My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Firecracker Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Battle Ram Goblin Barrel
Giant Snowball
Bats Archers Battle Ram Goblin Barrel
Zap
Bats Archers Firecracker Battle Ram Goblin Barrel
Barbarian Barrel
Archers Knight Firecracker Valkyrie Battle Ram Goblin Barrel
The Log
Archers Firecracker Battle Ram Goblin Barrel
Earthquake
Archers Firecracker Goblin Barrel
Arrows
Bats Archers Firecracker Goblin Barrel
Royal Delivery
Bats Archers Knight Firecracker Valkyrie Battle Ram Goblin Barrel
Fireball
Archers Firecracker Battle Ram Goblin Barrel
Poison
Bats Archers Firecracker
Lightning
Knight Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Firecracker Goblin Barrel Valkyrie Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 10 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Zap Firecracker Battle Ram Goblin Barrel
Zap
Firecracker Battle Ram Bats Archers Knight Valkyrie
Archers
Knight Valkyrie Zap Battle Ram
Knight
Bats Archers Firecracker Battle Ram Goblin Barrel Zap
Firecracker
Zap Knight Bats Valkyrie Battle Ram Goblin Barrel
Valkyrie
Bats Archers Goblin Barrel Zap Firecracker Battle Ram
Battle Ram
Zap Knight Bats Archers Firecracker Valkyrie Goblin Barrel
Goblin Barrel
Knight Valkyrie Bats Firecracker Battle Ram

Defense Synergies 5 8

Bats
Knight Zap Firecracker Valkyrie
Zap
Bats Archers Knight Firecracker Valkyrie
Archers
Knight Valkyrie Zap Firecracker
Knight
Bats Archers Firecracker Zap
Firecracker
Knight Valkyrie Bats Zap Archers
Valkyrie
Archers Firecracker Bats Zap
Battle Ram
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Valkyrie
Bats Zap Knight Firecracker Valkyrie
Bats Archers Knight Valkyrie
Bats Knight Firecracker Valkyrie
Firecracker Valkyrie
Bats Zap Archers Firecracker Valkyrie
Bats Zap Archers Firecracker
Zap Valkyrie
Knight Archers Firecracker Valkyrie
Bats Archers Valkyrie Zap Knight Firecracker
Bats Zap Archers Firecracker
Bats Zap Knight Valkyrie
Valkyrie Bats Zap Firecracker
Knight
Zap
Bats Knight Firecracker Valkyrie
Bats Zap Archers Knight Firecracker Valkyrie
Zap Valkyrie Bats Archers Knight Firecracker
Valkyrie Bats Archers Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Archers
Zap Archers Knight Firecracker Valkyrie
Bats Zap Knight Valkyrie
Valkyrie Bats Zap Knight
Knight Valkyrie
Firecracker Bats Zap Archers
Bats Archers Knight Valkyrie
Knight Valkyrie
Zap Bats Knight Firecracker Valkyrie
Bats Knight Valkyrie
Zap Valkyrie
Knight Valkyrie
Archers Firecracker Valkyrie
Bats Zap Archers Knight Firecracker Valkyrie
Bats Valkyrie Zap Archers Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker Zap
Knight Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Bats Zap
Archers Firecracker
Zap Firecracker
Zap Firecracker
Bats
Firecracker Zap Knight Valkyrie
Zap Archers Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats
Zap Archers Firecracker
Zap Firecracker Valkyrie
Zap
Zap Firecracker Valkyrie
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Archers Firecracker
Zap Bats Firecracker
Zap
Zap Firecracker
Firecracker
Zap Bats Archers
Zap Archers Firecracker
Knight Firecracker Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker

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