My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Fisherman Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Witch Fisherman
Zap
Witch Fisherman
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch Fisherman
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Battle Healer Wizard Witch Fisherman Mother Witch
Fireball
Battle Healer Wizard Witch Fisherman Mother Witch
Poison
Battle Healer Wizard Witch Fisherman Mother Witch
Lightning
Valkyrie Battle Healer Wizard Witch Fisherman Mother Witch
Rocket
Valkyrie Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Healer Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fisherman Valkyrie Battle Healer Mother Witch Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Fisherman Valkyrie Battle Healer

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Battle Healer Wizard Witch Fisherman Mother Witch
Battle Healer
Valkyrie Mirror Witch Fisherman
Wizard
Valkyrie Mega Knight
Mirror
Battle Healer
Witch
Valkyrie Battle Healer Mega Knight
Fisherman
Valkyrie Battle Healer Mega Knight
Mother Witch
Valkyrie Mega Knight
Mega Knight
Wizard Witch Fisherman Mother Witch

Defense Synergies 1 16

Valkyrie
Battle Healer Wizard Mirror Witch Fisherman Mother Witch
Battle Healer
Mirror Valkyrie Witch Fisherman Mother Witch
Wizard
Valkyrie Mega Knight
Mirror
Battle Healer Valkyrie Mega Knight
Witch
Valkyrie Battle Healer Fisherman Mega Knight
Fisherman
Valkyrie Battle Healer Witch Mother Witch Mega Knight
Mother Witch
Valkyrie Battle Healer Fisherman Mega Knight
Mega Knight
Wizard Mirror Witch Fisherman Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Valkyrie Battle Healer Witch Fisherman Mega Knight
Witch Fisherman Mega Knight Valkyrie
Witch Valkyrie Fisherman Mega Knight
Valkyrie Battle Healer Mega Knight
Valkyrie Mother Witch Mega Knight
Wizard Witch
Valkyrie Battle Healer Mega Knight
Witch Fisherman
Valkyrie Battle Healer Fisherman Mega Knight
Valkyrie Witch Mother Witch Wizard Fisherman Mega Knight
Wizard Witch
Mega Knight Valkyrie Battle Healer Wizard Witch
Valkyrie Wizard Mega Knight Witch
Mega Knight
Fisherman Mega Knight
Wizard Mega Knight Valkyrie Witch Fisherman
Mega Knight Valkyrie Battle Healer Wizard Witch Fisherman
Valkyrie Wizard Witch Battle Healer Fisherman Mother Witch Mega Knight
Fisherman
Valkyrie Wizard Mega Knight Battle Healer Witch Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Battle Healer Witch Fisherman
Valkyrie Battle Healer Wizard Fisherman Mega Knight
Mega Knight Valkyrie Battle Healer Witch Fisherman
Valkyrie Mega Knight Battle Healer Fisherman
Valkyrie Battle Healer Witch Fisherman Mega Knight
Wizard Mother Witch Witch
Valkyrie Battle Healer Witch
Mega Knight Valkyrie Battle Healer Fisherman
Mega Knight Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Witch Valkyrie Battle Healer Fisherman
Valkyrie Mega Knight Battle Healer Wizard Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Fisherman
Valkyrie
Wizard Valkyrie Mega Knight
Wizard Mother Witch Witch
Wizard Witch
Wizard
Wizard Fisherman
Fisherman
Valkyrie Wizard Fisherman
Wizard
Fisherman
Fisherman
Fisherman
Wizard Witch
Wizard Mega Knight
Fisherman
Wizard Fisherman Mega Knight
Valkyrie Wizard Witch Mother Witch Mega Knight
Mega Knight
Wizard
Fisherman
Mother Witch Valkyrie Wizard Witch Mega Knight
Witch Fisherman
Wizard Witch Fisherman
Wizard Witch Fisherman Mega Knight
Fisherman
Wizard Witch Mother Witch
Wizard Witch
Wizard Mega Knight
Mega Knight
Wizard
Witch
Wizard Witch
Valkyrie Wizard Mega Knight
Wizard
Mega Knight
Witch
Witch
Witch Mega Knight

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