My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Valkyrie Inferno Tower
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider
Fireball
Firecracker Hog Rider Inferno Tower
Poison
Firecracker Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Firecracker Valkyrie Hog Rider Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Firecracker

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Valkyrie The Log Mega Knight
Arrows
Zap Hog Rider Mega Knight
Firecracker
Zap Hog Rider Valkyrie Mega Knight
Valkyrie
Hog Rider Zap Firecracker
Hog Rider
Zap Arrows Firecracker Valkyrie The Log Mega Knight
Inferno Tower
The Log
Hog Rider Zap Mega Knight
Mega Knight
Zap Arrows Firecracker Hog Rider The Log

Defense Synergies 5 13

Zap
Mega Knight Arrows Firecracker Valkyrie Inferno Tower The Log
Arrows
Mega Knight Zap Valkyrie Inferno Tower
Firecracker
Valkyrie The Log Zap Inferno Tower Mega Knight
Valkyrie
Firecracker Zap Arrows Inferno Tower The Log
Hog Rider
Inferno Tower
The Log Zap Arrows Firecracker Valkyrie Mega Knight
The Log
Firecracker Inferno Tower Zap Valkyrie Mega Knight
Mega Knight
Zap Arrows Firecracker Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Zap Firecracker Valkyrie The Log Mega Knight
Inferno Tower Mega Knight Valkyrie
Inferno Tower Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie The Log Mega Knight
Arrows The Log Zap Firecracker Valkyrie Mega Knight
Inferno Tower Zap Arrows Firecracker
Zap Arrows Valkyrie Inferno Tower The Log Mega Knight
Inferno Tower
Firecracker Valkyrie Inferno Tower Mega Knight
Valkyrie Zap Arrows Firecracker The Log Mega Knight
Arrows Inferno Tower Zap Firecracker
Inferno Tower Mega Knight Zap Valkyrie The Log
Valkyrie Mega Knight Zap Arrows Firecracker The Log
Inferno Tower Mega Knight
Inferno Tower Zap The Log Mega Knight
Mega Knight Arrows Firecracker Valkyrie Inferno Tower
Arrows Valkyrie Mega Knight Zap Firecracker The Log
Zap Arrows Valkyrie The Log Firecracker Mega Knight
Inferno Tower
Valkyrie Mega Knight Arrows Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Inferno Tower
Zap Arrows Firecracker Valkyrie The Log Mega Knight
Mega Knight Zap Valkyrie Inferno Tower The Log
Valkyrie Mega Knight Zap Inferno Tower The Log
Inferno Tower Valkyrie Mega Knight
Arrows Firecracker Zap
Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Zap Mega Knight Firecracker Valkyrie Inferno Tower The Log
Inferno Tower
Mega Knight Valkyrie Inferno Tower
Mega Knight Zap Arrows Valkyrie The Log
Mega Knight Valkyrie Inferno Tower
Firecracker Valkyrie Mega Knight
Inferno Tower Zap Firecracker Valkyrie The Log
Arrows Valkyrie Mega Knight Zap Firecracker Inferno Tower The Log
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker Zap The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Zap Arrows Firecracker Valkyrie The Log Mega Knight
Arrows Firecracker Zap
Arrows Firecracker The Log
Arrows The Log Zap Firecracker
Arrows The Log Zap Firecracker
Firecracker Zap Arrows Valkyrie The Log
Zap Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Zap Arrows Firecracker The Log
Zap Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Zap Arrows Firecracker The Log Mega Knight
Zap Arrows Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Zap Arrows The Log
Zap Arrows Firecracker The Log Valkyrie Mega Knight
Arrows Firecracker The Log Zap
Zap Arrows The Log Mega Knight
Zap Arrows Firecracker The Log
Zap Arrows Firecracker
Zap Firecracker
Zap Arrows The Log Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Zap
Zap Arrows Firecracker
Arrows The Log
Firecracker Valkyrie Mega Knight
Arrows The Log Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker The Log Mega Knight
Firecracker Mega Knight

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