My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Inferno Dragon
Giant Snowball
Cannon Royal Recruits Inferno Dragon
Zap
Cannon Firecracker Inferno Dragon
Barbarian Barrel
Cannon Firecracker Royal Recruits
The Log
Cannon Firecracker Royal Recruits
Earthquake
Cannon Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Inferno Dragon
Fireball
Cannon Firecracker Inferno Dragon
Poison
Cannon Firecracker Royal Recruits
Lightning
Cannon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tornado Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Cannon Firecracker Tornado Inferno Dragon Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Cannon Firecracker

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Tornado Royal Recruits
Arrows
Zap Lightning
Cannon
Firecracker
Zap Royal Recruits Tornado Inferno Dragon
Royal Recruits
Zap Firecracker
Tornado
Zap Firecracker
Lightning
Arrows
Inferno Dragon
Firecracker

Defense Synergies 1 14

Zap
Cannon Arrows Firecracker Tornado Inferno Dragon
Arrows
Zap Cannon Tornado Lightning
Cannon
Zap Arrows Firecracker Royal Recruits Inferno Dragon
Firecracker
Zap Cannon Royal Recruits Tornado
Royal Recruits
Cannon Firecracker Tornado
Tornado
Zap Arrows Firecracker Royal Recruits Inferno Dragon
Lightning
Arrows
Inferno Dragon
Zap Cannon Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Cannon Firecracker Royal Recruits
Inferno Dragon Zap Cannon Firecracker Royal Recruits
Cannon Tornado Royal Recruits Lightning Inferno Dragon
Cannon Royal Recruits Inferno Dragon Firecracker
Lightning Arrows Firecracker Royal Recruits Tornado
Arrows Tornado Zap Cannon Firecracker
Tornado Lightning Inferno Dragon Zap Arrows Cannon Firecracker
Lightning Zap Arrows Cannon Royal Recruits
Cannon Inferno Dragon Royal Recruits Tornado
Tornado Cannon Firecracker Royal Recruits
Zap Arrows Cannon Firecracker Royal Recruits Tornado
Arrows Inferno Dragon Zap Firecracker Tornado
Cannon Royal Recruits Zap Lightning
Zap Arrows Cannon Firecracker Royal Recruits Tornado
Royal Recruits Inferno Dragon Cannon
Tornado Zap Cannon Royal Recruits Lightning Inferno Dragon
Arrows Cannon Firecracker Royal Recruits Tornado
Arrows Cannon Zap Firecracker Royal Recruits Tornado
Zap Arrows Tornado Cannon Firecracker Royal Recruits Inferno Dragon
Cannon Royal Recruits Tornado Inferno Dragon
Royal Recruits Arrows Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap
Zap Arrows Firecracker Lightning Inferno Dragon
Royal Recruits Zap Lightning
Royal Recruits Lightning Zap Tornado
Royal Recruits Cannon Inferno Dragon
Arrows Firecracker Zap Tornado
Royal Recruits Lightning
Royal Recruits Inferno Dragon
Zap Royal Recruits Lightning Firecracker Tornado Inferno Dragon
Royal Recruits Cannon Inferno Dragon
Inferno Dragon Royal Recruits
Royal Recruits Lightning Zap Arrows Tornado
Royal Recruits Lightning Cannon
Royal Recruits Cannon Firecracker
Royal Recruits Zap Firecracker Tornado Lightning Inferno Dragon
Arrows Zap Cannon Firecracker Royal Recruits Inferno Dragon
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Royal Recruits
Arrows Firecracker Zap Tornado
Lightning Arrows
Lightning Arrows Firecracker Royal Recruits
Zap Arrows Firecracker
Arrows Firecracker Zap Tornado
Arrows Firecracker Tornado
Arrows Zap Firecracker Tornado Lightning
Arrows Zap Firecracker Tornado Lightning
Lightning Tornado
Firecracker Lightning Zap Arrows Royal Recruits Tornado
Lightning Zap Arrows Firecracker Tornado
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Zap Arrows Firecracker
Lightning Zap Arrows Firecracker
Lightning Arrows Firecracker Royal Recruits
Lightning Arrows Tornado
Lightning
Lightning Zap Arrows Firecracker
Lightning Zap Arrows Firecracker Tornado
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Zap Arrows Royal Recruits
Zap Arrows Firecracker Tornado
Inferno Dragon
Arrows Firecracker Zap Tornado Lightning
Lightning Zap Arrows Tornado
Lightning Zap Arrows Firecracker Tornado
Lightning Zap Arrows Firecracker Tornado
Zap Lightning Firecracker
Lightning
Lightning Zap Arrows
Zap Lightning Arrows Firecracker
Arrows Firecracker Lightning
Zap Lightning Royal Recruits
Lightning Zap Arrows Firecracker Tornado
Arrows
Lightning Firecracker
Arrows Zap Firecracker Lightning
Lightning Zap Arrows Tornado
Firecracker Royal Recruits
Zap Firecracker Royal Recruits Tornado Lightning
Firecracker Zap Tornado Lightning
Lightning Zap Firecracker Royal Recruits Tornado
Inferno Dragon
Lightning Firecracker

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