My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Cannon Royal Recruits Electro Dragon Lumberjack
Zap
Cannon
Barbarian Barrel
Cannon Royal Recruits Wizard Lumberjack
The Log
Cannon Royal Recruits Lumberjack
Earthquake
Cannon
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Wizard Electro Dragon Lumberjack
Fireball
Cannon Wizard Electro Dragon Lumberjack
Poison
Cannon Royal Recruits Wizard Electro Dragon
Lightning
Cannon Wizard Electro Dragon Lumberjack
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Cannon Lumberjack Wizard Electro Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Cannon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Royal Recruits Electro Dragon The Log Lumberjack
Arrows
Zap Lumberjack
Cannon
Royal Recruits
Zap Electro Dragon Lumberjack
Wizard
Lumberjack
Electro Dragon
Zap Royal Recruits
The Log
Zap Lumberjack
Lumberjack
Zap Arrows Royal Recruits Wizard The Log

Defense Synergies 2 16

Zap
Cannon Arrows Electro Dragon The Log Lumberjack
Arrows
Zap Cannon Lumberjack
Cannon
Zap The Log Arrows Royal Recruits Wizard Electro Dragon Lumberjack
Royal Recruits
Cannon The Log
Wizard
Cannon The Log Lumberjack
Electro Dragon
Zap Cannon The Log Lumberjack
The Log
Cannon Zap Royal Recruits Wizard Electro Dragon Lumberjack
Lumberjack
Zap Arrows Cannon Wizard Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Royal Recruits Wizard Electro Dragon The Log
Lumberjack Zap Cannon Royal Recruits Electro Dragon The Log
Cannon Lumberjack Royal Recruits Electro Dragon
Cannon Royal Recruits Lumberjack Electro Dragon
Arrows Royal Recruits The Log Lumberjack
Arrows The Log Zap Cannon Electro Dragon Lumberjack
Zap Arrows Cannon Wizard Electro Dragon
Zap Arrows Cannon Royal Recruits Electro Dragon The Log
Cannon Royal Recruits Lumberjack
Cannon Royal Recruits Lumberjack
Zap Arrows Cannon Royal Recruits Wizard Electro Dragon The Log Lumberjack
Arrows Zap Wizard Electro Dragon
Cannon Royal Recruits Lumberjack Zap Wizard Electro Dragon The Log
Wizard Zap Arrows Cannon Royal Recruits Electro Dragon The Log Lumberjack
Royal Recruits Cannon Lumberjack
Zap Cannon Royal Recruits The Log Lumberjack
Wizard Arrows Cannon Royal Recruits Electro Dragon Lumberjack
Arrows Cannon Zap Royal Recruits Wizard Electro Dragon The Log Lumberjack
Zap Arrows Wizard The Log Cannon Royal Recruits Electro Dragon Lumberjack
Cannon Royal Recruits Lumberjack
Royal Recruits Wizard Arrows Cannon Electro Dragon The Log Lumberjack
Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Zap
Zap Arrows Wizard Electro Dragon The Log Lumberjack
Royal Recruits Lumberjack Zap Electro Dragon The Log
Royal Recruits Lumberjack Zap The Log
Royal Recruits Cannon Lumberjack
Arrows Wizard Zap Electro Dragon
Royal Recruits Lumberjack
Royal Recruits Lumberjack
Zap Royal Recruits Electro Dragon The Log
Royal Recruits Cannon
Royal Recruits Electro Dragon Lumberjack
Royal Recruits Zap Arrows The Log
Royal Recruits Cannon Wizard Lumberjack
Royal Recruits Wizard Cannon Electro Dragon
Royal Recruits Electro Dragon Zap The Log Lumberjack
Arrows Zap Cannon Royal Recruits Wizard Electro Dragon The Log
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Electro Dragon The Log
Arrows Zap Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Royal Recruits The Log
Wizard Zap Arrows The Log
Arrows Wizard Zap Electro Dragon
Arrows Wizard The Log
Arrows The Log Zap Wizard Electro Dragon
Arrows The Log Zap Wizard Electro Dragon
Electro Dragon Lumberjack
Zap Arrows Royal Recruits Wizard Electro Dragon The Log
Zap Arrows Wizard Electro Dragon
The Log
Arrows Electro Dragon
Zap Arrows The Log
Zap Arrows Wizard Electro Dragon The Log
Arrows Royal Recruits Wizard Electro Dragon The Log
Arrows
Zap Arrows Wizard Electro Dragon The Log
Zap Arrows Wizard Electro Dragon The Log
The Log
Arrows Wizard
The Log
Zap Arrows Royal Recruits Electro Dragon The Log
Zap Arrows The Log Wizard Electro Dragon
Arrows The Log Zap Wizard Electro Dragon
Zap Arrows Wizard Electro Dragon The Log
Zap Arrows The Log
Zap Arrows Wizard Electro Dragon
Zap Electro Dragon Wizard
Zap Arrows Wizard Electro Dragon The Log
Zap Arrows Electro Dragon
Arrows Wizard The Log
Zap Royal Recruits Electro Dragon
Zap Arrows Wizard Electro Dragon
Arrows The Log
Wizard Electro Dragon Lumberjack
Arrows The Log Zap Wizard Electro Dragon
Zap Arrows
Royal Recruits Electro Dragon
Zap Electro Dragon Royal Recruits The Log
Zap Electro Dragon
Electro Dragon Zap Royal Recruits The Log
Wizard Electro Dragon

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