My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Inferno Dragon Magic Archer Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Graveyard
Giant Snowball
Witch Inferno Dragon Graveyard
Zap
Witch Inferno Dragon Graveyard
Barbarian Barrel
Witch Magic Archer Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Witch P.E.K.K.A Inferno Dragon Magic Archer Graveyard
Fireball
Witch Inferno Dragon Magic Archer
Poison
Witch Magic Archer Graveyard
Lightning
Witch Inferno Dragon Magic Archer Monk
Rocket
Witch Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Inferno Dragon Magic Archer Witch Graveyard Monk P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Inferno Dragon Magic Archer Witch

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Witch
P.E.K.K.A Graveyard Mega Knight
P.E.K.K.A
Magic Archer Witch The Log Graveyard
The Log
P.E.K.K.A Magic Archer Graveyard Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
P.E.K.K.A The Log Mega Knight
Graveyard
Witch P.E.K.K.A The Log Mega Knight
Mega Knight
Inferno Dragon Witch The Log Magic Archer Graveyard
Monk

Defense Synergies 1 7

Witch
The Log Mega Knight
P.E.K.K.A
The Log
The Log
P.E.K.K.A Witch Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
The Log Mega Knight
Magic Archer
The Log Mega Knight
Graveyard
Mega Knight
Witch The Log Inferno Dragon Magic Archer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
P.E.K.K.A Inferno Dragon Witch The Log Mega Knight Monk
Witch P.E.K.K.A Mega Knight Inferno Dragon
Witch P.E.K.K.A Inferno Dragon Mega Knight Monk
P.E.K.K.A The Log Mega Knight Monk
The Log Magic Archer Mega Knight
Inferno Dragon Witch Magic Archer
P.E.K.K.A The Log Magic Archer Mega Knight Monk
Witch P.E.K.K.A Inferno Dragon
Mega Knight
Witch The Log Magic Archer Mega Knight
Inferno Dragon Witch Magic Archer
P.E.K.K.A Mega Knight Witch The Log
Mega Knight Witch P.E.K.K.A The Log Magic Archer
P.E.K.K.A Inferno Dragon Mega Knight
Monk P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Witch P.E.K.K.A
Mega Knight Witch The Log Magic Archer
Witch The Log Inferno Dragon Magic Archer Mega Knight
P.E.K.K.A Inferno Dragon
Mega Knight Witch P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch P.E.K.K.A
The Log Inferno Dragon Magic Archer Mega Knight Monk
P.E.K.K.A Mega Knight Witch The Log
P.E.K.K.A Mega Knight The Log Monk
P.E.K.K.A Witch Inferno Dragon Mega Knight
Witch Magic Archer Monk
P.E.K.K.A Witch
P.E.K.K.A Mega Knight Inferno Dragon
P.E.K.K.A Mega Knight Witch The Log Inferno Dragon Magic Archer Monk
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Witch
P.E.K.K.A Mega Knight Monk The Log
P.E.K.K.A Mega Knight Witch
Witch Magic Archer Mega Knight
Witch P.E.K.K.A The Log Inferno Dragon Magic Archer Monk
Mega Knight Witch P.E.K.K.A The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Monk
Monk The Log Magic Archer
The Log Magic Archer
The Log
The Log Magic Archer Mega Knight
Witch Magic Archer Monk
Witch The Log Magic Archer
The Log Magic Archer
The Log Monk
Monk The Log Magic Archer
Monk Magic Archer
The Log Magic Archer
Magic Archer Monk
The Log Magic Archer
Witch The Log Magic Archer
Magic Archer The Log Mega Knight
Monk
The Log Magic Archer Mega Knight Monk
Witch The Log Magic Archer Mega Knight Monk
The Log Magic Archer Mega Knight Monk
The Log Monk
The Log Monk
The Log Witch Magic Archer Mega Knight
Witch Inferno Dragon
The Log Witch Magic Archer Monk
Witch The Log Magic Archer Mega Knight Monk
The Log Magic Archer
Witch Magic Archer
Witch
The Log Magic Archer Mega Knight
Magic Archer Monk
P.E.K.K.A Mega Knight
The Log Magic Archer Monk
Witch Magic Archer
Witch Magic Archer Monk
The Log
Magic Archer Mega Knight
The Log Magic Archer
Monk
P.E.K.K.A Mega Knight
Witch The Log Magic Archer
Witch Magic Archer
Witch The Log Magic Archer Mega Knight Monk
P.E.K.K.A Inferno Dragon
Mega Knight Monk

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