My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Zap
Archers Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Archers Knight Goblin Gang Dart Goblin Goblin Barrel
The Log
Archers Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Earthquake
Archers Goblin Gang Hog Rider Goblin Barrel
Arrows
Archers Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Archers Knight Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Fireball
Archers Goblin Gang Dart Goblin Hog Rider Goblin Barrel
Poison
Archers Goblin Gang Dart Goblin
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Goblin Gang Dart Goblin Goblin Barrel Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Goblin Gang

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Knight Dart Goblin Mega Knight
Archers
Knight Zap Hog Rider Mega Knight
Knight
Archers Goblin Gang Dart Goblin Hog Rider Goblin Barrel Zap
Goblin Gang
Knight Hog Rider Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Zap Goblin Gang Hog Rider Mega Knight
Hog Rider
Zap Knight Goblin Gang Archers Dart Goblin Goblin Barrel Mega Knight
Goblin Barrel
Knight Goblin Gang Dart Goblin Hog Rider Mega Knight
Mega Knight
Zap Archers Dart Goblin Hog Rider Goblin Barrel

Defense Synergies 4 9

Zap
Mega Knight Archers Knight Goblin Gang Dart Goblin
Archers
Knight Zap Goblin Gang Dart Goblin Mega Knight
Knight
Archers Goblin Gang Dart Goblin Zap
Goblin Gang
Knight Zap Archers Dart Goblin
Dart Goblin
Knight Zap Archers Goblin Gang Mega Knight
Hog Rider
Goblin Barrel
Mega Knight
Zap Archers Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin
Zap Knight Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mega Knight Archers Knight Dart Goblin
Knight Goblin Gang Dart Goblin Mega Knight
Mega Knight
Goblin Gang Zap Archers Dart Goblin Mega Knight
Dart Goblin Zap Archers Goblin Gang
Zap Dart Goblin Mega Knight
Goblin Gang
Knight Goblin Gang Archers Dart Goblin Mega Knight
Archers Goblin Gang Dart Goblin Zap Knight Mega Knight
Zap Archers Goblin Gang Dart Goblin
Mega Knight Zap Knight Goblin Gang
Mega Knight Zap Goblin Gang Dart Goblin
Knight Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Knight Goblin Gang
Mega Knight Zap Archers Knight Goblin Gang Dart Goblin
Zap Archers Knight Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Mega Knight Archers Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap Archers
Zap Archers Knight Goblin Gang Mega Knight
Goblin Gang Mega Knight Zap Knight
Goblin Gang Mega Knight Zap Knight
Knight Goblin Gang Mega Knight
Zap Archers Goblin Gang Dart Goblin
Goblin Gang Archers Knight Dart Goblin
Mega Knight Knight
Zap Mega Knight Knight
Goblin Gang Dart Goblin
Mega Knight Knight Dart Goblin
Mega Knight Zap
Mega Knight Knight Goblin Gang
Archers Dart Goblin Mega Knight
Goblin Gang Zap Archers Knight Dart Goblin
Mega Knight Zap Archers Dart Goblin
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Zap Dart Goblin
Dart Goblin
Knight Dart Goblin
Zap Mega Knight
Zap Dart Goblin
Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Goblin Gang
Zap Knight Dart Goblin
Zap Archers Dart Goblin
Knight Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Mega Knight
Zap Archers Dart Goblin Mega Knight
Zap Dart Goblin Mega Knight
Mega Knight
Zap
Zap Mega Knight
Zap Dart Goblin
Zap Mega Knight
Zap Dart Goblin
Zap Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Archers Goblin Gang Dart Goblin
Zap Archers Dart Goblin
Knight Goblin Gang Dart Goblin Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Mega Knight
Dart Goblin Mega Knight

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