My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch Bowler Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Firecracker Valkyrie Wizard Goblin Barrel Witch Executioner
The Log
Firecracker Goblin Barrel Witch
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Firecracker Valkyrie Wizard Goblin Barrel Witch Bowler Executioner
Fireball
Firecracker Wizard Goblin Barrel Witch Bowler Executioner
Poison
Firecracker Wizard Witch Executioner
Lightning
Valkyrie Wizard Witch Bowler Executioner
Rocket
Valkyrie Wizard Witch Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Valkyrie Wizard Witch Bowler Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Goblin Barrel Valkyrie Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Barrel Bowler Mega Knight
Valkyrie
Goblin Barrel Firecracker Wizard Witch Executioner
Wizard
Valkyrie Mega Knight
Goblin Barrel
Valkyrie Firecracker Bowler Mega Knight
Witch
Valkyrie Bowler Mega Knight
Bowler
Firecracker Goblin Barrel Witch Executioner
Executioner
Valkyrie Bowler Mega Knight
Mega Knight
Firecracker Wizard Goblin Barrel Witch Executioner

Defense Synergies 1 9

Firecracker
Valkyrie Mega Knight
Valkyrie
Firecracker Wizard Witch Bowler Executioner
Wizard
Valkyrie Mega Knight
Goblin Barrel
Witch
Valkyrie Bowler Mega Knight
Bowler
Valkyrie Witch
Executioner
Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Valkyrie Wizard Executioner
Firecracker Valkyrie Witch Executioner Mega Knight
Witch Bowler Mega Knight Valkyrie Executioner
Witch Firecracker Valkyrie Bowler Mega Knight
Firecracker Valkyrie Bowler Mega Knight
Bowler Firecracker Valkyrie Executioner Mega Knight
Firecracker Wizard Witch Executioner
Bowler Valkyrie Mega Knight
Witch
Firecracker Valkyrie Bowler Mega Knight
Valkyrie Witch Executioner Firecracker Wizard Bowler Mega Knight
Executioner Firecracker Wizard Witch
Bowler Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Bowler Executioner Mega Knight Firecracker Witch
Mega Knight
Bowler Mega Knight
Wizard Mega Knight Firecracker Valkyrie Witch Bowler Executioner
Valkyrie Mega Knight Firecracker Wizard Witch Bowler Executioner
Valkyrie Wizard Witch Executioner Firecracker Bowler Mega Knight
Valkyrie Wizard Bowler Mega Knight Firecracker Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Bowler
Firecracker Valkyrie Wizard Bowler Executioner Mega Knight
Mega Knight Valkyrie Witch Bowler
Valkyrie Bowler Mega Knight
Valkyrie Witch Bowler Executioner Mega Knight
Firecracker Wizard Executioner Witch
Valkyrie Witch Bowler
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch Bowler
Mega Knight Valkyrie Bowler
Bowler Mega Knight Valkyrie Wizard Witch Executioner
Wizard Firecracker Valkyrie Witch Bowler Executioner Mega Knight
Witch Firecracker Valkyrie Bowler Executioner
Valkyrie Bowler Executioner Mega Knight Firecracker Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Bowler Executioner
Firecracker Valkyrie
Wizard Executioner Firecracker Valkyrie Bowler Mega Knight
Firecracker Wizard Executioner Witch
Firecracker Wizard Witch Bowler Executioner
Firecracker Wizard Bowler Executioner
Firecracker Wizard
Bowler
Firecracker Valkyrie Wizard Bowler
Firecracker Wizard Executioner
Firecracker Bowler Executioner
Firecracker
Firecracker
Firecracker Wizard Witch Bowler Executioner
Firecracker Wizard Bowler Executioner Mega Knight
Firecracker Wizard Bowler Executioner Mega Knight
Firecracker Valkyrie Wizard Witch Bowler Mega Knight
Bowler Mega Knight
Wizard
Bowler
Firecracker Valkyrie Wizard Witch Bowler Executioner Mega Knight
Witch
Firecracker Wizard Witch Bowler Executioner
Wizard Witch Bowler Mega Knight
Firecracker
Firecracker Wizard Witch Executioner
Firecracker Wizard Witch
Bowler
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard Bowler
Witch
Firecracker Wizard Witch Executioner
Firecracker Valkyrie Wizard Bowler Executioner Mega Knight
Firecracker Wizard Bowler Executioner
Firecracker Executioner Mega Knight
Firecracker Witch Bowler
Firecracker Witch Executioner
Firecracker Witch Bowler Executioner Mega Knight
Firecracker Wizard Bowler Mega Knight

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