My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Barrel Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Barrel Miner Inferno Dragon
Giant Snowball
Bats Archers Skeleton Barrel Dart Goblin Miner Inferno Dragon
Zap
Bats Archers Skeleton Barrel Dart Goblin Inferno Dragon
Barbarian Barrel
Archers Skeleton Barrel Dart Goblin
The Log
Archers Skeleton Barrel Dart Goblin
Earthquake
Archers
Arrows
Bats Archers Skeleton Barrel Dart Goblin
Royal Delivery
Bats Archers Skeleton Barrel Dart Goblin Miner Inferno Dragon
Fireball
Archers Skeleton Barrel Dart Goblin Inferno Dragon
Poison
Bats Archers Skeleton Barrel Dart Goblin
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Skeleton Barrel Dart Goblin Miner Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Skeleton Barrel

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Mega Knight Zap Inferno Dragon
Zap
Miner Bats Archers Skeleton Barrel Dart Goblin Mega Knight
Archers
Zap Skeleton Barrel Miner Inferno Dragon Mega Knight
Skeleton Barrel
Bats Miner Zap Archers Dart Goblin Inferno Dragon Mega Knight
Dart Goblin
Miner Zap Skeleton Barrel Mega Knight
Miner
Bats Zap Skeleton Barrel Dart Goblin Archers Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Archers Skeleton Barrel Miner
Mega Knight
Bats Inferno Dragon Zap Archers Skeleton Barrel Dart Goblin Miner

Defense Synergies 1 18

Bats
Zap Dart Goblin Inferno Dragon Mega Knight
Zap
Mega Knight Bats Archers Skeleton Barrel Dart Goblin Miner Inferno Dragon
Archers
Zap Dart Goblin Mega Knight
Skeleton Barrel
Zap Dart Goblin Mega Knight
Dart Goblin
Bats Zap Archers Skeleton Barrel Miner Inferno Dragon Mega Knight
Miner
Zap Dart Goblin Mega Knight
Inferno Dragon
Bats Zap Dart Goblin Mega Knight
Mega Knight
Zap Bats Archers Skeleton Barrel Dart Goblin Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Dart Goblin
Inferno Dragon Bats Zap Dart Goblin Mega Knight
Mega Knight Bats Archers Dart Goblin Inferno Dragon
Inferno Dragon Bats Dart Goblin Mega Knight
Mega Knight
Bats Zap Archers Dart Goblin Mega Knight
Bats Dart Goblin Inferno Dragon Zap Archers
Zap Skeleton Barrel Dart Goblin Mega Knight
Inferno Dragon
Archers Dart Goblin Miner Mega Knight
Bats Archers Dart Goblin Zap Mega Knight
Inferno Dragon Bats Zap Archers Dart Goblin
Mega Knight Bats Zap
Mega Knight Bats Zap Dart Goblin
Inferno Dragon Mega Knight
Zap Inferno Dragon Mega Knight
Mega Knight Bats
Mega Knight Bats Zap Archers Dart Goblin
Zap Bats Archers Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Mega Knight Bats Archers Dart Goblin
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Archers
Zap Archers Skeleton Barrel Miner Inferno Dragon Mega Knight
Mega Knight Bats Zap
Mega Knight Bats Zap
Inferno Dragon Mega Knight
Bats Zap Archers Skeleton Barrel Dart Goblin
Bats Archers Dart Goblin
Mega Knight Inferno Dragon
Zap Mega Knight Bats Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Bats Dart Goblin
Mega Knight Zap
Mega Knight
Archers Dart Goblin Mega Knight
Bats Zap Archers Dart Goblin Inferno Dragon
Bats Mega Knight Zap Archers Dart Goblin Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin Miner
Skeleton Barrel Dart Goblin Miner
Skeleton Barrel Dart Goblin
Zap Mega Knight
Bats Zap Skeleton Barrel Dart Goblin
Archers Dart Goblin
Zap Skeleton Barrel Dart Goblin
Miner Zap Skeleton Barrel Dart Goblin
Bats
Miner Zap Skeleton Barrel Dart Goblin
Zap Archers Dart Goblin
Skeleton Barrel Dart Goblin Miner
Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Mega Knight
Bats
Zap Archers Skeleton Barrel Dart Goblin Mega Knight
Zap Skeleton Barrel Dart Goblin Miner Mega Knight
Mega Knight
Zap Skeleton Barrel
Zap Mega Knight
Inferno Dragon
Miner Zap Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Miner Mega Knight
Miner Zap Skeleton Barrel Dart Goblin
Bats Zap Archers Dart Goblin
Zap Bats Skeleton Barrel Dart Goblin
Zap Dart Goblin Miner Mega Knight
Zap
Mega Knight
Zap Skeleton Barrel Bats Archers Dart Goblin
Zap Archers Dart Goblin
Miner Dart Goblin Mega Knight
Zap Skeleton Barrel Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Bats Dart Goblin
Bats Zap Dart Goblin
Zap Skeleton Barrel Dart Goblin Miner Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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