My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Electro Wizard Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Mighty Miner
Giant Snowball
Skeleton Army Baby Dragon Mighty Miner
Zap
Skeleton Army Mighty Miner
Barbarian Barrel
Valkyrie Wizard Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Wizard Skeleton Army Baby Dragon Electro Wizard
Fireball
Wizard Skeleton Army Baby Dragon Electro Wizard Mighty Miner
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Valkyrie Wizard Baby Dragon Electro Wizard Mighty Miner
Rocket
Valkyrie Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Baby Dragon Electro Wizard Mighty Miner Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Baby Dragon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Baby Dragon Electro Wizard
Wizard
Valkyrie Mega Knight
Skeleton Army
Baby Dragon
Valkyrie Electro Wizard Mega Knight
The Log
Mega Knight
Electro Wizard
Valkyrie Baby Dragon Mega Knight
Mega Knight
Wizard Baby Dragon The Log Electro Wizard
Mighty Miner

Defense Synergies 0 16

Valkyrie
Wizard Baby Dragon The Log Electro Wizard
Wizard
Valkyrie Skeleton Army The Log Electro Wizard Mega Knight Mighty Miner
Skeleton Army
Wizard The Log Electro Wizard
Baby Dragon
Valkyrie The Log Mega Knight
The Log
Valkyrie Wizard Skeleton Army Baby Dragon Electro Wizard Mega Knight
Electro Wizard
Valkyrie Wizard Skeleton Army The Log Mega Knight
Mega Knight
Wizard Baby Dragon The Log Electro Wizard
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon The Log Electro Wizard
Skeleton Army Valkyrie The Log Electro Wizard Mega Knight
Skeleton Army Mega Knight Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard Wizard Baby Dragon
Valkyrie Baby Dragon The Log Electro Wizard Mega Knight
Mighty Miner Skeleton Army
Skeleton Army Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Electro Wizard Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon Electro Wizard
Skeleton Army Mega Knight Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Skeleton Army Mega Knight Baby Dragon The Log Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army The Log Electro Wizard Mega Knight
Wizard Mega Knight Valkyrie Skeleton Army Electro Wizard
Mega Knight Valkyrie Wizard Skeleton Army Baby Dragon The Log Electro Wizard
Valkyrie Wizard Baby Dragon The Log Electro Wizard Mega Knight
Electro Wizard
Valkyrie Wizard Skeleton Army Mega Knight Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Electro Wizard
Electro Wizard Valkyrie Wizard Baby Dragon The Log Mega Knight
Skeleton Army Mega Knight Valkyrie The Log Electro Wizard
Valkyrie Skeleton Army Mega Knight The Log Electro Wizard
Valkyrie Skeleton Army Mega Knight Mighty Miner
Wizard Baby Dragon Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Mega Knight Mighty Miner Valkyrie Skeleton Army
Electro Wizard Mega Knight Valkyrie Skeleton Army Baby Dragon The Log
Skeleton Army
Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie The Log Electro Wizard
Skeleton Army Mega Knight Valkyrie Wizard
Wizard Valkyrie Skeleton Army Baby Dragon Mega Knight
Skeleton Army Electro Wizard Valkyrie Baby Dragon The Log Mighty Miner
Valkyrie Mega Knight Wizard Baby Dragon The Log Electro Wizard Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log Mega Knight
Wizard Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon The Log Electro Wizard Mega Knight
Valkyrie Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Mega Knight
The Log Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log
Wizard Baby Dragon Electro Wizard
Electro Wizard Wizard
Wizard The Log Mega Knight
Electro Wizard
Mighty Miner Mega Knight
Wizard The Log
Electro Wizard Skeleton Army
Wizard Baby Dragon Electro Wizard
The Log
Valkyrie Wizard Baby Dragon Electro Wizard Mega Knight
The Log Wizard Baby Dragon
Mega Knight
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard Mega Knight

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