My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Goblin Barrel Bandit
Giant Snowball
Archers Musketeer Wall Breakers Goblin Barrel
Zap
Archers Wall Breakers Goblin Barrel Bandit
Barbarian Barrel
Archers Knight Musketeer Wall Breakers Goblin Barrel Bandit
The Log
Archers Mini P.E.K.K.A Musketeer Wall Breakers Goblin Barrel Bandit
Earthquake
Archers Goblin Barrel
Arrows
Archers Wall Breakers Goblin Barrel
Royal Delivery
Archers Knight Mini P.E.K.K.A Musketeer Wall Breakers Goblin Barrel Bandit
Fireball
Archers Musketeer Wall Breakers Goblin Barrel Bandit
Poison
Archers Musketeer
Lightning
Knight Mini P.E.K.K.A Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Archers Knight Goblin Barrel Bandit Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Archers Knight

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Knight Mini P.E.K.K.A Musketeer Wall Breakers Bandit
Archers
Knight Zap Mini P.E.K.K.A Wall Breakers Bandit
Knight
Archers Musketeer Wall Breakers Goblin Barrel Zap
Mini P.E.K.K.A
Zap Archers Musketeer
Musketeer
Knight Zap Mini P.E.K.K.A Bandit
Wall Breakers
Knight Zap Archers
Goblin Barrel
Knight Bandit
Bandit
Zap Archers Musketeer Goblin Barrel

Defense Synergies 3 9

Zap
Mini P.E.K.K.A Archers Knight Musketeer Bandit
Archers
Knight Zap Mini P.E.K.K.A Bandit
Knight
Archers Musketeer Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Knight Musketeer
Musketeer
Knight Zap Mini P.E.K.K.A Bandit
Wall Breakers
Goblin Barrel
Bandit
Zap Archers Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer
Mini P.E.K.K.A Zap Knight Musketeer Bandit
Mini P.E.K.K.A Archers Knight Musketeer Bandit
Mini P.E.K.K.A Knight Musketeer Bandit
Mini P.E.K.K.A
Zap Archers Musketeer Bandit
Musketeer Zap Archers
Zap Musketeer Bandit
Mini P.E.K.K.A Musketeer
Knight Archers Mini P.E.K.K.A Musketeer Bandit
Archers Zap Knight Musketeer Bandit
Musketeer Zap Archers
Mini P.E.K.K.A Zap Knight Musketeer Bandit
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bandit
Zap Mini P.E.K.K.A Bandit
Knight Mini P.E.K.K.A Musketeer
Zap Archers Knight Musketeer Bandit
Zap Archers Knight Musketeer Bandit
Mini P.E.K.K.A Musketeer
Archers Knight Mini P.E.K.K.A Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Archers Bandit
Bandit Zap Archers Knight Mini P.E.K.K.A Musketeer
Bandit Zap Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Knight Musketeer Bandit
Knight Mini P.E.K.K.A Musketeer Bandit
Zap Archers Musketeer
Mini P.E.K.K.A Archers Knight Musketeer Bandit
Mini P.E.K.K.A Knight
Zap Knight Mini P.E.K.K.A Bandit
Musketeer
Knight Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Knight Bandit
Archers Musketeer
Zap Archers Knight Mini P.E.K.K.A Musketeer
Zap Archers Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Bandit
Zap Musketeer Bandit
Bandit
Knight Musketeer
Zap
Zap Musketeer
Archers Musketeer
Zap
Zap Bandit
Mini P.E.K.K.A Musketeer
Zap Knight Musketeer Bandit
Zap Archers Musketeer
Knight Musketeer Bandit
Musketeer Bandit
Zap Musketeer
Zap Musketeer Bandit
Musketeer Bandit
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Musketeer Bandit
Zap
Musketeer
Musketeer
Zap Musketeer
Zap
Zap Musketeer Bandit
Zap Musketeer Bandit
Zap Musketeer Bandit
Zap Archers Musketeer
Zap Musketeer
Mini P.E.K.K.A
Zap Musketeer Bandit
Zap
Zap Archers Musketeer Bandit
Zap Archers Musketeer
Knight Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer Bandit

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