My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch P.E.K.K.A Electro Wizard Inferno Dragon Phoenix Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Phoenix Sparky
Giant Snowball
Witch Inferno Dragon
Zap
Witch Inferno Dragon Sparky
Barbarian Barrel
Valkyrie Witch Electro Wizard Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch P.E.K.K.A Electro Wizard Inferno Dragon Mother Witch Sparky
Fireball
Witch Electro Wizard Inferno Dragon Mother Witch Sparky
Poison
Witch Electro Wizard Phoenix Mother Witch Sparky
Lightning
Valkyrie Witch Electro Wizard Inferno Dragon Phoenix Mother Witch Sparky
Rocket
Valkyrie Witch Inferno Dragon Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Inferno Dragon Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Electro Wizard Inferno Dragon Phoenix Mother Witch Witch Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Electro Wizard Inferno Dragon Phoenix

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Witch P.E.K.K.A Electro Wizard Mother Witch Sparky
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Electro Wizard Valkyrie Witch Mother Witch
Electro Wizard
P.E.K.K.A Valkyrie Sparky
Inferno Dragon
Phoenix
Mother Witch
Valkyrie P.E.K.K.A
Sparky
Valkyrie Electro Wizard

Defense Synergies 0 8

Valkyrie
Witch P.E.K.K.A Electro Wizard Mother Witch Sparky
Witch
Valkyrie Electro Wizard
P.E.K.K.A
Valkyrie Electro Wizard
Electro Wizard
Valkyrie Witch P.E.K.K.A Inferno Dragon
Inferno Dragon
Electro Wizard
Phoenix
Mother Witch
Valkyrie
Sparky
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky Valkyrie Witch Electro Wizard Phoenix
Witch P.E.K.K.A Sparky Valkyrie Electro Wizard Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Sparky Valkyrie Electro Wizard Phoenix
Valkyrie P.E.K.K.A Sparky
Valkyrie Electro Wizard Mother Witch
Electro Wizard Inferno Dragon Witch Phoenix
Valkyrie P.E.K.K.A Electro Wizard Phoenix Sparky
Witch P.E.K.K.A Inferno Dragon Sparky Phoenix
Valkyrie Electro Wizard Phoenix Sparky
Valkyrie Witch Electro Wizard Mother Witch
Inferno Dragon Witch Electro Wizard Phoenix
P.E.K.K.A Sparky Valkyrie Witch Electro Wizard
Valkyrie Sparky Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Sparky Electro Wizard Phoenix
P.E.K.K.A Electro Wizard Inferno Dragon Sparky
Sparky Valkyrie Witch P.E.K.K.A Electro Wizard
Valkyrie Witch Electro Wizard
Valkyrie Witch Electro Wizard Inferno Dragon Mother Witch
P.E.K.K.A Sparky Electro Wizard Inferno Dragon Phoenix
Valkyrie Witch P.E.K.K.A Electro Wizard Mother Witch Sparky
P.E.K.K.A Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A Electro Wizard Sparky
Electro Wizard Valkyrie Inferno Dragon Phoenix
P.E.K.K.A Valkyrie Witch Electro Wizard Sparky
Valkyrie P.E.K.K.A Electro Wizard Phoenix Sparky
P.E.K.K.A Valkyrie Witch Inferno Dragon Phoenix Sparky
Mother Witch Witch Electro Wizard
P.E.K.K.A Sparky Valkyrie Witch Electro Wizard Phoenix
P.E.K.K.A Valkyrie Inferno Dragon Phoenix Sparky
P.E.K.K.A Electro Wizard Valkyrie Witch Inferno Dragon Phoenix Sparky
Witch P.E.K.K.A Inferno Dragon Phoenix Sparky
P.E.K.K.A Inferno Dragon Valkyrie Witch Phoenix Sparky
P.E.K.K.A Valkyrie Electro Wizard Phoenix
P.E.K.K.A Valkyrie Witch Sparky
Valkyrie Witch Sparky
Witch Electro Wizard Phoenix Sparky Valkyrie P.E.K.K.A Inferno Dragon
Valkyrie Witch P.E.K.K.A Electro Wizard Inferno Dragon Phoenix Mother Witch Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Electro Wizard
Sparky
Valkyrie Sparky
Valkyrie Sparky
Mother Witch Witch
Witch Sparky
Electro Wizard Sparky
Valkyrie Electro Wizard Sparky
Sparky
Sparky
Witch Sparky
Sparky
Sparky
Sparky
Electro Wizard Sparky
Valkyrie Witch Mother Witch
Sparky
Sparky
Mother Witch Valkyrie Witch Sparky
Witch Inferno Dragon
Witch Electro Wizard Sparky
Witch Sparky
Sparky
Witch Electro Wizard Mother Witch Sparky
Electro Wizard Witch
Sparky
Sparky
Electro Wizard Sparky
P.E.K.K.A Sparky
Sparky
Electro Wizard Witch
Witch Electro Wizard
Valkyrie Electro Wizard Sparky
Sparky
P.E.K.K.A Sparky
Witch Electro Wizard Sparky
Witch Electro Wizard
Witch Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky
Sparky

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