My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mega Minion Mini P.E.K.K.A Hog Rider P.E.K.K.A
Fireball
Firecracker Mega Minion Hog Rider
Poison
Firecracker Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Firecracker Mega Minion Mini P.E.K.K.A Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Firecracker

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mega Minion Hog Rider P.E.K.K.A Mini P.E.K.K.A The Log
Arrows
Zap Hog Rider P.E.K.K.A Mega Minion Mini P.E.K.K.A
Firecracker
Zap Hog Rider Mega Minion Mini P.E.K.K.A P.E.K.K.A
Mega Minion
Zap Arrows Firecracker
Mini P.E.K.K.A
Zap Arrows Firecracker Hog Rider The Log
Hog Rider
Zap Arrows Firecracker The Log Mini P.E.K.K.A
P.E.K.K.A
Zap Arrows Firecracker The Log
The Log
Hog Rider Zap Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 5 11

Zap
Mega Minion Mini P.E.K.K.A Arrows Firecracker P.E.K.K.A The Log
Arrows
Zap Mega Minion Mini P.E.K.K.A P.E.K.K.A
Firecracker
The Log Zap Mega Minion Mini P.E.K.K.A P.E.K.K.A
Mega Minion
Zap Arrows Firecracker The Log
Mini P.E.K.K.A
Zap The Log Arrows Firecracker
Hog Rider
P.E.K.K.A
The Log Zap Arrows Firecracker
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Mega Minion The Log
Mini P.E.K.K.A P.E.K.K.A Zap Firecracker Mega Minion The Log
Mini P.E.K.K.A P.E.K.K.A Mega Minion
Mini P.E.K.K.A P.E.K.K.A Firecracker Mega Minion
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Arrows The Log Zap Firecracker Mega Minion
Mega Minion Zap Arrows Firecracker
Zap Arrows P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Firecracker Mini P.E.K.K.A
Zap Arrows Firecracker Mega Minion The Log
Arrows Mega Minion Zap Firecracker
Mini P.E.K.K.A P.E.K.K.A Zap The Log
Zap Arrows Firecracker Mega Minion Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A The Log
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Firecracker Mega Minion The Log
Zap Arrows The Log Firecracker Mega Minion
Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Arrows Firecracker Mega Minion Mini P.E.K.K.A The Log
P.E.K.K.A Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Zap The Log
P.E.K.K.A Mini P.E.K.K.A
Arrows Firecracker Zap
Mini P.E.K.K.A P.E.K.K.A Mega Minion
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Firecracker Mega Minion Mini P.E.K.K.A The Log
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Mini P.E.K.K.A
P.E.K.K.A Zap Arrows The Log
Mini P.E.K.K.A P.E.K.K.A
Firecracker
Zap Firecracker Mega Minion Mini P.E.K.K.A P.E.K.K.A The Log
Arrows Zap Firecracker Mega Minion Mini P.E.K.K.A P.E.K.K.A The Log
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker Zap The Log
Arrows The Log
Arrows Firecracker The Log
Zap Arrows Firecracker The Log
Arrows Firecracker Zap Mega Minion
Arrows Firecracker The Log
Arrows The Log Zap Firecracker
Arrows The Log Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Arrows The Log
Zap Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Zap Arrows Firecracker The Log
Zap Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mega Minion Mini P.E.K.K.A The Log
Zap Arrows Firecracker The Log
The Log
Arrows
The Log
Zap Arrows The Log
Zap Arrows Firecracker The Log
Mega Minion
Arrows Firecracker The Log Zap
Zap Arrows The Log
Zap Arrows Firecracker The Log
Zap Arrows Firecracker
Zap Firecracker Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Arrows The Log
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Zap
Zap Arrows Firecracker Mega Minion
Arrows The Log
Firecracker Mega Minion Mini P.E.K.K.A
Arrows The Log Zap Firecracker
Zap Arrows
Firecracker Mega Minion P.E.K.K.A
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log
P.E.K.K.A
Firecracker

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