My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Electro Giant Princess Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Princess
Zap
Inferno Tower Princess Sparky
Barbarian Barrel
Inferno Tower Wizard Giant Skeleton Princess Sparky
The Log
Giant Skeleton Princess Sparky
Earthquake
Inferno Tower
Arrows
Princess
Royal Delivery
Wizard Giant Skeleton Princess Sparky
Fireball
Inferno Tower Wizard Princess Sparky
Poison
Inferno Tower Wizard Princess Sparky
Lightning
Inferno Tower Wizard Sparky Monk
Rocket
Inferno Tower Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Giant Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Giant Skeleton Electro Giant Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Princess Inferno Tower Wizard Monk Giant Skeleton Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Princess Inferno Tower Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Wizard
Rage Giant Skeleton Sparky
Rage
Sparky Wizard Giant Skeleton
Giant Skeleton
Wizard Rage Princess Sparky
Electro Giant
Sparky
Princess
Giant Skeleton Sparky
Sparky
Rage Wizard Giant Skeleton Electro Giant Princess
Monk

Defense Synergies 0 3

Inferno Tower
Princess
Wizard
Giant Skeleton
Rage
Giant Skeleton
Wizard Princess
Electro Giant
Princess
Inferno Tower Giant Skeleton
Sparky
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Sparky
Inferno Tower Sparky Monk
Inferno Tower Sparky Giant Skeleton
Inferno Tower Sparky Monk
Giant Skeleton Princess Sparky Monk
Inferno Tower Wizard Princess
Inferno Tower Giant Skeleton Electro Giant Sparky Monk
Inferno Tower Sparky Princess
Inferno Tower Giant Skeleton Sparky
Wizard Giant Skeleton Electro Giant Princess
Inferno Tower Wizard Princess
Inferno Tower Sparky Wizard Giant Skeleton
Wizard Sparky Princess
Inferno Tower Sparky
Inferno Tower Monk Electro Giant Sparky
Wizard Sparky Inferno Tower
Wizard
Wizard Giant Skeleton Princess
Sparky Inferno Tower
Wizard Giant Skeleton Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Giant Skeleton Electro Giant Sparky
Wizard Monk
Giant Skeleton Inferno Tower Sparky
Giant Skeleton Inferno Tower Sparky Monk
Inferno Tower Giant Skeleton Sparky
Wizard Electro Giant Princess Monk
Sparky Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Sparky
Giant Skeleton Inferno Tower Sparky Monk
Inferno Tower Sparky
Inferno Tower Giant Skeleton Sparky
Monk Giant Skeleton Electro Giant
Giant Skeleton Inferno Tower Wizard Sparky
Wizard Electro Giant Princess Sparky
Inferno Tower Electro Giant Sparky Giant Skeleton Monk
Inferno Tower Wizard Giant Skeleton Electro Giant Princess Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton Sparky Monk
Monk Princess
Giant Skeleton Sparky
Giant Skeleton Sparky
Wizard Sparky
Wizard Electro Giant Princess Monk
Wizard Princess Sparky
Wizard Princess
Monk Wizard
Sparky
Monk Wizard Princess Sparky
Monk Wizard Princess
Princess Sparky
Princess Monk
Princess Sparky
Wizard Princess Sparky
Wizard Princess Sparky
Monk Sparky
Sparky
Wizard Princess Sparky Monk
Wizard Electro Giant Princess Monk
Giant Skeleton Sparky Monk
Wizard Princess
Sparky Monk
Monk
Electro Giant Wizard Princess Sparky
Wizard Princess Sparky Monk
Wizard Princess Sparky Monk
Sparky
Wizard Electro Giant Princess Sparky
Wizard Electro Giant
Sparky
Wizard Sparky
Princess Sparky Monk
Giant Skeleton Sparky
Wizard Princess Sparky Monk
Princess
Wizard Princess Monk
Wizard Princess Sparky
Wizard Princess
Monk Giant Skeleton Electro Giant Sparky
Sparky
Electro Giant Giant Skeleton Princess Sparky
Princess
Giant Skeleton Electro Giant Princess Sparky Monk
Sparky
Wizard Sparky Monk

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