My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army Bandit
Giant Snowball
Archers Skeleton Army
Zap
Archers Firecracker Skeleton Army Bandit
Barbarian Barrel
Archers Firecracker Skeleton Army Bandit
The Log
Archers Firecracker Skeleton Army Bandit
Earthquake
Archers Firecracker Skeleton Army
Arrows
Archers Firecracker Skeleton Army
Royal Delivery
Archers Firecracker Skeleton Army P.E.K.K.A Bandit
Fireball
Archers Firecracker Skeleton Army Bandit
Poison
Archers Firecracker Skeleton Army
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Firecracker Skeleton Army Bandit Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Archers The Log Bandit
Archers
Zap P.E.K.K.A Bandit
Firecracker
Zap P.E.K.K.A Bandit
Fireball
Zap The Log
Skeleton Army
P.E.K.K.A
Zap Archers Firecracker The Log
The Log
Zap Fireball P.E.K.K.A Bandit
Bandit
Zap Archers Firecracker The Log

Defense Synergies 4 18

Zap
Fireball Archers Firecracker Skeleton Army P.E.K.K.A The Log Bandit
Archers
Zap Firecracker Skeleton Army P.E.K.K.A The Log Bandit
Firecracker
The Log Zap Archers Skeleton Army P.E.K.K.A Bandit
Fireball
Zap The Log Bandit
Skeleton Army
Zap Archers Firecracker The Log Bandit
P.E.K.K.A
The Log Zap Archers Firecracker
The Log
Firecracker Fireball P.E.K.K.A Zap Archers Skeleton Army Bandit
Bandit
Zap Archers Firecracker Fireball Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball The Log
Skeleton Army P.E.K.K.A Zap Firecracker The Log Bandit
Skeleton Army P.E.K.K.A Archers Bandit
Skeleton Army P.E.K.K.A Firecracker Bandit
Firecracker Fireball Skeleton Army P.E.K.K.A The Log
Fireball Skeleton Army The Log Zap Archers Firecracker Bandit
Zap Archers Firecracker Fireball
Zap Fireball P.E.K.K.A The Log Bandit
P.E.K.K.A Skeleton Army
Skeleton Army Archers Firecracker Bandit
Archers Skeleton Army Zap Firecracker Fireball The Log Bandit
Zap Archers Firecracker Fireball
Skeleton Army P.E.K.K.A Zap Fireball The Log Bandit
Fireball Skeleton Army Zap Firecracker P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Bandit
Skeleton Army Zap Fireball P.E.K.K.A The Log Bandit
Firecracker Fireball Skeleton Army P.E.K.K.A
Fireball Zap Archers Firecracker Skeleton Army The Log Bandit
Zap The Log Archers Firecracker Fireball Bandit
P.E.K.K.A
Skeleton Army Archers Firecracker Fireball P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Archers Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Archers Firecracker The Log
Skeleton Army P.E.K.K.A Bandit Zap The Log
Skeleton Army P.E.K.K.A Zap Fireball The Log Bandit
P.E.K.K.A Skeleton Army Bandit
Firecracker Fireball Zap Archers
Skeleton Army P.E.K.K.A Archers Fireball Bandit
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Firecracker Fireball Skeleton Army The Log Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap Fireball The Log
Skeleton Army P.E.K.K.A Fireball Bandit
Archers Firecracker Fireball Skeleton Army
Skeleton Army Zap Archers Firecracker Fireball P.E.K.K.A The Log
Zap Archers Firecracker Fireball P.E.K.K.A The Log
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Bandit
Firecracker Fireball Zap The Log Bandit
Fireball The Log Bandit
Firecracker Fireball The Log
Fireball Zap Firecracker The Log
Firecracker Fireball Zap
Archers Firecracker The Log
Fireball The Log Zap Firecracker
Fireball The Log Zap Firecracker Bandit
Fireball
Firecracker Zap Fireball The Log Bandit
Fireball Zap Archers Firecracker
Firecracker Fireball The Log Bandit
Firecracker Fireball Bandit
Zap Firecracker Fireball The Log
Zap Firecracker Fireball The Log Bandit
Firecracker Fireball The Log Bandit
Fireball
Zap Archers Firecracker Fireball The Log Bandit
Zap Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball
Firecracker Fireball The Log Zap Bandit
Fireball Zap The Log Bandit
Fireball Zap Firecracker The Log Bandit
Zap Archers Firecracker Fireball
Zap Firecracker Fireball
Fireball
Zap Fireball The Log Bandit
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Zap Archers Fireball Skeleton Army Bandit
Fireball Zap Archers Firecracker
The Log Fireball
Fireball Firecracker
The Log Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball The Log
Firecracker Zap Fireball
Zap Firecracker Fireball The Log Bandit
P.E.K.K.A
Fireball Firecracker

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