My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Bandit Electro Wizard Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit Inferno Dragon Sparky
Giant Snowball
Miner Inferno Dragon
Zap
Bandit Inferno Dragon Sparky
Barbarian Barrel
Wizard Bandit Electro Wizard Sparky
The Log
Bandit Sparky
Earthquake
Arrows
Royal Delivery
Wizard P.E.K.K.A Miner Bandit Electro Wizard Inferno Dragon Sparky
Fireball
Wizard Bandit Electro Wizard Inferno Dragon Sparky
Poison
Wizard Electro Wizard Sparky
Lightning
Wizard Bandit Electro Wizard Inferno Dragon Sparky
Rocket
Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Goblin Machine Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Miner Inferno Dragon Goblin Machine Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Bandit Electro Wizard Inferno Dragon Wizard Goblin Machine Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Bandit Electro Wizard Inferno Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
P.E.K.K.A Miner Bandit Sparky
P.E.K.K.A
Electro Wizard Wizard
Miner
Wizard Bandit Electro Wizard Inferno Dragon Sparky
Bandit
Wizard Miner Electro Wizard
Electro Wizard
P.E.K.K.A Miner Bandit Sparky
Inferno Dragon
Miner
Goblin Machine
Sparky
Wizard Miner Electro Wizard

Defense Synergies 0 6

Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Wizard Electro Wizard
Miner
Bandit
Wizard Electro Wizard
Electro Wizard
Wizard P.E.K.K.A Bandit Inferno Dragon
Inferno Dragon
Electro Wizard
Goblin Machine
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky Bandit Electro Wizard
P.E.K.K.A Sparky Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Sparky Bandit Electro Wizard
P.E.K.K.A Sparky
Bandit Electro Wizard
Electro Wizard Inferno Dragon Wizard
P.E.K.K.A Bandit Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky
Miner Bandit Electro Wizard Sparky
Electro Wizard Wizard Bandit
Inferno Dragon Wizard Electro Wizard
P.E.K.K.A Sparky Wizard Bandit Electro Wizard
Wizard Sparky P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Sparky Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard Inferno Dragon Sparky
Wizard Sparky P.E.K.K.A Electro Wizard
Wizard Bandit Electro Wizard
Wizard Bandit Electro Wizard Inferno Dragon
P.E.K.K.A Sparky Electro Wizard Inferno Dragon
Wizard P.E.K.K.A Bandit Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit Electro Wizard Sparky
Bandit Electro Wizard Wizard Miner Inferno Dragon
P.E.K.K.A Bandit Electro Wizard Sparky
P.E.K.K.A Bandit Electro Wizard Sparky
P.E.K.K.A Bandit Inferno Dragon Sparky
Wizard Electro Wizard
P.E.K.K.A Sparky Bandit Electro Wizard
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Electro Wizard Bandit Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Electro Wizard
P.E.K.K.A Wizard Bandit Sparky
Wizard Sparky
Electro Wizard Sparky P.E.K.K.A Inferno Dragon
Wizard P.E.K.K.A Electro Wizard Inferno Dragon Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit Sparky
Miner Bandit Electro Wizard
Miner Bandit Sparky
Sparky
Wizard Sparky
Wizard Goblin Machine
Wizard Sparky
Wizard
Miner Wizard Bandit
Electro Wizard Sparky
Miner Wizard Bandit Electro Wizard Goblin Machine Sparky
Wizard
Miner Bandit Sparky
Bandit
Sparky
Wizard Bandit Sparky
Wizard Bandit Sparky
Sparky
Sparky
Wizard Bandit Electro Wizard Goblin Machine Sparky
Wizard Miner Goblin Machine
Sparky
Wizard
Sparky
Wizard Goblin Machine Sparky
Inferno Dragon
Miner Wizard Bandit Electro Wizard Sparky
Wizard Miner Bandit Sparky
Miner Bandit Sparky
Wizard Electro Wizard Sparky
Electro Wizard Wizard
Sparky
Wizard Miner Bandit Sparky
Electro Wizard Sparky
P.E.K.K.A Sparky
Wizard Sparky
Electro Wizard Bandit
Wizard Electro Wizard
Miner Wizard Electro Wizard Sparky
Wizard
Sparky
P.E.K.K.A Sparky
Electro Wizard Sparky
Electro Wizard
Miner Bandit Electro Wizard Sparky
P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky

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