My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Prince Electro Dragon Ice Wizard Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Prince
Giant Snowball
Royal Recruits Electro Dragon Lumberjack
Zap
Prince
Barbarian Barrel
Royal Recruits Wizard Ice Wizard Lumberjack
The Log
Royal Recruits Prince Lumberjack
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Wizard Prince Electro Dragon Ice Wizard Lumberjack
Fireball
Wizard Electro Dragon Ice Wizard Lumberjack
Poison
Royal Recruits Wizard Electro Dragon Ice Wizard
Lightning
Wizard Prince Electro Dragon Ice Wizard Lumberjack Goblinstein
Rocket
Wizard Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Lumberjack Wizard Prince Electro Dragon Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Ice Wizard Lumberjack Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Electro Dragon Lumberjack
Wizard
Prince Lumberjack
Prince
Wizard The Log Ice Wizard Lumberjack
Electro Dragon
Royal Recruits Ice Wizard
The Log
Prince Lumberjack
Ice Wizard
Prince Electro Dragon Lumberjack
Lumberjack
Royal Recruits Wizard Prince The Log Ice Wizard
Goblinstein

Defense Synergies 1 13

Royal Recruits
The Log Ice Wizard
Wizard
Prince The Log Ice Wizard Lumberjack
Prince
The Log Wizard Ice Wizard
Electro Dragon
The Log Ice Wizard Lumberjack
The Log
Prince Royal Recruits Wizard Electro Dragon Ice Wizard Lumberjack
Ice Wizard
Royal Recruits Wizard Prince Electro Dragon The Log Lumberjack
Lumberjack
Wizard Electro Dragon The Log Ice Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Electro Dragon The Log
Lumberjack Royal Recruits Prince Electro Dragon The Log Ice Wizard
Prince Lumberjack Royal Recruits Electro Dragon Ice Wizard
Royal Recruits Prince Lumberjack Electro Dragon Ice Wizard
Royal Recruits Prince The Log Lumberjack
The Log Electro Dragon Ice Wizard Lumberjack
Wizard Electro Dragon Ice Wizard
Royal Recruits Electro Dragon The Log
Royal Recruits Prince Ice Wizard Lumberjack
Royal Recruits Prince Ice Wizard Lumberjack
Ice Wizard Royal Recruits Wizard Electro Dragon The Log Lumberjack
Wizard Electro Dragon Ice Wizard
Royal Recruits Prince Lumberjack Wizard Electro Dragon The Log Ice Wizard
Wizard Royal Recruits Prince Electro Dragon The Log Lumberjack
Royal Recruits Prince Lumberjack
Royal Recruits Prince The Log Lumberjack Goblinstein
Wizard Royal Recruits Prince Electro Dragon Lumberjack
Royal Recruits Wizard Prince Electro Dragon The Log Ice Wizard Lumberjack
Wizard The Log Royal Recruits Electro Dragon Ice Wizard Lumberjack
Royal Recruits Prince Lumberjack
Royal Recruits Wizard Prince Electro Dragon The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Prince
Wizard Prince Electro Dragon The Log Lumberjack
Royal Recruits Lumberjack Prince Electro Dragon The Log
Royal Recruits Prince Lumberjack The Log
Royal Recruits Prince Lumberjack
Wizard Goblinstein Electro Dragon Ice Wizard
Royal Recruits Prince Ice Wizard Lumberjack
Royal Recruits Prince Lumberjack
Royal Recruits Electro Dragon Goblinstein Prince The Log
Royal Recruits
Royal Recruits Prince Electro Dragon Lumberjack
Royal Recruits Prince The Log
Royal Recruits Prince Wizard Lumberjack
Royal Recruits Wizard Electro Dragon
Royal Recruits Electro Dragon Prince The Log Lumberjack Goblinstein
Royal Recruits Wizard Electro Dragon The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Electro Dragon The Log
Electro Dragon The Log Ice Wizard
Electro Dragon The Log
Royal Recruits Prince The Log
Wizard The Log Goblinstein
Wizard Goblinstein Electro Dragon Ice Wizard
Wizard The Log
The Log Wizard Electro Dragon Ice Wizard
The Log Wizard Electro Dragon
Prince Electro Dragon Lumberjack
Royal Recruits Wizard Prince Electro Dragon The Log
Wizard Electro Dragon
The Log
Electro Dragon
Prince The Log
Wizard Electro Dragon The Log
Royal Recruits Wizard Electro Dragon The Log
Wizard Prince Electro Dragon The Log
Wizard Electro Dragon The Log
Prince The Log
Wizard
Prince The Log
Royal Recruits Electro Dragon The Log
The Log Wizard Electro Dragon Ice Wizard Goblinstein
The Log Wizard Electro Dragon Ice Wizard
Wizard Prince Electro Dragon The Log
The Log
Wizard Electro Dragon Ice Wizard
Electro Dragon Wizard Goblinstein
Wizard Electro Dragon The Log
Electro Dragon
Prince
Wizard The Log
Royal Recruits Prince Electro Dragon Goblinstein
Wizard Electro Dragon Ice Wizard
The Log
Wizard Prince Electro Dragon Lumberjack
The Log Wizard Electro Dragon
Royal Recruits Prince Electro Dragon
Electro Dragon Royal Recruits The Log
Electro Dragon
Electro Dragon Royal Recruits Prince The Log
Prince
Wizard Electro Dragon

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