My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Giant Royal Ghost Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Electro Giant Royal Ghost Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Electro Giant Royal Ghost Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Inferno Dragon
Giant Snowball
Royal Hogs Inferno Dragon Lumberjack
Zap
Royal Hogs Inferno Dragon
Barbarian Barrel
Wizard Royal Hogs Royal Ghost Lumberjack
The Log
Royal Hogs Lumberjack
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Wizard Royal Hogs Royal Ghost Inferno Dragon Lumberjack
Fireball
Wizard Royal Hogs Inferno Dragon Lumberjack
Poison
Wizard Royal Hogs
Lightning
Wizard Inferno Dragon Lumberjack
Rocket
Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Electro Giant Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Electro Giant Royal Ghost Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Ghost Inferno Dragon Lumberjack Wizard Royal Hogs Rocket Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Royal Ghost Inferno Dragon Lumberjack Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Royal Hogs Royal Ghost Lumberjack Mega Knight
Royal Hogs
Wizard Lumberjack Mega Knight
Rocket
Electro Giant
Electro Giant
Rocket Inferno Dragon Lumberjack
Royal Ghost
Wizard Lumberjack Mega Knight
Inferno Dragon
Mega Knight Electro Giant
Lumberjack
Wizard Royal Hogs Electro Giant Royal Ghost Mega Knight
Mega Knight
Inferno Dragon Wizard Royal Hogs Royal Ghost Lumberjack

Defense Synergies 0 6

Wizard
Royal Ghost Lumberjack Mega Knight
Royal Hogs
Rocket
Electro Giant
Inferno Dragon
Royal Ghost
Wizard Mega Knight
Inferno Dragon
Electro Giant Mega Knight
Lumberjack
Wizard
Mega Knight
Wizard Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard
Inferno Dragon Lumberjack Mega Knight
Rocket Lumberjack Mega Knight Inferno Dragon
Inferno Dragon Lumberjack Mega Knight
Rocket Lumberjack Mega Knight
Royal Ghost Lumberjack Mega Knight
Rocket Inferno Dragon Wizard
Rocket Electro Giant Mega Knight
Inferno Dragon Lumberjack
Royal Ghost Lumberjack Mega Knight
Wizard Electro Giant Royal Ghost Lumberjack Mega Knight
Inferno Dragon Wizard
Lumberjack Mega Knight Wizard Rocket
Wizard Rocket Mega Knight Royal Ghost Lumberjack
Inferno Dragon Lumberjack Mega Knight
Rocket Electro Giant Inferno Dragon Lumberjack Mega Knight
Wizard Mega Knight Lumberjack
Mega Knight Wizard Royal Ghost Lumberjack
Wizard Royal Ghost Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Wizard Royal Ghost Mega Knight Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Giant Royal Ghost
Wizard Rocket Royal Ghost Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Rocket
Rocket Lumberjack Mega Knight
Inferno Dragon Lumberjack Mega Knight
Wizard Rocket Electro Giant
Rocket Lumberjack
Mega Knight Inferno Dragon Lumberjack
Rocket Mega Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Rocket Mega Knight Electro Giant
Rocket Mega Knight Wizard Lumberjack
Wizard Electro Giant Mega Knight
Electro Giant Rocket Inferno Dragon Lumberjack
Mega Knight Wizard Electro Giant Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Royal Ghost
Rocket
Rocket
Wizard Rocket Mega Knight
Wizard Electro Giant Rocket
Wizard
Wizard
Wizard
Rocket Lumberjack
Rocket Wizard
Wizard Rocket
Rocket
Rocket
Rocket Wizard
Wizard Rocket Mega Knight
Rocket
Rocket
Rocket Wizard Mega Knight
Rocket Wizard Electro Giant Mega Knight
Rocket Mega Knight
Rocket Wizard
Rocket
Rocket
Electro Giant Wizard Mega Knight
Inferno Dragon
Wizard Royal Ghost
Wizard Mega Knight
Rocket
Wizard Electro Giant
Rocket Wizard Electro Giant
Wizard Rocket Mega Knight
Rocket
Mega Knight
Rocket Wizard
Rocket
Rocket Wizard
Wizard Rocket Lumberjack Mega Knight
Wizard
Rocket Electro Giant
Mega Knight
Electro Giant Rocket
Rocket
Rocket Electro Giant Royal Ghost Mega Knight
Inferno Dragon
Wizard Rocket Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: