My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Musketeer Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Musketeer Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Musketeer Inferno Dragon
Zap
Archers Firecracker Inferno Dragon
Barbarian Barrel
Archers Firecracker Musketeer Electro Wizard
The Log
Archers Firecracker Mini P.E.K.K.A Musketeer
Earthquake
Archers Firecracker
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon
Fireball
Archers Firecracker Musketeer Electro Wizard Inferno Dragon
Poison
Archers Firecracker Musketeer Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Archers Firecracker

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Electro Wizard Archers Mini P.E.K.K.A Musketeer
Archers
Zap Mini P.E.K.K.A Inferno Dragon
Firecracker
Zap Mini P.E.K.K.A Mirror Inferno Dragon
Mini P.E.K.K.A
Zap Archers Firecracker Musketeer Mirror Electro Wizard
Musketeer
Zap Mini P.E.K.K.A Mirror
Mirror
Zap Firecracker Mini P.E.K.K.A Musketeer
Electro Wizard
Zap Mini P.E.K.K.A
Inferno Dragon
Archers Firecracker

Defense Synergies 4 18

Zap
Mini P.E.K.K.A Mirror Electro Wizard Archers Firecracker Musketeer Inferno Dragon
Archers
Zap Firecracker Mini P.E.K.K.A Electro Wizard
Firecracker
Zap Archers Mini P.E.K.K.A Musketeer Mirror Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Archers Firecracker Musketeer Mirror
Musketeer
Zap Firecracker Mini P.E.K.K.A Mirror Electro Wizard
Mirror
Zap Firecracker Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon
Electro Wizard
Zap Mini P.E.K.K.A Archers Firecracker Musketeer Mirror Inferno Dragon
Inferno Dragon
Zap Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Musketeer Electro Wizard
Mini P.E.K.K.A Inferno Dragon Zap Firecracker Musketeer Electro Wizard
Mini P.E.K.K.A Archers Musketeer Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Firecracker Musketeer Electro Wizard
Firecracker Mini P.E.K.K.A
Zap Archers Firecracker Musketeer Electro Wizard
Musketeer Electro Wizard Inferno Dragon Zap Archers Firecracker
Zap Musketeer Electro Wizard
Mini P.E.K.K.A Inferno Dragon Musketeer
Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard
Archers Electro Wizard Zap Firecracker Musketeer
Musketeer Inferno Dragon Zap Archers Firecracker Electro Wizard
Mini P.E.K.K.A Zap Musketeer Electro Wizard
Zap Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Zap Mini P.E.K.K.A Electro Wizard Inferno Dragon
Firecracker Mini P.E.K.K.A Musketeer Electro Wizard
Zap Archers Firecracker Musketeer Electro Wizard
Zap Archers Firecracker Musketeer Electro Wizard Inferno Dragon
Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon
Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Electro Wizard
Electro Wizard Zap Archers Firecracker Mini P.E.K.K.A Musketeer Inferno Dragon
Zap Mini P.E.K.K.A Musketeer Electro Wizard
Mini P.E.K.K.A Zap Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Inferno Dragon
Firecracker Zap Archers Musketeer Electro Wizard
Mini P.E.K.K.A Archers Musketeer Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Zap Electro Wizard Firecracker Mini P.E.K.K.A Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Musketeer
Zap Electro Wizard
Mini P.E.K.K.A
Archers Firecracker Musketeer
Electro Wizard Zap Archers Firecracker Mini P.E.K.K.A Musketeer Inferno Dragon
Zap Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard Inferno Dragon
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer
Firecracker Zap Musketeer Electro Wizard
Firecracker Musketeer
Zap Firecracker
Firecracker Zap Musketeer
Archers Firecracker Musketeer
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Musketeer Electro Wizard
Firecracker Zap Musketeer Electro Wizard
Zap Archers Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Mini P.E.K.K.A
Zap Archers Firecracker Mini P.E.K.K.A Musketeer Electro Wizard
Zap Firecracker
Musketeer
Musketeer
Zap Musketeer
Zap Firecracker
Inferno Dragon
Firecracker Zap Musketeer Electro Wizard
Zap Musketeer
Zap Firecracker Musketeer
Zap Archers Firecracker Musketeer Electro Wizard
Zap Electro Wizard Firecracker Musketeer
Mini P.E.K.K.A
Zap Musketeer
Zap Firecracker Electro Wizard
Firecracker
Zap Electro Wizard Archers Musketeer
Zap Archers Firecracker Musketeer Electro Wizard
Firecracker Mini P.E.K.K.A Musketeer Electro Wizard
Zap Firecracker Musketeer
Zap
Firecracker Musketeer
Zap Firecracker Musketeer Electro Wizard
Firecracker Zap Musketeer Electro Wizard
Zap Firecracker Musketeer Electro Wizard
Inferno Dragon
Firecracker

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