My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Rune Giant Prince Electro Dragon Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Rune Giant Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Prince
Giant Snowball
Goblin Drill Electro Dragon Lumberjack
Zap
Goblin Drill Prince
Barbarian Barrel
Wizard Goblin Drill Lumberjack
The Log
Goblin Drill Prince Lumberjack
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Wizard Goblin Drill Prince Electro Dragon Lumberjack
Fireball
Wizard Goblin Drill Electro Dragon Lumberjack
Poison
Wizard Goblin Drill Electro Dragon
Lightning
Wizard Prince Electro Dragon Lumberjack Monk
Rocket
Wizard Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Goblin Drill Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rune Giant Goblin Drill Lumberjack Wizard Prince Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Barbarian Barrel Rune Giant Goblin Drill Lumberjack

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Prince Lumberjack
Barbarian Barrel
Goblin Drill Prince Electro Dragon Lumberjack
Rune Giant
Lumberjack
Goblin Drill
Barbarian Barrel Lumberjack
Prince
Wizard Barbarian Barrel Lumberjack
Electro Dragon
Barbarian Barrel
Lumberjack
Wizard Barbarian Barrel Rune Giant Goblin Drill Prince
Monk

Defense Synergies 0 10

Wizard
Barbarian Barrel Prince Lumberjack
Barbarian Barrel
Wizard Goblin Drill Prince Electro Dragon Lumberjack
Rune Giant
Goblin Drill
Barbarian Barrel Electro Dragon Lumberjack
Prince
Wizard Barbarian Barrel
Electro Dragon
Barbarian Barrel Goblin Drill Lumberjack
Lumberjack
Wizard Barbarian Barrel Goblin Drill Electro Dragon
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Electro Dragon
Lumberjack Goblin Drill Prince Electro Dragon Monk
Prince Lumberjack Goblin Drill Electro Dragon
Prince Lumberjack Goblin Drill Electro Dragon Monk
Barbarian Barrel Prince Lumberjack Monk
Barbarian Barrel Electro Dragon Lumberjack
Wizard Electro Dragon
Barbarian Barrel Electro Dragon Monk
Goblin Drill Prince Lumberjack
Barbarian Barrel Prince Lumberjack
Wizard Barbarian Barrel Goblin Drill Electro Dragon Lumberjack
Wizard Electro Dragon
Goblin Drill Prince Lumberjack Wizard Electro Dragon
Wizard Barbarian Barrel Goblin Drill Prince Electro Dragon Lumberjack
Goblin Drill Prince Lumberjack
Monk Goblin Drill Prince Lumberjack
Wizard Goblin Drill Prince Electro Dragon Lumberjack
Wizard Barbarian Barrel Goblin Drill Prince Electro Dragon Lumberjack
Wizard Barbarian Barrel Goblin Drill Electro Dragon Lumberjack
Goblin Drill Prince Lumberjack
Wizard Barbarian Barrel Prince Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Prince
Wizard Barbarian Barrel Prince Electro Dragon Lumberjack Monk
Lumberjack Prince Electro Dragon
Prince Lumberjack Barbarian Barrel Monk
Goblin Drill Prince Lumberjack
Wizard Electro Dragon Monk
Prince Lumberjack
Prince Lumberjack
Electro Dragon Barbarian Barrel Prince Monk
Goblin Drill
Prince Electro Dragon Lumberjack
Monk Prince
Prince Wizard Lumberjack
Wizard Electro Dragon
Electro Dragon Barbarian Barrel Goblin Drill Prince Lumberjack Monk
Wizard Barbarian Barrel Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Goblin Drill Electro Dragon Monk
Monk Barbarian Barrel Electro Dragon
Barbarian Barrel Goblin Drill Electro Dragon
Barbarian Barrel Prince
Wizard Barbarian Barrel
Wizard Electro Dragon Monk
Wizard
Wizard Barbarian Barrel Electro Dragon
Monk Wizard Electro Dragon
Prince Electro Dragon Lumberjack
Monk Wizard Barbarian Barrel Prince Electro Dragon
Monk Wizard Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon Monk
Barbarian Barrel Prince
Wizard Barbarian Barrel Goblin Drill Electro Dragon
Wizard Barbarian Barrel Electro Dragon
Monk Barbarian Barrel
Wizard Barbarian Barrel Prince Electro Dragon Monk
Wizard Barbarian Barrel Electro Dragon Monk
Prince Monk
Wizard
Prince Monk
Barbarian Barrel Goblin Drill Electro Dragon Monk
Wizard Barbarian Barrel Electro Dragon
Wizard Barbarian Barrel Electro Dragon Monk
Wizard Prince Electro Dragon Monk
Barbarian Barrel
Wizard Electro Dragon
Electro Dragon Wizard
Wizard Electro Dragon
Electro Dragon Monk
Prince
Wizard Monk
Barbarian Barrel Prince Electro Dragon
Wizard Electro Dragon Monk
Barbarian Barrel
Wizard Prince Electro Dragon Lumberjack
Wizard Electro Dragon
Monk
Prince Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Barbarian Barrel Prince Monk
Prince
Wizard Electro Dragon Monk

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