My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Prince P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Prince P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang
Zap
Goblin Gang Inferno Tower Prince
Barbarian Barrel
Goblin Gang Rascals Inferno Tower Wizard
The Log
Goblin Gang Rascals Prince
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Rascals
Royal Delivery
Goblin Gang Rascals Wizard Prince P.E.K.K.A
Fireball
Goblin Gang Rascals Inferno Tower Wizard
Poison
Goblin Gang Rascals Inferno Tower Wizard
Lightning
Inferno Tower Wizard Prince
Rocket
Rascals Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Rascals Inferno Tower Wizard Prince P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Goblin Gang Rascals Inferno Tower

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Prince P.E.K.K.A
Rascals
Prince
Inferno Tower
Wizard
Prince P.E.K.K.A Mega Knight
Prince
Mega Knight Goblin Gang Rascals Wizard The Log
P.E.K.K.A
Goblin Gang Wizard The Log
The Log
Prince P.E.K.K.A Mega Knight
Mega Knight
Prince Wizard The Log

Defense Synergies 4 13

Goblin Gang
Inferno Tower Rascals Prince P.E.K.K.A The Log
Rascals
Goblin Gang Inferno Tower The Log
Inferno Tower
Goblin Gang The Log Rascals Prince Mega Knight
Wizard
Prince P.E.K.K.A The Log Mega Knight
Prince
The Log Goblin Gang Inferno Tower Wizard
P.E.K.K.A
The Log Goblin Gang Wizard
The Log
Inferno Tower Prince P.E.K.K.A Goblin Gang Rascals Wizard Mega Knight
Mega Knight
Inferno Tower Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard The Log
Inferno Tower P.E.K.K.A Goblin Gang Rascals Prince The Log Mega Knight
Goblin Gang Inferno Tower Prince P.E.K.K.A Mega Knight Rascals
Inferno Tower Prince P.E.K.K.A Goblin Gang Rascals Mega Knight
Prince P.E.K.K.A The Log Mega Knight
Goblin Gang The Log Rascals Mega Knight
Inferno Tower Goblin Gang Rascals Wizard
Rascals Inferno Tower P.E.K.K.A The Log Mega Knight
Inferno Tower P.E.K.K.A Goblin Gang Rascals Prince
Goblin Gang Rascals Inferno Tower Prince Mega Knight
Goblin Gang Rascals Wizard The Log Mega Knight
Inferno Tower Goblin Gang Rascals Wizard
Inferno Tower Prince P.E.K.K.A Mega Knight Goblin Gang Rascals Wizard The Log
Wizard Mega Knight Goblin Gang Rascals Prince P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Goblin Gang Rascals Prince Mega Knight
Inferno Tower Goblin Gang Rascals Prince P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Goblin Gang Rascals Inferno Tower Prince P.E.K.K.A
Mega Knight Goblin Gang Rascals Wizard Prince The Log
Wizard The Log Rascals Mega Knight
P.E.K.K.A Inferno Tower Prince
Goblin Gang Rascals Wizard Mega Knight Prince P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mega Knight Inferno Tower Prince P.E.K.K.A
Goblin Gang Wizard Prince The Log Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Rascals Inferno Tower Prince The Log
Goblin Gang Prince P.E.K.K.A Mega Knight Rascals Inferno Tower The Log
Inferno Tower P.E.K.K.A Goblin Gang Rascals Prince Mega Knight
Wizard Goblin Gang Rascals
Goblin Gang Rascals Prince P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight Rascals Prince
P.E.K.K.A Mega Knight Inferno Tower Prince The Log
Inferno Tower P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight Rascals Inferno Tower Prince
P.E.K.K.A Mega Knight Prince The Log
Rascals Prince P.E.K.K.A Mega Knight Goblin Gang Inferno Tower Wizard
Wizard Rascals Mega Knight
Goblin Gang Rascals Inferno Tower Prince P.E.K.K.A The Log
Mega Knight Rascals Inferno Tower Wizard P.E.K.K.A The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log
The Log
The Log
Rascals Prince The Log
Wizard The Log Mega Knight
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Goblin Gang Prince
Wizard Prince The Log
Wizard
The Log
Prince The Log
Wizard The Log
Wizard The Log Mega Knight
Wizard Prince The Log Mega Knight
Wizard The Log Mega Knight
Prince The Log Mega Knight
Wizard
Prince The Log
The Log
The Log Wizard Mega Knight
The Log Wizard
Wizard Prince The Log Mega Knight
The Log
Wizard
Wizard
Wizard The Log Mega Knight
P.E.K.K.A Prince Mega Knight
Wizard The Log
Goblin Gang Prince
Wizard
The Log
Goblin Gang Rascals Wizard Prince Mega Knight
The Log Wizard
Prince P.E.K.K.A Mega Knight
Goblin Gang Rascals The Log
Prince The Log Mega Knight
Prince P.E.K.K.A
Wizard Mega Knight

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