My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Barbarian Barrel Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Clone Prince Skeleton King
Giant Snowball
Goblin Gang Royal Hogs Clone Skeleton King
Zap
Goblin Gang Royal Hogs Clone Prince Skeleton King
Barbarian Barrel
Goblin Gang Royal Hogs Clone Skeleton King
The Log
Goblin Gang Royal Hogs Clone Prince Skeleton King
Earthquake
Goblin Gang Royal Hogs Clone Skeleton King
Arrows
Goblin Gang Royal Hogs Clone Skeleton King
Royal Delivery
Goblin Gang Royal Hogs Clone Prince Skeleton King
Fireball
Goblin Gang Royal Hogs Clone Skeleton King
Poison
Goblin Gang Royal Hogs Clone Skeleton King
Lightning
Prince Skeleton King
Rocket
Royal Hogs Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Barbarian Barrel Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Arrows Goblin Gang Clone Skeleton King Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Arrows Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince Royal Hogs Barbarian Barrel
Arrows
Zap Royal Hogs Prince
Goblin Gang
Royal Hogs Clone Prince Skeleton King
Royal Hogs
Arrows Zap Goblin Gang Barbarian Barrel Clone
Barbarian Barrel
Zap Royal Hogs Prince
Clone
Goblin Gang Royal Hogs
Prince
Zap Arrows Goblin Gang Barbarian Barrel
Skeleton King
Goblin Gang

Defense Synergies 0 9

Zap
Arrows Goblin Gang Barbarian Barrel Prince
Arrows
Zap Barbarian Barrel Prince
Goblin Gang
Zap Barbarian Barrel Prince
Royal Hogs
Barbarian Barrel
Zap Arrows Goblin Gang Prince
Clone
Prince
Zap Arrows Goblin Gang Barbarian Barrel
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Zap Goblin Gang Prince
Goblin Gang Prince
Prince Goblin Gang Skeleton King
Arrows Barbarian Barrel Prince
Arrows Goblin Gang Barbarian Barrel Zap
Zap Arrows Goblin Gang
Zap Arrows Barbarian Barrel
Goblin Gang Prince Skeleton King
Goblin Gang Barbarian Barrel Prince
Goblin Gang Zap Arrows Barbarian Barrel Skeleton King
Arrows Zap Goblin Gang
Prince Zap Goblin Gang
Zap Arrows Goblin Gang Barbarian Barrel Prince Skeleton King
Goblin Gang Prince Skeleton King
Zap Goblin Gang Prince
Arrows Goblin Gang Prince
Arrows Zap Goblin Gang Barbarian Barrel Prince
Zap Arrows Barbarian Barrel
Prince
Goblin Gang Arrows Barbarian Barrel Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Barbarian Barrel Prince
Zap Arrows Goblin Gang Barbarian Barrel Prince
Goblin Gang Zap Prince
Goblin Gang Prince Zap Barbarian Barrel
Goblin Gang Prince
Arrows Zap Goblin Gang
Goblin Gang Prince
Prince
Zap Barbarian Barrel Prince
Goblin Gang
Prince
Zap Arrows Prince
Prince Goblin Gang Skeleton King
Goblin Gang Zap Barbarian Barrel Prince Skeleton King
Arrows Zap Barbarian Barrel Skeleton King
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Zap Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Prince
Zap Arrows Barbarian Barrel
Arrows Zap
Arrows
Arrows Zap Barbarian Barrel
Arrows Zap
Goblin Gang Prince
Zap Arrows Barbarian Barrel Prince
Zap Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Prince
Zap Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Prince
Zap Arrows Barbarian Barrel
Prince
Arrows
Prince
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Zap Barbarian Barrel
Zap Arrows Prince
Zap Arrows Barbarian Barrel
Zap Arrows
Zap
Zap Arrows
Zap Arrows
Prince
Arrows
Zap Goblin Gang Barbarian Barrel Prince
Zap Arrows
Arrows Barbarian Barrel
Goblin Gang Prince
Arrows Zap Skeleton King
Zap Arrows
Prince
Zap Goblin Gang Skeleton King
Zap
Zap Barbarian Barrel Prince
Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: