My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Cannon Cart X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince Cannon Cart X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Prince Cannon Cart X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Curse Goblin Drill Prince Cannon Cart
Giant Snowball
Wall Breakers Goblin Curse Goblin Drill
Zap
Wall Breakers Goblin Curse Goblin Drill Prince Cannon Cart X-Bow
Barbarian Barrel
Wall Breakers Goblin Curse Goblin Drill Cannon Cart X-Bow
The Log
Wall Breakers Goblin Curse Goblin Drill Prince Cannon Cart X-Bow
Earthquake
Goblin Drill X-Bow
Arrows
Wall Breakers Goblin Curse Goblin Drill
Royal Delivery
Wall Breakers Goblin Drill Prince Cannon Cart
Fireball
Wall Breakers Goblin Drill Cannon Cart X-Bow
Poison
Goblin Curse Goblin Drill X-Bow
Lightning
Prince Cannon Cart X-Bow
Rocket
Prince Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Freeze Goblin Drill Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Curse Void Freeze Goblin Drill Prince Cannon Cart X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Goblin Curse Void Freeze

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wall Breakers
Goblin Drill
Goblin Curse
Void
Freeze
Goblin Drill
Wall Breakers Cannon Cart
Prince
Cannon Cart
Goblin Drill
X-Bow

Defense Synergies 0 0

Wall Breakers
Goblin Curse
Void
Freeze
Goblin Drill
Prince
Cannon Cart
X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Void X-Bow
Goblin Curse Goblin Drill Prince Cannon Cart X-Bow
Prince Goblin Curse Void Freeze Goblin Drill Cannon Cart
Prince Goblin Curse Goblin Drill Cannon Cart
Prince X-Bow
Freeze Cannon Cart X-Bow
Goblin Curse Void Freeze X-Bow
Void Cannon Cart X-Bow
Goblin Curse Goblin Drill Prince X-Bow
Prince Cannon Cart
Goblin Curse Freeze Goblin Drill Cannon Cart X-Bow
Goblin Curse
Goblin Drill Prince Goblin Curse Freeze Cannon Cart X-Bow
Goblin Curse Freeze Goblin Drill Prince Cannon Cart X-Bow
Goblin Curse Goblin Drill Prince Cannon Cart X-Bow
Goblin Curse Freeze Goblin Drill Prince X-Bow
Goblin Drill Prince Cannon Cart X-Bow
Goblin Drill Prince Cannon Cart X-Bow
Freeze Goblin Drill Goblin Curse Cannon Cart
Goblin Curse Goblin Drill Prince Cannon Cart
Goblin Curse Prince Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Prince Cannon Cart X-Bow
Void Prince Cannon Cart X-Bow
Prince Cannon Cart
Prince Cannon Cart X-Bow
Goblin Curse Goblin Drill Prince Cannon Cart
Goblin Curse Freeze
Prince Void Cannon Cart
Goblin Curse Prince Cannon Cart
Void Freeze Prince Cannon Cart X-Bow
Goblin Curse Goblin Drill
Prince Cannon Cart
Void Prince
Prince Cannon Cart Goblin Curse
Goblin Curse Cannon Cart
Freeze Goblin Drill Prince Cannon Cart X-Bow
Goblin Curse Freeze Cannon Cart
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Freeze Goblin Drill X-Bow
Void Goblin Curse X-Bow
Void Goblin Drill Cannon Cart X-Bow
Cannon Cart Void Freeze Prince
Goblin Curse
Goblin Curse Freeze
X-Bow Goblin Curse Freeze
Void X-Bow
Void Prince X-Bow
Void Prince Cannon Cart X-Bow
Void Goblin Curse
Void Cannon Cart
Void Freeze Cannon Cart X-Bow
Prince Cannon Cart X-Bow
X-Bow Goblin Drill Cannon Cart
Cannon Cart X-Bow
Freeze
Void Prince X-Bow
Goblin Curse Void X-Bow
Void Prince X-Bow
Void
Void Prince X-Bow
Void Goblin Drill Cannon Cart X-Bow
Goblin Curse Freeze
Void X-Bow
Void Prince X-Bow
Void Goblin Curse X-Bow
Goblin Curse Void X-Bow
Void Freeze
Void
Void X-Bow
Void Freeze
Prince
Goblin Curse
Void Freeze Prince Cannon Cart X-Bow
Goblin Curse
Freeze
Void Prince Cannon Cart
Void
Prince Cannon Cart
Freeze
Void
Void Freeze Prince Cannon Cart X-Bow
Prince Cannon Cart
Void
Void

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