My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Drill
Giant Snowball
Barbarians Minion Horde Goblin Drill Witch
Zap
Minion Horde Goblin Drill Witch
Barbarian Barrel
Barbarians Goblin Drill Witch
The Log
Barbarians Goblin Drill Witch
Earthquake
Barbarians Goblin Drill Witch
Arrows
Minion Horde Goblin Drill Witch
Royal Delivery
Barbarians Minion Horde Goblin Drill Witch P.E.K.K.A
Fireball
Barbarians Minion Horde Goblin Drill Witch
Poison
Barbarians Minion Horde Goblin Drill Witch
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Drill P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Drill Barbarians Minion Horde Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Arrows Goblin Drill Barbarians

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Minion Horde Witch
Arrows
Zap P.E.K.K.A Goblin Drill Lightning
Barbarians
Minion Horde
Zap
Goblin Drill
Arrows
Witch
Zap P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Zap Arrows Witch

Defense Synergies 0 10

Zap
Arrows Barbarians Minion Horde Goblin Drill Witch P.E.K.K.A
Arrows
Zap Barbarians Lightning P.E.K.K.A
Barbarians
Zap Arrows Minion Horde
Minion Horde
Zap Barbarians
Goblin Drill
Zap
Witch
Zap
Lightning
Arrows
P.E.K.K.A
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minion Horde
Barbarians Minion Horde P.E.K.K.A Zap Goblin Drill Witch
Barbarians Minion Horde Witch P.E.K.K.A Goblin Drill Lightning
Barbarians Minion Horde Witch P.E.K.K.A Goblin Drill
Lightning Arrows Barbarians P.E.K.K.A
Arrows Zap
Minion Horde Lightning Zap Arrows Witch
Lightning Zap Arrows Barbarians P.E.K.K.A
Barbarians Minion Horde Witch P.E.K.K.A Goblin Drill
Barbarians Minion Horde
Barbarians Minion Horde Witch Zap Arrows Goblin Drill
Arrows Minion Horde Zap Witch
Barbarians Minion Horde Goblin Drill P.E.K.K.A Zap Witch Lightning
Zap Arrows Barbarians Minion Horde Goblin Drill Witch P.E.K.K.A
Barbarians P.E.K.K.A Minion Horde Goblin Drill
Barbarians Minion Horde Zap Goblin Drill Lightning P.E.K.K.A
Barbarians Minion Horde Arrows Goblin Drill Witch P.E.K.K.A
Arrows Zap Barbarians Minion Horde Goblin Drill Witch
Zap Arrows Goblin Drill Witch Barbarians
Barbarians P.E.K.K.A Goblin Drill
Arrows Barbarians Minion Horde Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Witch P.E.K.K.A
Zap Arrows Lightning
Barbarians P.E.K.K.A Zap Minion Horde Witch Lightning
Lightning P.E.K.K.A Zap Barbarians Minion Horde
Barbarians P.E.K.K.A Minion Horde Goblin Drill Witch
Arrows Zap Minion Horde Witch
P.E.K.K.A Barbarians Minion Horde Witch Lightning
P.E.K.K.A Barbarians Minion Horde
Zap Minion Horde Lightning P.E.K.K.A Barbarians Witch
Witch P.E.K.K.A Barbarians Minion Horde Goblin Drill
P.E.K.K.A Barbarians Minion Horde Witch
Lightning P.E.K.K.A Zap Arrows Barbarians
Barbarians Lightning P.E.K.K.A Minion Horde Witch
Barbarians Minion Horde Witch
Barbarians Witch Zap Minion Horde Goblin Drill Lightning P.E.K.K.A
Arrows Zap Barbarians Minion Horde Witch P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Minion Horde Goblin Drill
Arrows Zap
Lightning Arrows Minion Horde Goblin Drill
Lightning Arrows Barbarians
Zap Arrows Minion Horde
Arrows Zap Minion Horde Witch
Arrows Minion Horde Witch
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Minion Horde
Lightning Zap Arrows Minion Horde
Lightning Zap Arrows
Lightning
Lightning Arrows Minion Horde
Lightning Zap Arrows
Lightning Zap Arrows Minion Horde Goblin Drill Witch
Lightning Arrows Minion Horde
Lightning Arrows
Minion Horde Lightning
Lightning Zap Arrows
Lightning Zap Arrows Witch
Lightning Minion Horde
Lightning Arrows
Lightning
Lightning Zap Arrows Barbarians Minion Horde Goblin Drill
Zap Arrows Witch
Minion Horde Witch
Arrows Zap Witch Lightning
Lightning Zap Arrows Witch
Lightning Zap Arrows
Lightning Zap Arrows Minion Horde Witch
Zap Lightning Minion Horde Witch
Lightning Minion Horde
Lightning Zap Arrows Minion Horde
Zap Lightning Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows Lightning
Zap Minion Horde Lightning Barbarians Witch
Lightning Zap Arrows Witch
Arrows
Lightning Minion Horde
Arrows Zap Lightning
Lightning Zap Arrows
Minion Horde P.E.K.K.A
Zap Minion Horde Witch Lightning
Zap Witch Lightning
Lightning Zap Witch
P.E.K.K.A
Lightning

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