My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Dark Prince Night Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Night Witch Ram Rider
Giant Snowball
Skeleton Army Night Witch Ram Rider
Zap
Skeleton Army Dark Prince Night Witch Ram Rider
Barbarian Barrel
Valkyrie Wizard Skeleton Army Dark Prince Night Witch
The Log
Skeleton Army Dark Prince Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army Night Witch
Royal Delivery
Valkyrie Wizard Skeleton Army Dark Prince Night Witch Ram Rider
Fireball
Wizard Skeleton Army Night Witch Ram Rider
Poison
Wizard Skeleton Army Night Witch
Lightning
Valkyrie Wizard Dark Prince Night Witch Ram Rider
Rocket
Valkyrie Wizard Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Tornado Dark Prince Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Tornado Valkyrie Dark Prince Night Witch Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Tornado Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Tornado Dark Prince Ram Rider
Wizard
Tornado Valkyrie Dark Prince Ram Rider
Skeleton Army
Tornado
Wizard Valkyrie Dark Prince The Log Night Witch Ram Rider
Dark Prince
Valkyrie Wizard Tornado Ram Rider
The Log
Tornado Ram Rider
Night Witch
Tornado
Ram Rider
Valkyrie Wizard Tornado Dark Prince The Log

Defense Synergies 1 15

Valkyrie
Wizard Tornado The Log Night Witch
Wizard
Tornado Valkyrie Skeleton Army Dark Prince The Log
Skeleton Army
Wizard The Log
Tornado
Wizard Valkyrie Dark Prince The Log Ram Rider
Dark Prince
Wizard Tornado The Log Night Witch
The Log
Valkyrie Wizard Skeleton Army Tornado Dark Prince Night Witch Ram Rider
Night Witch
Valkyrie Dark Prince The Log
Ram Rider
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Ram Rider
Skeleton Army Valkyrie Dark Prince The Log Night Witch Ram Rider
Skeleton Army Tornado Ram Rider Valkyrie Dark Prince Night Witch
Skeleton Army Night Witch Valkyrie Dark Prince Ram Rider
Valkyrie Skeleton Army Tornado Dark Prince The Log
Skeleton Army Tornado The Log Valkyrie Dark Prince Night Witch
Tornado Ram Rider Wizard Night Witch
Valkyrie The Log Ram Rider
Skeleton Army Tornado Night Witch
Skeleton Army Tornado Valkyrie Dark Prince Night Witch
Valkyrie Skeleton Army Wizard Tornado Dark Prince The Log Night Witch Ram Rider
Wizard Tornado Night Witch Ram Rider
Skeleton Army Night Witch Valkyrie Wizard Dark Prince The Log Ram Rider
Valkyrie Wizard Skeleton Army Tornado Dark Prince The Log Night Witch
Skeleton Army Ram Rider
Skeleton Army Tornado The Log Ram Rider
Wizard Valkyrie Skeleton Army Tornado Dark Prince Night Witch
Valkyrie Wizard Skeleton Army Tornado Dark Prince The Log Night Witch Ram Rider
Valkyrie Wizard Tornado The Log Dark Prince Ram Rider
Tornado Ram Rider
Valkyrie Wizard Skeleton Army Dark Prince The Log Night Witch
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Dark Prince
Valkyrie Wizard The Log
Skeleton Army Valkyrie Dark Prince The Log Ram Rider
Valkyrie Skeleton Army Dark Prince Tornado The Log Night Witch Ram Rider
Valkyrie Skeleton Army Dark Prince Night Witch Ram Rider
Wizard Tornado Ram Rider
Skeleton Army Dark Prince Valkyrie Night Witch Ram Rider
Valkyrie Skeleton Army Dark Prince
Valkyrie Skeleton Army Tornado Dark Prince The Log
Skeleton Army
Valkyrie Dark Prince
Skeleton Army Valkyrie Tornado Dark Prince The Log
Skeleton Army Dark Prince Valkyrie Wizard Night Witch Ram Rider
Wizard Valkyrie Skeleton Army
Skeleton Army Valkyrie Tornado Dark Prince The Log Night Witch
Valkyrie Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log Ram Rider
The Log
Valkyrie Dark Prince The Log
Wizard Valkyrie Dark Prince The Log
Wizard Tornado Ram Rider
Wizard Tornado The Log
The Log Wizard Tornado Ram Rider
The Log Wizard Tornado Ram Rider
Tornado Night Witch
Valkyrie Wizard Tornado Dark Prince The Log Ram Rider
Wizard Tornado
The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Night Witch
Wizard Dark Prince The Log
Valkyrie Wizard Tornado The Log
The Log Night Witch
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Dark Prince
The Log Wizard Tornado Ram Rider
Wizard Tornado The Log Ram Rider
Tornado The Log
Wizard Tornado Night Witch
Wizard
Night Witch
Wizard The Log Night Witch
Wizard The Log
Skeleton Army Dark Prince Night Witch
Wizard Tornado Ram Rider
The Log
Valkyrie Wizard Dark Prince
The Log Wizard
Tornado
Dark Prince
Tornado The Log
Tornado
Tornado Dark Prince The Log
Wizard

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