My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Cage Battle Ram Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Hog Rider Bandit
Giant Snowball
Archers Dart Goblin Battle Ram Hog Rider
Zap
Archers Dart Goblin Battle Ram Bandit
Barbarian Barrel
Archers Dart Goblin Goblin Cage Battle Ram Bandit
The Log
Archers Dart Goblin Goblin Cage Battle Ram Hog Rider Bandit
Earthquake
Archers Goblin Cage Hog Rider
Arrows
Archers Dart Goblin
Royal Delivery
Archers Dart Goblin Goblin Cage Battle Ram Hog Rider Bandit
Fireball
Archers Dart Goblin Goblin Cage Battle Ram Hog Rider Bandit
Poison
Archers Dart Goblin Goblin Cage
Lightning
Goblin Cage Battle Ram Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Dart Goblin Bandit Goblin Cage Battle Ram Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Dart Goblin Bandit

Attack Synergies 3 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Archers Dart Goblin Goblin Cage Bandit Mega Knight
Archers
Zap Goblin Cage Battle Ram Hog Rider Bandit Mega Knight
Dart Goblin
Zap Goblin Cage Battle Ram Hog Rider Bandit Mega Knight
Goblin Cage
Zap Archers Dart Goblin Battle Ram Hog Rider Bandit
Battle Ram
Zap Bandit Archers Dart Goblin Goblin Cage
Hog Rider
Zap Archers Dart Goblin Goblin Cage Bandit Mega Knight
Bandit
Battle Ram Zap Archers Dart Goblin Goblin Cage Hog Rider Mega Knight
Mega Knight
Zap Archers Dart Goblin Hog Rider Bandit

Defense Synergies 1 13

Zap
Mega Knight Archers Dart Goblin Goblin Cage Bandit
Archers
Zap Dart Goblin Goblin Cage Bandit Mega Knight
Dart Goblin
Zap Archers Goblin Cage Bandit Mega Knight
Goblin Cage
Zap Archers Dart Goblin Bandit
Battle Ram
Hog Rider
Bandit
Zap Archers Dart Goblin Goblin Cage Mega Knight
Mega Knight
Zap Archers Dart Goblin Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Goblin Cage
Zap Dart Goblin Goblin Cage Bandit Mega Knight
Goblin Cage Mega Knight Archers Dart Goblin Bandit
Goblin Cage Dart Goblin Bandit Mega Knight
Goblin Cage Mega Knight
Zap Archers Dart Goblin Bandit Mega Knight
Dart Goblin Zap Archers Goblin Cage
Zap Dart Goblin Goblin Cage Bandit Mega Knight
Goblin Cage
Archers Dart Goblin Bandit Mega Knight
Archers Dart Goblin Zap Bandit Mega Knight
Zap Archers Dart Goblin
Goblin Cage Mega Knight Zap Bandit
Mega Knight Zap Dart Goblin Goblin Cage
Goblin Cage Bandit Mega Knight
Zap Goblin Cage Bandit Mega Knight
Mega Knight Goblin Cage
Goblin Cage Mega Knight Zap Archers Dart Goblin Bandit
Zap Goblin Cage Archers Dart Goblin Bandit Mega Knight
Dart Goblin Goblin Cage
Mega Knight Archers Dart Goblin Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers Goblin Cage Bandit
Bandit Zap Archers Mega Knight
Bandit Mega Knight Zap Goblin Cage
Mega Knight Zap Goblin Cage Bandit
Goblin Cage Bandit Mega Knight
Zap Archers Dart Goblin
Archers Dart Goblin Goblin Cage Bandit
Mega Knight Goblin Cage
Zap Goblin Cage Mega Knight Bandit
Dart Goblin Goblin Cage
Mega Knight Dart Goblin Goblin Cage
Mega Knight Zap Goblin Cage
Mega Knight Goblin Cage Bandit
Archers Dart Goblin Goblin Cage Mega Knight
Zap Archers Dart Goblin Goblin Cage
Mega Knight Zap Archers Dart Goblin Goblin Cage
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Bandit
Zap Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin
Zap Mega Knight
Zap Dart Goblin
Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit
Zap Dart Goblin Bandit
Zap Archers Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Zap Dart Goblin
Zap Dart Goblin Bandit
Dart Goblin Bandit Mega Knight
Zap Archers Dart Goblin Bandit Mega Knight
Zap Dart Goblin Mega Knight
Mega Knight
Zap
Zap Mega Knight
Zap Dart Goblin Bandit
Zap Bandit Mega Knight
Zap Dart Goblin Bandit
Zap Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit Mega Knight
Zap
Mega Knight
Zap Archers Dart Goblin Bandit
Zap Archers Dart Goblin
Dart Goblin Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Bandit Mega Knight
Dart Goblin Mega Knight

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