie Battle Healer Lumberjack Monk
Valkyrie Electro Wizard Lumberjack Mother Witch
Electro Wizard
Valkyrie Battle Healer Electro Wizard Monk
Lumberjack
Valkyrie Battle Healer Electro Wizard Lumberjack
Valkyrie Electro Wizard Mother Witch Lumberjack
Electro Wizard
Lumberjack Valkyrie Battle Healer Electro Wizard
Valkyrie Electro Wizard Lumberjack
Electro Wizard Lumberjack
Monk Electro Wizard Lumberjack
Valkyrie Electro Wizard Lumberjack
Valkyrie Battle Healer Electro Wizard Lumberjack
Valkyrie Battle Healer Electro Wizard Lumberjack Mother Witch
Electro Wizard Lumberjack
Valkyrie Battle Healer Electro Wizard Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Battle Healer Electro Wizard
Electro Wizard Valkyrie Battle Healer Lumberjack Monk
Lumberjack Valkyrie Battle Healer Electro Wizard
Valkyrie Lumberjack Battle Healer Electro Wizard Monk
Valkyrie Battle Healer Lumberjack
Mother Witch Electro Wizard Monk
Valkyrie Battle Healer Electro Wizard Lumberjack
Valkyrie Battle Healer Lumberjack
Electro Wizard Valkyrie Monk
Valkyrie Lumberjack
Monk Valkyrie Electro Wizard
Valkyrie Lumberjack
Valkyrie
Electro Wizard Valkyrie Battle Healer Lumberjack Monk
Valkyrie Battle Healer Electro Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Monk
Monk Electro Wizard
Valkyrie
Valkyrie
Mother Witch Monk
Monk
Electro Wizard Lumberjack
Monk Valkyrie Electro Wizard
Monk
Monk
Monk
Electro Wizard Monk
Valkyrie Mother Witch Monk
Monk
Monk
Monk
Mother Witch Valkyrie
Electro Wizard Monk
Monk
Electro Wizard Mother Witch
Electro Wizard
Electro Wizard Monk
Monk
Electro Wizard
Electro Wizard Monk
Valkyrie Electro Wizard Lumberjack
Monk
Electro Wizard
Electro Wizard
Electro Wizard Monk

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