My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Goblin Gang Skeleton Barrel
Zap
Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker
The Log
Goblin Gang Skeleton Barrel Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Goblin Gang Skeleton Barrel Firecracker P.E.K.K.A
Fireball
Goblin Gang Skeleton Barrel Firecracker
Poison
Goblin Gang Skeleton Barrel Firecracker
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Skeleton Barrel Firecracker Fireball P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Skeleton Barrel

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Fireball P.E.K.K.A Skeleton Barrel Mega Knight
Arrows
Zap Fireball P.E.K.K.A Skeleton Barrel Mega Knight
Goblin Gang
Skeleton Barrel Firecracker P.E.K.K.A
Skeleton Barrel
Firecracker Fireball Zap Arrows Goblin Gang Mega Knight
Firecracker
Zap Skeleton Barrel Goblin Gang P.E.K.K.A Mega Knight
Fireball
Zap Arrows Skeleton Barrel Mega Knight
P.E.K.K.A
Zap Arrows Goblin Gang Firecracker
Mega Knight
Zap Arrows Skeleton Barrel Firecracker Fireball

Defense Synergies 3 14

Zap
Fireball Mega Knight Arrows Goblin Gang Skeleton Barrel Firecracker P.E.K.K.A
Arrows
Mega Knight Zap Fireball P.E.K.K.A
Goblin Gang
Zap Firecracker P.E.K.K.A
Skeleton Barrel
Zap Fireball Mega Knight
Firecracker
Zap Goblin Gang P.E.K.K.A Mega Knight
Fireball
Zap Arrows Skeleton Barrel Mega Knight
P.E.K.K.A
Zap Arrows Goblin Gang Firecracker
Mega Knight
Zap Arrows Skeleton Barrel Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Fireball
P.E.K.K.A Zap Goblin Gang Firecracker Mega Knight
Goblin Gang P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Firecracker Mega Knight
Arrows Firecracker Fireball P.E.K.K.A Mega Knight
Arrows Goblin Gang Fireball Zap Firecracker Mega Knight
Zap Arrows Goblin Gang Firecracker Fireball
Zap Arrows Skeleton Barrel Fireball P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mega Knight
Goblin Gang Zap Arrows Firecracker Fireball Mega Knight
Arrows Zap Goblin Gang Firecracker Fireball
P.E.K.K.A Mega Knight Zap Goblin Gang Fireball
Fireball Mega Knight Zap Arrows Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A Goblin Gang Mega Knight
Zap Goblin Gang Fireball P.E.K.K.A Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Fireball P.E.K.K.A
Arrows Fireball Mega Knight Zap Goblin Gang Firecracker
Zap Arrows Firecracker Fireball Mega Knight
P.E.K.K.A
Goblin Gang Mega Knight Arrows Firecracker Fireball P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Fireball P.E.K.K.A
Fireball Zap Arrows Goblin Gang Skeleton Barrel Firecracker Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Zap
Goblin Gang P.E.K.K.A Mega Knight Zap Fireball
P.E.K.K.A Goblin Gang Mega Knight
Arrows Firecracker Fireball Zap Goblin Gang Skeleton Barrel
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Firecracker Fireball
P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Zap Arrows Fireball
P.E.K.K.A Mega Knight Goblin Gang Fireball
Firecracker Fireball Mega Knight
Goblin Gang Zap Firecracker Fireball P.E.K.K.A
Arrows Mega Knight Zap Firecracker Fireball P.E.K.K.A
Zap Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Firecracker
Arrows Firecracker Fireball Zap Skeleton Barrel
Arrows Skeleton Barrel Fireball
Arrows Skeleton Barrel Firecracker Fireball
Fireball Zap Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Zap Skeleton Barrel
Arrows Firecracker
Arrows Fireball Zap Skeleton Barrel Firecracker
Arrows Fireball Zap Skeleton Barrel Firecracker
Goblin Gang Fireball
Firecracker Zap Arrows Skeleton Barrel Fireball
Fireball Zap Arrows Firecracker
Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball
Zap Arrows Skeleton Barrel Firecracker Fireball
Zap Arrows Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball Mega Knight
Arrows Fireball
Zap Arrows Skeleton Barrel Firecracker Fireball Mega Knight
Zap Arrows Skeleton Barrel Firecracker Fireball Mega Knight
Fireball Mega Knight
Arrows Fireball
Zap Arrows Skeleton Barrel Fireball
Zap Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Zap Skeleton Barrel
Fireball Zap Arrows Skeleton Barrel Mega Knight
Fireball Zap Arrows Skeleton Barrel Firecracker
Zap Arrows Firecracker Fireball
Zap Skeleton Barrel Firecracker Fireball
Fireball
Zap Arrows Fireball Mega Knight
Zap Arrows Firecracker Fireball
P.E.K.K.A Mega Knight
Arrows Firecracker Fireball
Zap Skeleton Barrel Goblin Gang Fireball
Fireball Zap Arrows Firecracker
Arrows Fireball
Fireball Goblin Gang Firecracker Mega Knight
Arrows Zap Skeleton Barrel Firecracker Fireball
Zap Arrows Fireball
Firecracker P.E.K.K.A Mega Knight
Zap Goblin Gang Firecracker Fireball
Firecracker Zap Fireball
Zap Skeleton Barrel Firecracker Fireball Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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