My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Goblin Hut Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Goblin Barrel
Giant Snowball
Bats Archers Goblin Gang Goblin Hut Goblin Barrel
Zap
Bats Archers Goblin Gang Goblin Hut Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Goblin Hut Goblin Barrel
The Log
Archers Goblin Gang Goblin Hut Goblin Barrel
Earthquake
Archers Goblin Gang Goblin Hut Goblin Barrel
Arrows
Bats Archers Goblin Gang Goblin Hut Goblin Barrel
Royal Delivery
Bats Archers Goblin Gang Goblin Hut Goblin Barrel
Fireball
Archers Goblin Gang Goblin Hut Goblin Barrel
Poison
Bats Archers Goblin Gang Goblin Hut
Lightning
Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Goblin Gang Goblin Barrel Poison Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Goblin Gang

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Goblin Barrel
Zap
Bats Archers Goblin Hut Poison Mega Knight
Archers
Zap Goblin Hut Mega Knight
Goblin Gang
Goblin Barrel Goblin Hut
Goblin Hut
Zap Archers Goblin Gang Goblin Barrel Mega Knight
Goblin Barrel
Goblin Gang Bats Goblin Hut Mega Knight
Poison
Zap Mega Knight
Mega Knight
Bats Zap Archers Goblin Hut Goblin Barrel Poison

Defense Synergies 1 11

Bats
Zap Mega Knight
Zap
Mega Knight Bats Archers Goblin Gang Goblin Hut Poison
Archers
Zap Goblin Gang Goblin Hut Mega Knight
Goblin Gang
Zap Archers Goblin Hut
Goblin Hut
Zap Archers Goblin Gang
Goblin Barrel
Poison
Zap Mega Knight
Mega Knight
Zap Bats Archers Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut
Bats Zap Goblin Gang Goblin Hut Mega Knight
Goblin Gang Goblin Hut Mega Knight Bats Archers
Goblin Hut Bats Goblin Gang Mega Knight
Poison Mega Knight
Goblin Gang Bats Zap Archers Mega Knight
Bats Zap Archers Goblin Gang Goblin Hut Poison
Zap Poison Mega Knight
Goblin Gang Goblin Hut
Goblin Gang Archers Mega Knight
Bats Archers Goblin Gang Poison Zap Goblin Hut Mega Knight
Bats Zap Archers Goblin Gang Goblin Hut Poison
Goblin Hut Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Goblin Gang Goblin Hut Poison
Goblin Gang Goblin Hut Mega Knight
Zap Goblin Gang Goblin Hut Mega Knight
Mega Knight Bats Goblin Gang Goblin Hut Poison
Mega Knight Bats Zap Archers Goblin Gang Goblin Hut
Zap Poison Bats Archers Goblin Hut Mega Knight
Goblin Hut
Goblin Gang Mega Knight Bats Archers Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Archers Goblin Hut
Poison Zap Archers Goblin Gang Mega Knight
Goblin Gang Mega Knight Bats Zap Goblin Hut
Goblin Gang Mega Knight Bats Zap
Goblin Gang Goblin Hut Mega Knight
Poison Bats Zap Archers Goblin Gang Goblin Hut
Goblin Gang Bats Archers Goblin Hut
Mega Knight
Zap Mega Knight Bats Goblin Hut Poison
Goblin Gang Goblin Hut
Mega Knight Bats Goblin Hut
Mega Knight Zap Poison
Mega Knight Goblin Gang
Archers Mega Knight
Goblin Gang Goblin Hut Bats Zap Archers Poison
Bats Poison Mega Knight Zap Archers Goblin Hut
Zap Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Goblin Hut Poison
Poison
Poison Zap Mega Knight
Poison Bats Zap
Archers Poison
Poison Zap
Poison Zap
Bats Goblin Gang Poison
Poison Zap
Poison Zap Archers
Poison Goblin Hut
Poison
Zap Goblin Hut Poison
Zap Goblin Hut Poison
Goblin Hut Poison Mega Knight
Poison
Bats
Zap Archers Poison Mega Knight
Zap Poison Mega Knight
Poison Mega Knight
Poison
Zap Poison
Zap Poison Mega Knight
Poison Zap
Zap Poison Mega Knight
Poison Zap
Poison Bats Zap Archers
Zap Bats Goblin Hut Poison
Poison Zap Mega Knight
Zap Poison
Mega Knight
Poison
Zap Bats Archers Goblin Gang Goblin Hut
Poison Zap Archers
Poison Goblin Gang Mega Knight
Zap Poison
Zap Poison
Mega Knight
Zap Bats Goblin Gang Poison
Bats Zap Poison
Poison Zap Mega Knight
Mega Knight

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