My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Princess Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Dragon Electro Giant Princess Magic Archer Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Electro Dragon Princess Night Witch
Zap
Princess Night Witch
Barbarian Barrel
Wizard Princess Magic Archer Night Witch
The Log
Princess
Earthquake
Arrows
Princess Night Witch
Royal Delivery
Wizard Electro Dragon Princess Magic Archer Night Witch
Fireball
Wizard Electro Dragon Princess Magic Archer Night Witch
Poison
Wizard Electro Dragon Princess Magic Archer Night Witch
Lightning
Wizard Electro Dragon Magic Archer Night Witch
Rocket
Wizard Electro Dragon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon Electro Giant Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Electro Giant The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Magic Archer Night Witch Golden Knight Wizard Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Magic Archer Night Witch

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Electro Dragon
Magic Archer
Electro Giant
Golden Knight
The Log
Princess Magic Archer
Princess
The Log
Magic Archer
Electro Dragon The Log Golden Knight
Night Witch
Golden Knight
Electro Giant Magic Archer

Defense Synergies 0 10

Wizard
The Log Golden Knight
Electro Dragon
The Log
Electro Giant
Golden Knight
The Log
Wizard Electro Dragon Princess Magic Archer Night Witch Golden Knight
Princess
The Log Golden Knight
Magic Archer
The Log Night Witch
Night Witch
The Log Magic Archer
Golden Knight
Wizard Electro Giant The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon The Log Magic Archer Golden Knight
Electro Dragon The Log Night Witch
Electro Dragon Night Witch
Night Witch Electro Dragon
The Log Princess
The Log Electro Dragon Magic Archer Night Witch
Wizard Electro Dragon Princess Magic Archer Night Witch
Electro Dragon Electro Giant The Log Magic Archer Golden Knight
Princess Night Witch
Night Witch
Wizard Electro Dragon Electro Giant The Log Princess Magic Archer Night Witch
Wizard Electro Dragon Princess Magic Archer Night Witch
Night Witch Wizard Electro Dragon The Log
Wizard Electro Dragon The Log Princess Magic Archer Night Witch Golden Knight
Electro Giant The Log
Wizard Electro Dragon Night Witch
Wizard Electro Dragon The Log Magic Archer Night Witch Golden Knight
Wizard The Log Electro Dragon Princess Magic Archer
Wizard Electro Dragon Electro Giant The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant
Wizard Electro Dragon The Log Magic Archer
Electro Dragon The Log Golden Knight
The Log Night Witch
Night Witch
Wizard Electro Giant Electro Dragon Princess Magic Archer
Night Witch
Electro Dragon The Log Magic Archer
Electro Dragon Golden Knight
Electro Giant The Log
Wizard Night Witch Golden Knight
Wizard Electro Dragon Electro Giant Princess Magic Archer
Electro Dragon Electro Giant The Log Magic Archer Night Witch Golden Knight
Wizard Electro Dragon Electro Giant The Log Princess Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Electro Dragon The Log Golden Knight
Electro Dragon The Log Princess Magic Archer Golden Knight
Electro Dragon The Log Magic Archer
The Log
Wizard The Log Magic Archer
Wizard Electro Giant Electro Dragon Princess Magic Archer
Wizard The Log Princess Magic Archer
The Log Wizard Electro Dragon Princess Magic Archer
The Log Wizard Electro Dragon Golden Knight
Electro Dragon Night Witch
Wizard Electro Dragon The Log Princess Magic Archer Golden Knight
Wizard Electro Dragon Princess Magic Archer
The Log Princess Magic Archer Golden Knight
Electro Dragon Princess Magic Archer
Princess The Log Magic Archer
Wizard Electro Dragon The Log Princess Magic Archer Golden Knight
Magic Archer Wizard Electro Dragon The Log Princess
Night Witch
Wizard Electro Dragon The Log Princess Magic Archer
Wizard Electro Dragon Electro Giant The Log Princess Magic Archer Golden Knight
The Log Magic Archer Night Witch
Wizard Princess
The Log
Electro Dragon The Log
Electro Giant The Log Wizard Electro Dragon Princess Magic Archer
The Log Wizard Electro Dragon Princess Magic Archer Golden Knight
Wizard Electro Dragon The Log Princess Magic Archer Golden Knight
The Log Magic Archer Golden Knight
Wizard Electro Dragon Electro Giant Princess Magic Archer Night Witch
Electro Dragon Wizard Electro Giant
Night Witch
Wizard Electro Dragon The Log Magic Archer Night Witch
Electro Dragon Princess Magic Archer
Wizard The Log Princess Magic Archer
Electro Dragon Princess Magic Archer Night Witch
Wizard Electro Dragon Princess Magic Archer
The Log
Wizard Electro Dragon Princess Magic Archer
The Log Wizard Electro Dragon Princess Magic Archer
Electro Giant
Electro Dragon
Electro Dragon Electro Giant The Log Princess Magic Archer Golden Knight
Electro Dragon Princess Magic Archer
Electro Dragon Electro Giant The Log Princess Magic Archer Golden Knight

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