My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Miner Inferno Dragon
Giant Snowball
Skeleton Army Miner Inferno Dragon
Zap
Skeleton Army Prince Inferno Dragon
Barbarian Barrel
Wizard Skeleton Army Electro Wizard
The Log
Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Prince Miner Electro Wizard Inferno Dragon
Fireball
Wizard Skeleton Army Electro Wizard Inferno Dragon
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Wizard Prince Electro Wizard Inferno Dragon
Rocket
Wizard Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Miner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Miner Electro Wizard Inferno Dragon Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Miner Electro Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Prince Miner Mega Knight
Skeleton Army
Prince
Mega Knight Wizard The Log Miner Electro Wizard
The Log
Prince Miner Mega Knight
Miner
Wizard Prince The Log Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Prince Miner Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Prince Inferno Dragon Wizard The Log Miner Electro Wizard

Defense Synergies 1 18

Wizard
Skeleton Army Prince The Log Electro Wizard Mega Knight
Skeleton Army
Wizard Prince The Log Electro Wizard Inferno Dragon
Prince
The Log Wizard Skeleton Army Electro Wizard
The Log
Prince Wizard Skeleton Army Miner Electro Wizard Inferno Dragon Mega Knight
Miner
The Log Mega Knight
Electro Wizard
Wizard Skeleton Army Prince The Log Inferno Dragon Mega Knight
Inferno Dragon
Skeleton Army The Log Electro Wizard Mega Knight
Mega Knight
Wizard The Log Miner Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Skeleton Army Inferno Dragon Prince The Log Electro Wizard Mega Knight
Skeleton Army Prince Mega Knight Electro Wizard Inferno Dragon
Skeleton Army Prince Inferno Dragon Electro Wizard Mega Knight
Skeleton Army Prince The Log Mega Knight
Skeleton Army The Log Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Wizard
The Log Electro Wizard Mega Knight
Inferno Dragon Skeleton Army Prince
Skeleton Army Prince Miner Electro Wizard Mega Knight
Skeleton Army Electro Wizard Wizard The Log Mega Knight
Inferno Dragon Wizard Electro Wizard
Skeleton Army Prince Mega Knight Wizard The Log Electro Wizard
Wizard Skeleton Army Mega Knight Prince The Log Electro Wizard
Skeleton Army Inferno Dragon Prince Electro Wizard Mega Knight
Skeleton Army Prince The Log Electro Wizard Inferno Dragon Mega Knight
Wizard Mega Knight Skeleton Army Prince Electro Wizard
Mega Knight Wizard Skeleton Army Prince The Log Electro Wizard
Wizard The Log Electro Wizard Inferno Dragon Mega Knight
Prince Electro Wizard Inferno Dragon
Wizard Skeleton Army Mega Knight Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Prince Electro Wizard
Electro Wizard Wizard Prince The Log Miner Inferno Dragon Mega Knight
Skeleton Army Mega Knight Prince The Log Electro Wizard
Skeleton Army Prince Mega Knight The Log Electro Wizard
Skeleton Army Prince Inferno Dragon Mega Knight
Wizard Electro Wizard
Skeleton Army Prince Electro Wizard
Mega Knight Skeleton Army Prince Inferno Dragon
Electro Wizard Mega Knight Skeleton Army Prince The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Prince
Skeleton Army Mega Knight Prince The Log Electro Wizard
Skeleton Army Prince Mega Knight Wizard
Wizard Skeleton Army Mega Knight
Skeleton Army Electro Wizard Prince The Log Inferno Dragon
Mega Knight Wizard The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner Electro Wizard
The Log Miner
Prince The Log
Wizard The Log Mega Knight
Wizard
Wizard The Log
The Log Wizard
The Log Miner Wizard
Prince Electro Wizard
Miner Wizard Prince The Log Electro Wizard
Wizard
The Log Miner
Prince The Log
Wizard The Log
Wizard The Log Mega Knight
Wizard Prince The Log Electro Wizard Mega Knight
Wizard The Log Miner Mega Knight
Prince The Log Mega Knight
Wizard
Prince The Log
The Log
The Log Wizard Mega Knight
Inferno Dragon
The Log Miner Wizard Electro Wizard
Wizard Prince The Log Miner Mega Knight
Miner The Log
Wizard Electro Wizard
Electro Wizard Wizard
Wizard The Log Miner Mega Knight
Electro Wizard
Prince Mega Knight
Wizard The Log
Electro Wizard Skeleton Army Prince
Wizard Electro Wizard
The Log
Miner Wizard Prince Electro Wizard Mega Knight
The Log Wizard
Prince Mega Knight
The Log Electro Wizard
Electro Wizard
Prince The Log Miner Electro Wizard Mega Knight
Prince Inferno Dragon
Wizard Mega Knight

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