My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Tombstone Hog Rider Baby Dragon Witch
Zap
Archers Tombstone Witch
Barbarian Barrel
Archers Tombstone Witch
The Log
Archers Tombstone Mini P.E.K.K.A Hog Rider Witch
Earthquake
Archers Tombstone Hog Rider Witch
Arrows
Archers Tombstone Witch
Royal Delivery
Archers Mini P.E.K.K.A Hog Rider Baby Dragon Witch
Fireball
Archers Tombstone Hog Rider Baby Dragon Witch
Poison
Archers Tombstone Witch
Lightning
Tombstone Mini P.E.K.K.A Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tombstone Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Tombstone Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Archers Mini P.E.K.K.A Baby Dragon Witch
Archers
Zap Mini P.E.K.K.A Hog Rider Baby Dragon
Tombstone
Fireball
Zap Hog Rider Baby Dragon
Mini P.E.K.K.A
Zap Archers Hog Rider Baby Dragon
Hog Rider
Zap Fireball Archers Mini P.E.K.K.A Baby Dragon Witch
Baby Dragon
Zap Archers Fireball Mini P.E.K.K.A Hog Rider Witch
Witch
Zap Hog Rider Baby Dragon

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Archers Tombstone Baby Dragon Witch
Archers
Zap Tombstone Mini P.E.K.K.A Baby Dragon Witch
Tombstone
Zap Archers Fireball Baby Dragon
Fireball
Zap Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Fireball Baby Dragon Witch
Hog Rider
Baby Dragon
Zap Archers Tombstone Mini P.E.K.K.A Witch
Witch
Zap Archers Mini P.E.K.K.A Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Baby Dragon
Mini P.E.K.K.A Zap Tombstone Witch
Mini P.E.K.K.A Witch Archers Tombstone
Mini P.E.K.K.A Witch Tombstone
Tombstone Fireball Mini P.E.K.K.A
Fireball Zap Archers Baby Dragon
Zap Archers Tombstone Fireball Baby Dragon Witch
Zap Fireball Baby Dragon
Mini P.E.K.K.A Witch Tombstone
Archers Mini P.E.K.K.A
Archers Witch Zap Tombstone Fireball Baby Dragon
Zap Archers Fireball Baby Dragon Witch
Tombstone Mini P.E.K.K.A Zap Fireball Witch
Fireball Zap Tombstone Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A Tombstone
Zap Fireball Mini P.E.K.K.A
Tombstone Fireball Mini P.E.K.K.A Witch
Tombstone Fireball Zap Archers Baby Dragon Witch
Zap Baby Dragon Witch Archers Tombstone Fireball
Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Tombstone Fireball Witch
Fireball Zap Archers Mini P.E.K.K.A Baby Dragon
Tombstone Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Fireball
Tombstone Mini P.E.K.K.A Witch
Fireball Zap Archers Baby Dragon Witch
Mini P.E.K.K.A Archers Tombstone Fireball Witch
Mini P.E.K.K.A
Zap Tombstone Fireball Mini P.E.K.K.A Baby Dragon Witch
Witch Tombstone
Tombstone Mini P.E.K.K.A Witch
Zap Fireball
Mini P.E.K.K.A Tombstone Fireball Witch
Archers Fireball Baby Dragon Witch
Tombstone Witch Zap Archers Fireball Mini P.E.K.K.A Baby Dragon
Zap Archers Fireball Mini P.E.K.K.A Baby Dragon Witch
Zap Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon Witch
Archers Baby Dragon Witch
Fireball Zap Baby Dragon
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Archers Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Witch
Witch
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon
Zap Archers Fireball Baby Dragon Witch
Zap Fireball Witch
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Archers Tombstone Fireball Witch
Fireball Zap Archers Baby Dragon Witch
Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Witch
Zap Fireball Witch
Zap Fireball Baby Dragon Witch
Fireball

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