My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider Sparky
Giant Snowball
Witch Ram Rider
Zap
Inferno Tower Witch Prince Ram Rider Sparky
Barbarian Barrel
Inferno Tower Wizard Witch Sparky
The Log
Witch Prince Ram Rider Sparky
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Wizard Witch Prince Ram Rider Sparky
Fireball
Inferno Tower Wizard Witch Ram Rider Sparky
Poison
Inferno Tower Wizard Witch Sparky
Lightning
Inferno Tower Wizard Witch Prince Ram Rider Sparky
Rocket
Inferno Tower Wizard Witch Prince Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Tornado Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Inferno Tower Wizard Witch Prince Ram Rider Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Tornado Inferno Tower Wizard Witch

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Wizard
Tornado Prince Ram Rider Sparky
Rocket
Tornado
Tornado
Wizard Rocket Sparky Witch Ram Rider
Witch
Tornado Prince Ram Rider
Prince
Wizard Witch Ram Rider
Ram Rider
Wizard Tornado Witch Prince
Sparky
Tornado Wizard

Defense Synergies 3 8

Inferno Tower
Tornado Prince
Wizard
Tornado Prince
Rocket
Tornado
Tornado
Wizard Rocket Sparky Inferno Tower Witch Prince Ram Rider Sparky
Witch
Tornado Prince
Prince
Inferno Tower Wizard Tornado Witch
Ram Rider
Tornado
Sparky
Tornado Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Wizard Ram Rider Sparky
Inferno Tower Sparky Witch Prince Ram Rider
Inferno Tower Rocket Tornado Witch Prince Ram Rider Sparky
Inferno Tower Witch Prince Sparky Ram Rider
Rocket Tornado Prince Sparky
Tornado
Inferno Tower Rocket Tornado Ram Rider Wizard Witch
Rocket Inferno Tower Ram Rider Sparky
Inferno Tower Witch Sparky Tornado Prince
Tornado Inferno Tower Prince Sparky
Witch Wizard Tornado Ram Rider
Inferno Tower Wizard Tornado Witch Ram Rider
Inferno Tower Prince Sparky Wizard Rocket Witch Ram Rider
Wizard Rocket Sparky Tornado Witch Prince
Inferno Tower Sparky Prince Ram Rider
Inferno Tower Rocket Tornado Prince Ram Rider Sparky
Wizard Sparky Inferno Tower Tornado Witch Prince
Wizard Tornado Witch Prince Ram Rider
Wizard Tornado Witch Ram Rider
Sparky Inferno Tower Tornado Prince Ram Rider
Wizard Witch Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Witch Prince Sparky
Wizard Rocket Prince
Inferno Tower Rocket Witch Prince Ram Rider Sparky
Rocket Prince Inferno Tower Tornado Ram Rider Sparky
Inferno Tower Witch Prince Ram Rider Sparky
Wizard Rocket Tornado Witch Ram Rider
Rocket Prince Sparky Inferno Tower Witch Ram Rider
Inferno Tower Prince Sparky
Rocket Inferno Tower Tornado Witch Prince Sparky
Inferno Tower Witch Sparky
Inferno Tower Witch Prince Sparky
Rocket Tornado Prince
Rocket Prince Inferno Tower Wizard Witch Ram Rider Sparky
Wizard Witch Sparky
Inferno Tower Witch Sparky Rocket Tornado Prince
Inferno Tower Wizard Witch Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Sparky
Tornado Ram Rider
Rocket Sparky
Rocket Prince Sparky
Wizard Rocket Sparky
Wizard Rocket Tornado Witch Ram Rider
Wizard Tornado Witch Sparky
Wizard Tornado Ram Rider
Wizard Tornado Ram Rider
Rocket Tornado Prince Sparky
Rocket Wizard Tornado Prince Ram Rider Sparky
Wizard Rocket Tornado
Rocket Sparky
Rocket
Prince Sparky
Rocket Wizard Witch Sparky
Wizard Rocket Sparky
Rocket Tornado Sparky
Rocket Sparky
Rocket Wizard Prince Sparky
Rocket Wizard Tornado Witch
Rocket Prince Sparky
Rocket Wizard Tornado
Rocket Tornado Prince Sparky
Rocket
Tornado Wizard Witch Sparky
Witch
Wizard Tornado Witch Ram Rider Sparky
Wizard Tornado Witch Prince Ram Rider Sparky
Rocket Tornado Sparky
Wizard Tornado Witch Sparky
Rocket Wizard Witch
Sparky
Wizard Rocket Sparky
Rocket Sparky
Prince Sparky
Rocket Wizard Sparky
Rocket Witch Prince
Rocket Wizard Tornado Witch Ram Rider
Wizard Rocket Prince Sparky
Wizard
Rocket Tornado Sparky
Prince Sparky
Rocket Tornado Witch Sparky
Rocket Tornado Witch
Rocket Tornado Witch Prince Sparky
Prince Sparky
Wizard Rocket Sparky

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