My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Lava Hound
Giant Snowball
Cannon Balloon Inferno Dragon Lava Hound
Zap
Cannon Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Cannon Valkyrie
The Log
Cannon Mini P.E.K.K.A
Earthquake
Cannon
Arrows
Lava Hound
Royal Delivery
Mini P.E.K.K.A Valkyrie Balloon Inferno Dragon Lava Hound
Fireball
Cannon Balloon Inferno Dragon Lava Hound
Poison
Cannon Balloon Lava Hound
Lightning
Cannon Mini P.E.K.K.A Valkyrie Balloon Inferno Dragon
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Cannon Mini P.E.K.K.A Valkyrie Inferno Dragon Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Cannon Mini P.E.K.K.A

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Mini P.E.K.K.A Valkyrie Lava Hound
Arrows
Zap Balloon Lava Hound Mini P.E.K.K.A
Cannon
Mini P.E.K.K.A
Zap Arrows Valkyrie
Valkyrie
Balloon Zap Mini P.E.K.K.A
Balloon
Zap Arrows Valkyrie Lava Hound
Inferno Dragon
Lava Hound
Lava Hound
Arrows Balloon Inferno Dragon Zap

Defense Synergies 2 10

Zap
Cannon Mini P.E.K.K.A Arrows Valkyrie Inferno Dragon
Arrows
Zap Cannon Mini P.E.K.K.A Valkyrie
Cannon
Zap Arrows Mini P.E.K.K.A Valkyrie Inferno Dragon
Mini P.E.K.K.A
Zap Arrows Cannon Valkyrie
Valkyrie
Zap Arrows Cannon Mini P.E.K.K.A
Balloon
Inferno Dragon
Zap Cannon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Valkyrie
Mini P.E.K.K.A Inferno Dragon Zap Cannon Valkyrie
Cannon Mini P.E.K.K.A Valkyrie Inferno Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Valkyrie
Arrows Mini P.E.K.K.A Valkyrie
Arrows Zap Cannon Valkyrie
Inferno Dragon Zap Arrows Cannon
Zap Arrows Cannon Valkyrie
Cannon Mini P.E.K.K.A Inferno Dragon
Cannon Mini P.E.K.K.A Valkyrie
Valkyrie Zap Arrows Cannon
Arrows Inferno Dragon Zap
Cannon Mini P.E.K.K.A Zap Valkyrie
Valkyrie Zap Arrows Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Cannon
Zap Cannon Mini P.E.K.K.A Inferno Dragon
Arrows Cannon Mini P.E.K.K.A Valkyrie
Arrows Cannon Zap Valkyrie
Zap Arrows Valkyrie Cannon Inferno Dragon
Mini P.E.K.K.A Cannon Inferno Dragon
Valkyrie Arrows Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap
Zap Arrows Mini P.E.K.K.A Valkyrie Inferno Dragon
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap
Cannon Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows Zap
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Zap Mini P.E.K.K.A Valkyrie Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie
Zap Arrows Valkyrie
Mini P.E.K.K.A Cannon Valkyrie
Cannon Valkyrie
Zap Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows Valkyrie Zap Cannon Mini P.E.K.K.A Inferno Dragon
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap
Arrows
Arrows Zap
Arrows Zap
Mini P.E.K.K.A
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A
Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Valkyrie
Inferno Dragon
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows
Zap
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap
Zap Arrows
Arrows
Mini P.E.K.K.A Valkyrie
Arrows Zap
Zap Arrows
Zap
Zap
Zap
Inferno Dragon

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