My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Elixir Golem Wizard Executioner Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elixir Golem Skeleton Army Sparky
Giant Snowball
Skeleton Barrel Skeleton Army
Zap
Skeleton Barrel Skeleton Army Sparky
Barbarian Barrel
Skeleton Barrel Elixir Golem Wizard Skeleton Army Executioner Sparky
The Log
Skeleton Barrel Elixir Golem Skeleton Army Sparky
Earthquake
Elixir Golem Skeleton Army
Arrows
Skeleton Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Elixir Golem Wizard Skeleton Army Executioner Sparky
Fireball
Skeleton Barrel Elixir Golem Wizard Skeleton Army Executioner Sparky
Poison
Skeleton Barrel Elixir Golem Wizard Skeleton Army Executioner Sparky
Lightning
Wizard Executioner Sparky
Rocket
Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Elixir Golem Skeleton Army Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Elixir Golem Skeleton Army Wizard Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Elixir Golem Skeleton Army

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Elixir Golem Sparky Mega Knight
Elixir Golem
Skeleton Barrel Wizard Executioner The Log Sparky
Wizard
Elixir Golem Sparky Mega Knight
Skeleton Army
Sparky
Executioner
Elixir Golem The Log Mega Knight
The Log
Elixir Golem Executioner Sparky Mega Knight
Sparky
Skeleton Barrel Elixir Golem Wizard Skeleton Army The Log
Mega Knight
Skeleton Barrel Wizard Executioner The Log

Defense Synergies 0 11

Skeleton Barrel
Mega Knight
Elixir Golem
Wizard
Skeleton Army The Log Mega Knight
Skeleton Army
Wizard Executioner The Log Sparky
Executioner
Skeleton Army The Log Mega Knight
The Log
Wizard Skeleton Army Executioner Sparky Mega Knight
Sparky
Skeleton Army The Log
Mega Knight
Skeleton Barrel Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard Executioner The Log Sparky
Skeleton Army Sparky Executioner The Log Mega Knight
Skeleton Army Sparky Mega Knight Executioner
Skeleton Army Sparky Mega Knight
Skeleton Army The Log Sparky Mega Knight
Skeleton Army The Log Executioner Mega Knight
Wizard Executioner
Skeleton Barrel The Log Sparky Mega Knight
Sparky Skeleton Army
Skeleton Army Sparky Mega Knight
Skeleton Army Executioner Wizard The Log Mega Knight
Executioner Wizard
Skeleton Army Sparky Mega Knight Wizard The Log
Wizard Skeleton Army Executioner Sparky Mega Knight The Log
Skeleton Army Sparky Mega Knight
Skeleton Army The Log Sparky Mega Knight
Wizard Sparky Mega Knight Skeleton Army Executioner
Mega Knight Wizard Skeleton Army Executioner The Log
Wizard Executioner The Log Mega Knight
Sparky
Wizard Skeleton Army Mega Knight Executioner The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Sparky
Skeleton Barrel Wizard Executioner The Log Mega Knight
Skeleton Army Mega Knight The Log Sparky
Skeleton Army Mega Knight The Log Sparky
Skeleton Army Executioner Sparky Mega Knight
Wizard Executioner Skeleton Barrel
Skeleton Army Sparky
Mega Knight Skeleton Army Sparky
Mega Knight Skeleton Army The Log Sparky
Skeleton Army Sparky
Mega Knight Sparky
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Wizard Executioner Sparky
Wizard Skeleton Army Executioner Sparky Mega Knight
Skeleton Army Sparky Executioner The Log
Executioner Mega Knight Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log Sparky
Skeleton Barrel Executioner The Log
Skeleton Barrel The Log Sparky
Skeleton Barrel The Log Sparky
Wizard Executioner The Log Sparky Mega Knight
Wizard Executioner Skeleton Barrel
Wizard Executioner The Log Sparky
The Log Skeleton Barrel Wizard Executioner
The Log Skeleton Barrel Wizard
Sparky
Skeleton Barrel Wizard The Log Sparky
Wizard Executioner
Skeleton Barrel Executioner The Log Sparky
Skeleton Barrel
Skeleton Barrel The Log Sparky
Skeleton Barrel Wizard Executioner The Log Sparky
Skeleton Barrel Wizard Executioner The Log Sparky Mega Knight
Sparky
Sparky
Skeleton Barrel Wizard Executioner The Log Sparky Mega Knight
Skeleton Barrel Wizard The Log Mega Knight
The Log Sparky Mega Knight
Wizard
The Log Sparky
Skeleton Barrel The Log
The Log Wizard Executioner Sparky Mega Knight
The Log Skeleton Barrel Wizard Executioner Sparky
Skeleton Barrel Wizard The Log Sparky Mega Knight
Skeleton Barrel The Log Sparky
Wizard Executioner Sparky
Skeleton Barrel Wizard
Sparky
Wizard The Log Sparky Mega Knight
Sparky
Sparky Mega Knight
Wizard The Log Sparky
Skeleton Barrel Skeleton Army
Wizard Executioner
The Log
Wizard Executioner Sparky Mega Knight
The Log Skeleton Barrel Wizard Executioner
Sparky
Executioner Sparky Mega Knight
The Log Sparky
Executioner
Skeleton Barrel Executioner The Log Sparky Mega Knight
Sparky
Wizard Sparky Mega Knight

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