My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Bowler Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Baby Dragon Bowler Electro Wizard
Fireball
Wizard Baby Dragon Bowler Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Valkyrie Wizard Baby Dragon Bowler Electro Wizard
Rocket
Valkyrie Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Baby Dragon Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Baby Dragon Freeze Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Valkyrie Baby Dragon Freeze Electro Wizard Golden Knight Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Valkyrie Baby Dragon Freeze

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Tornado Baby Dragon Electro Wizard
Wizard
Tornado Valkyrie
Tornado
Wizard Baby Dragon Valkyrie Freeze Bowler
Baby Dragon
Tornado Valkyrie Bowler Electro Wizard
Freeze
Tornado
Bowler
Tornado Baby Dragon Electro Wizard
Electro Wizard
Valkyrie Baby Dragon Bowler
Golden Knight

Defense Synergies 2 14

Valkyrie
Wizard Tornado Baby Dragon Freeze Bowler Electro Wizard
Wizard
Tornado Valkyrie Freeze Electro Wizard Golden Knight
Tornado
Wizard Bowler Valkyrie Baby Dragon Electro Wizard
Baby Dragon
Valkyrie Tornado Bowler
Freeze
Valkyrie Wizard Electro Wizard
Bowler
Tornado Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Valkyrie Wizard Tornado Freeze Bowler
Golden Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Wizard Baby Dragon Electro Wizard Golden Knight
Valkyrie Electro Wizard
Tornado Bowler Valkyrie Freeze Electro Wizard
Valkyrie Bowler Electro Wizard
Valkyrie Tornado Bowler
Tornado Freeze Bowler Valkyrie Baby Dragon Electro Wizard
Tornado Electro Wizard Wizard Baby Dragon Freeze
Bowler Valkyrie Baby Dragon Electro Wizard Golden Knight
Tornado
Tornado Valkyrie Bowler Electro Wizard
Valkyrie Electro Wizard Wizard Tornado Baby Dragon Freeze Bowler
Wizard Tornado Baby Dragon Electro Wizard
Bowler Valkyrie Wizard Freeze Electro Wizard
Valkyrie Wizard Bowler Tornado Baby Dragon Freeze Electro Wizard Golden Knight
Electro Wizard
Tornado Freeze Bowler Electro Wizard
Wizard Valkyrie Tornado Bowler Electro Wizard
Valkyrie Wizard Tornado Baby Dragon Bowler Electro Wizard Golden Knight
Valkyrie Wizard Tornado Baby Dragon Freeze Bowler Electro Wizard
Tornado Electro Wizard
Valkyrie Wizard Bowler Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Bowler Electro Wizard
Electro Wizard Valkyrie Wizard Baby Dragon Bowler
Valkyrie Bowler Electro Wizard Golden Knight
Valkyrie Bowler Tornado Electro Wizard
Valkyrie Bowler
Wizard Tornado Baby Dragon Freeze Electro Wizard
Valkyrie Bowler Electro Wizard
Valkyrie
Freeze Electro Wizard Valkyrie Tornado Baby Dragon
Valkyrie Bowler Golden Knight
Valkyrie Tornado Bowler Electro Wizard
Bowler Valkyrie Wizard Golden Knight
Wizard Valkyrie Baby Dragon Bowler
Electro Wizard Valkyrie Tornado Baby Dragon Freeze Bowler Golden Knight
Valkyrie Bowler Wizard Baby Dragon Freeze Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze Golden Knight
Tornado Baby Dragon Bowler Electro Wizard Golden Knight
Baby Dragon
Valkyrie Freeze
Wizard Valkyrie Baby Dragon Bowler
Wizard Tornado Baby Dragon Freeze
Wizard Tornado Baby Dragon Bowler
Wizard Tornado Baby Dragon Freeze Bowler
Wizard Tornado Golden Knight
Tornado Bowler Electro Wizard
Valkyrie Wizard Tornado Bowler Electro Wizard Golden Knight
Wizard Tornado Baby Dragon
Baby Dragon Bowler Golden Knight
Baby Dragon Freeze
Baby Dragon
Wizard Baby Dragon Bowler Golden Knight
Wizard Baby Dragon Bowler
Tornado Freeze
Wizard Baby Dragon Bowler Electro Wizard
Valkyrie Wizard Tornado Baby Dragon Bowler Golden Knight
Baby Dragon Bowler
Wizard Tornado
Tornado Bowler
Baby Dragon
Tornado Freeze Valkyrie Wizard Baby Dragon Bowler
Wizard Tornado Baby Dragon Bowler Electro Wizard Golden Knight
Wizard Tornado Baby Dragon Bowler Golden Knight
Tornado Baby Dragon Golden Knight
Wizard Tornado Baby Dragon Electro Wizard
Electro Wizard Wizard Freeze
Bowler
Wizard
Freeze Electro Wizard
Wizard Bowler
Electro Wizard Freeze
Wizard Tornado Baby Dragon Electro Wizard
Freeze
Valkyrie Wizard Baby Dragon Bowler Electro Wizard
Wizard Baby Dragon Bowler
Tornado
Tornado Baby Dragon Freeze Bowler Electro Wizard Golden Knight
Tornado Electro Wizard
Tornado Baby Dragon Freeze Bowler Electro Wizard Golden Knight
Wizard Bowler

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