My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Prince
Giant Snowball
Battle Ram Royal Hogs
Zap
Firecracker Battle Ram Royal Hogs Prince
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wizard Royal Hogs
The Log
Firecracker Battle Ram Royal Hogs Prince
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Valkyrie Battle Ram Wizard Royal Hogs Prince
Fireball
Firecracker Battle Ram Wizard Royal Hogs
Poison
Firecracker Wizard Royal Hogs
Lightning
Valkyrie Battle Ram Wizard Prince
Rocket
Valkyrie Wizard Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rocket Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Valkyrie Battle Ram Wizard Royal Hogs Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Firecracker Valkyrie Battle Ram

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Battle Ram Royal Hogs Prince
Valkyrie
Prince Firecracker Battle Ram Wizard Royal Hogs
Battle Ram
Firecracker Valkyrie Royal Hogs
Wizard
Valkyrie Royal Hogs Rage Prince
Royal Hogs
Firecracker Valkyrie Battle Ram Wizard
Rocket
Rage
Wizard Prince
Prince
Valkyrie Firecracker Wizard Rage

Defense Synergies 1 4

Firecracker
Valkyrie Prince
Valkyrie
Firecracker Wizard Prince
Battle Ram
Wizard
Valkyrie Prince
Royal Hogs
Rocket
Rage
Prince
Firecracker Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Wizard
Firecracker Valkyrie Prince
Rocket Prince Valkyrie
Prince Firecracker Valkyrie
Firecracker Valkyrie Rocket Prince
Firecracker Valkyrie
Rocket Firecracker Wizard
Rocket Valkyrie
Prince
Firecracker Valkyrie Prince
Valkyrie Firecracker Wizard
Firecracker Wizard
Prince Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Firecracker Prince
Prince
Rocket Prince
Wizard Firecracker Valkyrie Prince
Valkyrie Firecracker Wizard Prince
Valkyrie Wizard Firecracker
Prince
Valkyrie Wizard Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince
Firecracker Valkyrie Wizard Rocket Prince
Valkyrie Rocket Prince
Valkyrie Rocket Prince
Valkyrie Prince
Firecracker Wizard Rocket
Rocket Prince Valkyrie
Valkyrie Prince
Rocket Firecracker Valkyrie Prince
Valkyrie Prince
Rocket Valkyrie Prince
Rocket Prince Valkyrie Wizard
Wizard Firecracker Valkyrie
Firecracker Valkyrie Rocket Prince
Valkyrie Firecracker Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker
Rocket
Firecracker Valkyrie Rocket Prince
Wizard Rocket Firecracker Valkyrie
Firecracker Wizard Rocket
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Rocket Prince
Firecracker Rocket Valkyrie Wizard Prince
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker Prince
Rocket Firecracker Wizard
Firecracker Wizard Rocket
Rocket
Rocket
Rocket Firecracker Wizard Prince
Rocket Firecracker Valkyrie Wizard
Rocket Prince
Rocket Wizard
Rocket Prince
Rocket
Firecracker Valkyrie Wizard
Firecracker Wizard
Wizard Prince
Rocket Firecracker
Firecracker Wizard
Rocket Firecracker Wizard
Wizard Rocket
Rocket Firecracker
Prince
Rocket Firecracker Wizard
Rocket Prince
Rocket Firecracker Wizard
Firecracker Valkyrie Wizard Rocket Prince
Firecracker Wizard
Rocket
Firecracker Prince
Firecracker Rocket
Firecracker Rocket
Firecracker Rocket Prince
Prince
Firecracker Wizard Rocket

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