My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Prince P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Prince
Giant Snowball
Royal Recruits
Zap
Firecracker Prince
Barbarian Barrel
Firecracker Royal Recruits Magic Archer
The Log
Firecracker Royal Recruits Prince
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Prince P.E.K.K.A Magic Archer
Fireball
Firecracker Magic Archer
Poison
Firecracker Royal Recruits Magic Archer
Lightning
Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Tornado Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Tornado Magic Archer Prince Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Tornado

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Tornado Prince P.E.K.K.A Royal Recruits Magic Archer
Arrows
Zap P.E.K.K.A Prince
Firecracker
Zap Royal Recruits Tornado Prince P.E.K.K.A
Royal Recruits
Zap Firecracker Magic Archer
Tornado
Zap P.E.K.K.A Magic Archer Firecracker
Prince
Zap Arrows Firecracker Magic Archer
P.E.K.K.A
Zap Arrows Tornado Magic Archer Firecracker
Magic Archer
Tornado P.E.K.K.A Zap Royal Recruits Prince

Defense Synergies 2 16

Zap
Arrows Firecracker Tornado Prince P.E.K.K.A Magic Archer
Arrows
Zap Tornado Prince P.E.K.K.A
Firecracker
Zap Royal Recruits Tornado Prince P.E.K.K.A
Royal Recruits
Firecracker Tornado
Tornado
P.E.K.K.A Magic Archer Zap Arrows Firecracker Royal Recruits Prince
Prince
Zap Arrows Firecracker Tornado Magic Archer
P.E.K.K.A
Tornado Zap Arrows Firecracker
Magic Archer
Tornado Zap Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Royal Recruits Magic Archer
P.E.K.K.A Zap Firecracker Royal Recruits Prince
Tornado Prince P.E.K.K.A Royal Recruits
Royal Recruits Prince P.E.K.K.A Firecracker
Arrows Firecracker Royal Recruits Tornado Prince P.E.K.K.A
Arrows Tornado Zap Firecracker Magic Archer
Tornado Zap Arrows Firecracker Magic Archer
Zap Arrows Royal Recruits P.E.K.K.A Magic Archer
P.E.K.K.A Royal Recruits Tornado Prince
Tornado Firecracker Royal Recruits Prince
Zap Arrows Firecracker Royal Recruits Tornado Magic Archer
Arrows Zap Firecracker Tornado Magic Archer
Royal Recruits Prince P.E.K.K.A Zap
Zap Arrows Firecracker Royal Recruits Tornado Prince P.E.K.K.A Magic Archer
Royal Recruits P.E.K.K.A Prince
Tornado Zap Royal Recruits Prince P.E.K.K.A
Arrows Firecracker Royal Recruits Tornado Prince P.E.K.K.A
Arrows Zap Firecracker Royal Recruits Tornado Prince Magic Archer
Zap Arrows Tornado Firecracker Royal Recruits Magic Archer
P.E.K.K.A Royal Recruits Tornado Prince
Royal Recruits Arrows Firecracker Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Prince P.E.K.K.A
Zap Arrows Firecracker Prince Magic Archer
Royal Recruits P.E.K.K.A Zap Prince
Royal Recruits Prince P.E.K.K.A Zap Tornado
Royal Recruits P.E.K.K.A Prince
Arrows Firecracker Zap Tornado Magic Archer
Royal Recruits Prince P.E.K.K.A
P.E.K.K.A Royal Recruits Prince
Zap Royal Recruits P.E.K.K.A Firecracker Tornado Prince Magic Archer
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits Prince
Royal Recruits P.E.K.K.A Zap Arrows Tornado Prince
Royal Recruits Prince P.E.K.K.A
Royal Recruits Firecracker Magic Archer
Royal Recruits Zap Firecracker Tornado Prince P.E.K.K.A Magic Archer
Arrows Zap Firecracker Royal Recruits P.E.K.K.A Magic Archer
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Royal Recruits
Arrows Firecracker Zap Tornado Magic Archer
Arrows Magic Archer
Arrows Firecracker Royal Recruits Prince
Zap Arrows Firecracker Magic Archer
Arrows Firecracker Zap Tornado Magic Archer
Arrows Firecracker Tornado Magic Archer
Arrows Zap Firecracker Tornado Magic Archer
Arrows Zap Firecracker Tornado
Tornado Prince
Firecracker Zap Arrows Royal Recruits Tornado Prince Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Zap Arrows Firecracker Prince Magic Archer
Zap Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Royal Recruits
Arrows Tornado
Zap Arrows Firecracker Prince Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Prince Magic Archer
Arrows Tornado
Tornado Prince
Zap Arrows Royal Recruits
Zap Arrows Firecracker Tornado Magic Archer
Arrows Firecracker Zap Tornado Magic Archer
Zap Arrows Tornado Prince Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Zap Firecracker
Zap Arrows Magic Archer
Zap Arrows Firecracker Magic Archer
P.E.K.K.A Prince
Arrows Firecracker Magic Archer
Zap Royal Recruits Prince Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Arrows
Firecracker Prince Magic Archer
Arrows Zap Firecracker Magic Archer
Zap Arrows Tornado
Firecracker Royal Recruits Prince P.E.K.K.A
Zap Firecracker Royal Recruits Tornado Magic Archer
Firecracker Zap Tornado Magic Archer
Zap Firecracker Royal Recruits Tornado Prince Magic Archer
Prince P.E.K.K.A
Firecracker

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