My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army Ram Rider
Giant Snowball
Archers Cannon Tombstone Skeleton Army Ram Rider
Zap
Archers Cannon Tombstone Skeleton Army Ram Rider
Barbarian Barrel
Archers Cannon Tombstone Skeleton Army
The Log
Archers Cannon Tombstone Skeleton Army Ram Rider
Earthquake
Archers Cannon Tombstone Skeleton Army
Arrows
Archers Tombstone Skeleton Army
Royal Delivery
Archers Skeleton Army Ram Rider
Fireball
Archers Cannon Tombstone Skeleton Army Ram Rider
Poison
Archers Cannon Tombstone Skeleton Army
Lightning
Cannon Tombstone Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Cannon Tombstone Earthquake Skeleton Army Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Cannon Tombstone

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Ram Rider Archers
Archers
Zap Ram Rider
Cannon
Tombstone
Earthquake
Zap Ram Rider
Skeleton Army
Lightning
Ram Rider
Ram Rider
Zap Lightning Archers Earthquake

Defense Synergies 1 12

Zap
Cannon Archers Tombstone Earthquake Skeleton Army Ram Rider
Archers
Zap Cannon Tombstone Skeleton Army
Cannon
Zap Archers Earthquake Skeleton Army
Tombstone
Zap Archers Earthquake Ram Rider
Earthquake
Zap Cannon Tombstone
Skeleton Army
Zap Archers Cannon
Lightning
Ram Rider
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Zap Cannon Tombstone Ram Rider
Skeleton Army Zap Cannon Tombstone Ram Rider
Cannon Skeleton Army Ram Rider Archers Tombstone Lightning
Cannon Skeleton Army Tombstone Ram Rider
Lightning Tombstone Earthquake Skeleton Army
Skeleton Army Zap Archers Cannon Earthquake
Lightning Ram Rider Zap Archers Cannon Tombstone
Earthquake Lightning Zap Cannon Ram Rider
Cannon Tombstone Skeleton Army
Skeleton Army Archers Cannon
Archers Skeleton Army Zap Cannon Tombstone Earthquake Ram Rider
Zap Archers Ram Rider
Cannon Tombstone Skeleton Army Zap Earthquake Lightning Ram Rider
Skeleton Army Zap Cannon Tombstone Earthquake
Skeleton Army Cannon Tombstone Ram Rider
Skeleton Army Zap Cannon Lightning Ram Rider
Cannon Tombstone Skeleton Army
Cannon Tombstone Zap Archers Skeleton Army Ram Rider
Zap Earthquake Archers Cannon Tombstone Ram Rider
Cannon Ram Rider
Skeleton Army Archers Cannon Earthquake
Cannon Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Archers Tombstone
Zap Archers Lightning
Tombstone Skeleton Army Zap Lightning Ram Rider
Skeleton Army Lightning Zap Ram Rider
Cannon Tombstone Skeleton Army Ram Rider
Zap Archers Ram Rider
Skeleton Army Archers Tombstone Lightning Ram Rider
Skeleton Army
Zap Lightning Tombstone Skeleton Army
Cannon Tombstone Skeleton Army
Tombstone
Skeleton Army Lightning Zap
Skeleton Army Lightning Cannon Tombstone Ram Rider
Archers Cannon Skeleton Army
Tombstone Skeleton Army Zap Archers Lightning
Zap Archers Cannon Earthquake
Zap Cannon Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning
Zap Ram Rider
Earthquake Lightning
Earthquake Lightning
Zap Earthquake
Zap Ram Rider
Archers Earthquake
Earthquake Zap Lightning Ram Rider
Zap Lightning Ram Rider
Lightning
Lightning Zap Earthquake Ram Rider
Lightning Zap Archers
Earthquake Lightning
Earthquake Lightning
Earthquake Lightning Zap
Earthquake Lightning Zap
Earthquake Lightning
Lightning Earthquake
Lightning
Lightning Zap Archers Earthquake
Lightning Zap Earthquake
Lightning Earthquake
Lightning
Lightning
Earthquake Lightning Zap
Zap Earthquake
Zap Earthquake Lightning Ram Rider
Lightning Zap Ram Rider
Lightning Zap
Lightning Zap Archers
Zap Lightning
Lightning
Lightning Zap Earthquake
Zap Lightning
Earthquake Lightning
Zap Earthquake Lightning Archers Tombstone Skeleton Army
Lightning Zap Archers Ram Rider
Lightning
Zap Earthquake Lightning
Lightning Zap
Zap Lightning
Zap Lightning
Lightning Zap
Lightning

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