My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Tombstone Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Tombstone Dart Goblin Goblin Barrel
Zap
Archers Firecracker Tombstone Dart Goblin Goblin Barrel
Barbarian Barrel
Archers Knight Firecracker Tombstone Dart Goblin Goblin Barrel
The Log
Archers Firecracker Tombstone Dart Goblin Goblin Barrel
Earthquake
Archers Firecracker Tombstone Goblin Barrel
Arrows
Archers Firecracker Tombstone Dart Goblin Goblin Barrel
Royal Delivery
Archers Knight Firecracker Dart Goblin Goblin Barrel
Fireball
Archers Firecracker Tombstone Dart Goblin Goblin Barrel
Poison
Archers Firecracker Tombstone Dart Goblin
Lightning
Knight Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Firecracker Tombstone Dart Goblin Goblin Barrel Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Firecracker

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Archers Knight Dart Goblin Mega Knight
Archers
Knight Zap Mega Knight
Knight
Archers Firecracker Dart Goblin Goblin Barrel Zap
Firecracker
Zap Knight Dart Goblin Goblin Barrel Mega Knight
Tombstone
Dart Goblin
Knight Goblin Barrel Zap Firecracker Mega Knight
Goblin Barrel
Knight Dart Goblin Firecracker Mega Knight
Mega Knight
Zap Archers Firecracker Dart Goblin Goblin Barrel

Defense Synergies 5 13

Zap
Mega Knight Archers Knight Firecracker Tombstone Dart Goblin
Archers
Knight Zap Firecracker Tombstone Dart Goblin Mega Knight
Knight
Archers Firecracker Dart Goblin Zap
Firecracker
Knight Zap Archers Tombstone Dart Goblin Mega Knight
Tombstone
Dart Goblin Zap Archers Firecracker
Dart Goblin
Knight Tombstone Zap Archers Firecracker Mega Knight
Goblin Barrel
Mega Knight
Zap Archers Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tombstone Dart Goblin
Zap Knight Firecracker Tombstone Dart Goblin Mega Knight
Mega Knight Archers Knight Tombstone Dart Goblin
Knight Firecracker Tombstone Dart Goblin Mega Knight
Firecracker Tombstone Mega Knight
Zap Archers Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Archers Firecracker Tombstone
Zap Dart Goblin Mega Knight
Tombstone
Knight Archers Firecracker Dart Goblin Mega Knight
Archers Dart Goblin Zap Knight Firecracker Tombstone Mega Knight
Zap Archers Firecracker Dart Goblin
Tombstone Mega Knight Zap Knight
Mega Knight Zap Firecracker Tombstone Dart Goblin
Knight Tombstone Mega Knight
Zap Mega Knight
Mega Knight Knight Firecracker Tombstone
Tombstone Mega Knight Zap Archers Knight Firecracker Dart Goblin
Zap Archers Knight Firecracker Tombstone Dart Goblin Mega Knight
Dart Goblin
Mega Knight Archers Knight Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Archers Tombstone
Zap Archers Knight Firecracker Mega Knight
Tombstone Mega Knight Zap Knight
Mega Knight Zap Knight
Knight Tombstone Mega Knight
Firecracker Zap Archers Dart Goblin
Archers Knight Tombstone Dart Goblin
Mega Knight Knight
Zap Mega Knight Knight Firecracker Tombstone
Tombstone Dart Goblin
Mega Knight Knight Tombstone Dart Goblin
Mega Knight Zap
Mega Knight Knight Tombstone
Archers Firecracker Dart Goblin Mega Knight
Tombstone Zap Archers Knight Firecracker Dart Goblin
Mega Knight Zap Archers Firecracker Dart Goblin
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Knight Firecracker Dart Goblin
Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin
Archers Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Zap Knight Dart Goblin
Zap Archers Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Archers Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Mega Knight
Zap
Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin
Zap Mega Knight
Zap Firecracker Dart Goblin
Zap Archers Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Dart Goblin Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Archers Tombstone Dart Goblin
Zap Archers Firecracker Dart Goblin
Knight Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight

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