My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Barbarians Witch
Zap
Witch
Barbarian Barrel
Barbarians Elite Barbarians Witch
The Log
Barbarians Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Elite Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Fireball
Barbarians Elite Barbarians Witch
Poison
Barbarians Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Witch
Rocket
Barbarians Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Fireball Mini P.E.K.K.A Barbarians Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Fireball Mini P.E.K.K.A

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Fireball P.E.K.K.A Mini P.E.K.K.A Witch
Arrows
Zap Elite Barbarians Fireball P.E.K.K.A Mini P.E.K.K.A
Barbarians
Elite Barbarians
Zap Arrows Fireball
Fireball
Zap Arrows Elite Barbarians
Mini P.E.K.K.A
Zap Arrows
Witch
Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Witch

Defense Synergies 2 12

Zap
Fireball Mini P.E.K.K.A Arrows Barbarians Elite Barbarians Witch P.E.K.K.A
Arrows
Zap Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Barbarians
Zap Arrows
Elite Barbarians
Zap Mini P.E.K.K.A
Fireball
Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Elite Barbarians Fireball Witch
Witch
Zap Mini P.E.K.K.A
P.E.K.K.A
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Barbarians Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Zap Witch
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Elite Barbarians
Barbarians Elite Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Barbarians Elite Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Zap
Zap Arrows Fireball Witch
Zap Arrows Barbarians Fireball P.E.K.K.A
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Barbarians Mini P.E.K.K.A
Barbarians Witch Zap Arrows Fireball
Arrows Zap Fireball Witch
Barbarians Mini P.E.K.K.A P.E.K.K.A Zap Elite Barbarians Fireball Witch
Fireball Zap Arrows Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Barbarians Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Zap Elite Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Barbarians Arrows Elite Barbarians Fireball Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Fireball Zap Barbarians Elite Barbarians Witch
Zap Arrows Witch Barbarians Fireball
Barbarians Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Arrows Barbarians Elite Barbarians Fireball Mini P.E.K.K.A Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Elite Barbarians Fireball Witch P.E.K.K.A
Fireball Zap Arrows Elite Barbarians Mini P.E.K.K.A
Barbarians P.E.K.K.A Zap Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Zap Barbarians Elite Barbarians Fireball
Barbarians P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Witch
Arrows Fireball Zap Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians Elite Barbarians Fireball Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians Elite Barbarians
Zap P.E.K.K.A Barbarians Elite Barbarians Fireball Mini P.E.K.K.A Witch
Witch P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Elite Barbarians Mini P.E.K.K.A Witch
P.E.K.K.A Zap Arrows Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Fireball Witch
Barbarians Fireball Witch
Barbarians Elite Barbarians Witch Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Barbarians Elite Barbarians Fireball Mini P.E.K.K.A Witch P.E.K.K.A
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap
Arrows Fireball
Arrows Barbarians Fireball
Fireball Zap Arrows
Arrows Fireball Zap Witch
Arrows Witch
Arrows Fireball Zap
Arrows Fireball Zap
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Fireball Zap Arrows
Elite Barbarians Fireball
Arrows Fireball
Zap Arrows Elite Barbarians Fireball
Zap Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Zap Arrows Fireball Mini P.E.K.K.A
Zap Arrows Fireball Witch
Fireball
Arrows Fireball
Zap Arrows Barbarians Fireball
Zap Arrows Fireball Witch
Witch
Arrows Fireball Zap Witch
Fireball Zap Arrows Witch
Fireball Zap Arrows
Elite Barbarians Zap Arrows Fireball Witch
Zap Fireball Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Arrows Fireball
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Barbarians Fireball Witch
Fireball Zap Arrows Witch
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Zap Fireball
Zap Arrows Fireball
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
P.E.K.K.A
Fireball

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