My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Skeleton Army Giant Skeleton
Giant Snowball
Bats Royal Hogs Skeleton Army Baby Dragon Witch
Zap
Bats Royal Hogs Skeleton Army Witch
Barbarian Barrel
Valkyrie Wizard Royal Hogs Skeleton Army Witch Giant Skeleton
The Log
Royal Hogs Skeleton Army Witch Giant Skeleton
Earthquake
Royal Hogs Skeleton Army Witch
Arrows
Bats Royal Hogs Skeleton Army Witch
Royal Delivery
Bats Valkyrie Wizard Royal Hogs Skeleton Army Baby Dragon Witch Giant Skeleton
Fireball
Wizard Royal Hogs Skeleton Army Baby Dragon Witch
Poison
Bats Wizard Royal Hogs Skeleton Army Witch
Lightning
Valkyrie Wizard Baby Dragon Witch
Rocket
Valkyrie Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Valkyrie Baby Dragon Wizard Royal Hogs Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Valkyrie Baby Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Royal Hogs Baby Dragon
Valkyrie
Bats Wizard Royal Hogs Baby Dragon Witch Giant Skeleton
Wizard
Valkyrie Royal Hogs Giant Skeleton
Royal Hogs
Bats Valkyrie Wizard
Skeleton Army
Baby Dragon
Bats Valkyrie Witch Giant Skeleton
Witch
Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Bats Valkyrie Wizard Baby Dragon Witch

Defense Synergies 0 12

Bats
Valkyrie Baby Dragon Giant Skeleton
Valkyrie
Bats Wizard Baby Dragon Witch
Wizard
Valkyrie Skeleton Army Giant Skeleton
Royal Hogs
Skeleton Army
Wizard Giant Skeleton
Baby Dragon
Bats Valkyrie Witch Giant Skeleton
Witch
Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Bats Wizard Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Skeleton Army Bats Valkyrie Witch
Skeleton Army Witch Bats Valkyrie Giant Skeleton
Skeleton Army Witch Bats Valkyrie
Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Bats Valkyrie Baby Dragon
Bats Wizard Baby Dragon Witch
Valkyrie Baby Dragon Giant Skeleton
Witch Skeleton Army
Skeleton Army Valkyrie Giant Skeleton
Bats Valkyrie Skeleton Army Witch Wizard Baby Dragon Giant Skeleton
Bats Wizard Baby Dragon Witch
Skeleton Army Bats Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Skeleton Army Bats Baby Dragon Witch
Skeleton Army
Skeleton Army
Wizard Bats Valkyrie Skeleton Army Witch
Bats Valkyrie Wizard Skeleton Army Baby Dragon Witch
Valkyrie Wizard Baby Dragon Witch Bats Giant Skeleton
Valkyrie Wizard Skeleton Army Bats Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Giant Skeleton
Valkyrie Wizard Baby Dragon
Skeleton Army Giant Skeleton Bats Valkyrie Witch
Valkyrie Skeleton Army Giant Skeleton Bats
Giant Skeleton Valkyrie Skeleton Army Witch
Wizard Bats Baby Dragon Witch
Skeleton Army Bats Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Bats Valkyrie Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Bats Valkyrie Witch Giant Skeleton
Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Bats Valkyrie Baby Dragon Giant Skeleton
Bats Valkyrie Wizard Baby Dragon Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Giant Skeleton
Baby Dragon
Baby Dragon Giant Skeleton
Valkyrie Giant Skeleton
Wizard Valkyrie Baby Dragon
Wizard Bats Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Bats
Valkyrie Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon
Bats
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Baby Dragon Giant Skeleton
Wizard
Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Baby Dragon
Bats Wizard Baby Dragon Witch
Bats Wizard Witch
Wizard
Giant Skeleton
Wizard
Bats Skeleton Army Witch
Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Giant Skeleton
Bats Baby Dragon Witch Giant Skeleton
Bats Witch
Baby Dragon Witch Giant Skeleton

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