My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Electro Dragon X-Bow Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Furnace Electro Dragon
Zap
Firecracker Furnace X-Bow Sparky
Barbarian Barrel
Firecracker Furnace X-Bow Sparky
The Log
Firecracker Furnace X-Bow Sparky
Earthquake
Firecracker Furnace X-Bow
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Electro Dragon Sparky
Fireball
Firecracker Furnace Electro Dragon X-Bow Sparky
Poison
Firecracker Furnace Electro Dragon X-Bow Sparky
Lightning
Furnace Electro Dragon X-Bow Sparky
Rocket
Furnace Electro Dragon X-Bow Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Furnace Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Furnace Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Furnace Electro Dragon X-Bow Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Firecracker Furnace

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker X-Bow Sparky Furnace Electro Dragon Mega Knight
Arrows
Zap Sparky X-Bow Mega Knight
Firecracker
Zap X-Bow Sparky Mega Knight
Furnace
Zap Electro Dragon X-Bow Sparky
Electro Dragon
Zap Furnace Sparky Mega Knight
X-Bow
Zap Arrows Firecracker Furnace
Sparky
Zap Arrows Firecracker Furnace Electro Dragon
Mega Knight
Zap Arrows Firecracker Electro Dragon

Defense Synergies 2 12

Zap
Mega Knight Arrows Firecracker Furnace Electro Dragon X-Bow Sparky
Arrows
Mega Knight Zap Furnace Sparky
Firecracker
Zap Electro Dragon X-Bow Mega Knight
Furnace
Zap Arrows X-Bow
Electro Dragon
Zap Firecracker
X-Bow
Zap Firecracker Furnace
Sparky
Zap Arrows
Mega Knight
Zap Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Dragon X-Bow Sparky
Sparky Zap Firecracker Furnace Electro Dragon X-Bow Mega Knight
Furnace Sparky Mega Knight Electro Dragon
Sparky Firecracker Furnace Electro Dragon Mega Knight
Arrows Firecracker X-Bow Sparky Mega Knight
Arrows Zap Firecracker Furnace Electro Dragon X-Bow Mega Knight
Furnace Zap Arrows Firecracker Electro Dragon X-Bow
Zap Arrows Electro Dragon X-Bow Sparky Mega Knight
Sparky Furnace X-Bow
Firecracker Sparky Mega Knight
Zap Arrows Firecracker Furnace Electro Dragon X-Bow Mega Knight
Arrows Zap Firecracker Furnace Electro Dragon
Furnace Sparky Mega Knight Zap Electro Dragon X-Bow
Sparky Mega Knight Zap Arrows Firecracker Furnace Electro Dragon X-Bow
Sparky Furnace X-Bow Mega Knight
Zap Furnace X-Bow Sparky Mega Knight
Sparky Mega Knight Arrows Firecracker Furnace Electro Dragon X-Bow
Arrows Mega Knight Zap Firecracker Furnace Electro Dragon X-Bow
Zap Arrows Furnace Firecracker Electro Dragon Mega Knight
Sparky
Mega Knight Arrows Firecracker Furnace Electro Dragon Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace X-Bow Sparky
Zap Arrows Firecracker Electro Dragon X-Bow Mega Knight
Mega Knight Zap Furnace Electro Dragon Sparky
Mega Knight Zap X-Bow Sparky
Sparky Mega Knight
Arrows Firecracker Furnace Zap Electro Dragon
Sparky Furnace
Mega Knight Sparky
Zap Electro Dragon Mega Knight Firecracker X-Bow Sparky
Sparky
Mega Knight Electro Dragon Sparky
Mega Knight Zap Arrows
Mega Knight Sparky
Firecracker Furnace Electro Dragon Sparky Mega Knight
Electro Dragon Sparky Zap Firecracker Furnace X-Bow
Arrows Mega Knight Zap Firecracker Electro Dragon Sparky
Zap Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon X-Bow Sparky
Arrows Firecracker Zap Electro Dragon X-Bow
Arrows Electro Dragon X-Bow Sparky
Arrows Firecracker Sparky
Zap Arrows Firecracker Furnace Sparky Mega Knight
Arrows Firecracker Zap Furnace Electro Dragon
Arrows Firecracker Furnace Sparky
Arrows X-Bow Zap Firecracker Electro Dragon
Arrows Zap Firecracker Electro Dragon X-Bow
Electro Dragon X-Bow Sparky
Firecracker Zap Arrows Electro Dragon X-Bow Sparky
Zap Arrows Firecracker Electro Dragon
Firecracker Sparky
Arrows Firecracker Electro Dragon X-Bow
Zap Arrows Firecracker Furnace X-Bow Sparky
X-Bow Zap Arrows Firecracker Furnace Electro Dragon Sparky
Arrows Firecracker Furnace Electro Dragon X-Bow Sparky Mega Knight
Arrows Sparky
Sparky
Zap Arrows Firecracker Electro Dragon X-Bow Sparky Mega Knight
Zap Arrows Firecracker Electro Dragon X-Bow Mega Knight
X-Bow Sparky Mega Knight
Arrows
X-Bow Sparky
Zap Arrows Electro Dragon X-Bow
Zap Arrows Firecracker Furnace Electro Dragon Sparky Mega Knight
Arrows Firecracker X-Bow Zap Electro Dragon Sparky
Zap Arrows Electro Dragon X-Bow Sparky Mega Knight
Zap Arrows Firecracker X-Bow Sparky
Zap Arrows Firecracker Furnace Electro Dragon X-Bow Sparky
Zap Electro Dragon Firecracker
Sparky
Zap Arrows Electro Dragon X-Bow Sparky Mega Knight
Zap Arrows Firecracker Electro Dragon Sparky
Sparky Mega Knight
Arrows Firecracker Sparky
Zap Electro Dragon X-Bow
Zap Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Sparky Mega Knight
Arrows Zap Firecracker Electro Dragon
Zap Arrows Sparky
Firecracker Electro Dragon Sparky Mega Knight
Zap Electro Dragon Firecracker Sparky
Firecracker Zap Electro Dragon
Electro Dragon Zap Firecracker X-Bow Sparky Mega Knight
Sparky
Firecracker Electro Dragon Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: