My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Magic Archer
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie P.E.K.K.A Electro Wizard Magic Archer
Fireball
Firecracker Electro Wizard Magic Archer
Poison
Firecracker Electro Wizard Magic Archer
Lightning
Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Tornado Valkyrie Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Tornado

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Tornado P.E.K.K.A Electro Wizard Valkyrie Magic Archer
Arrows
Zap P.E.K.K.A
Firecracker
Zap Valkyrie Tornado P.E.K.K.A
Valkyrie
Zap Firecracker Tornado P.E.K.K.A Electro Wizard Magic Archer
Tornado
Zap P.E.K.K.A Magic Archer Firecracker Valkyrie
P.E.K.K.A
Zap Arrows Tornado Electro Wizard Magic Archer Firecracker Valkyrie
Electro Wizard
Zap P.E.K.K.A Valkyrie Magic Archer
Magic Archer
Tornado P.E.K.K.A Zap Valkyrie Electro Wizard

Defense Synergies 4 19

Zap
Electro Wizard Arrows Firecracker Valkyrie Tornado P.E.K.K.A Magic Archer
Arrows
Zap Valkyrie Tornado P.E.K.K.A
Firecracker
Valkyrie Zap Tornado P.E.K.K.A Electro Wizard
Valkyrie
Firecracker Zap Arrows Tornado P.E.K.K.A Electro Wizard Magic Archer
Tornado
P.E.K.K.A Magic Archer Zap Arrows Firecracker Valkyrie Electro Wizard
P.E.K.K.A
Tornado Zap Arrows Firecracker Valkyrie Electro Wizard
Electro Wizard
Zap Firecracker Valkyrie Tornado P.E.K.K.A Magic Archer
Magic Archer
Tornado Zap Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Electro Wizard Magic Archer
P.E.K.K.A Zap Firecracker Valkyrie Electro Wizard
Tornado P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Firecracker Valkyrie Electro Wizard
Arrows Firecracker Valkyrie Tornado P.E.K.K.A
Arrows Tornado Zap Firecracker Valkyrie Electro Wizard Magic Archer
Tornado Electro Wizard Zap Arrows Firecracker Magic Archer
Zap Arrows Valkyrie P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Tornado
Tornado Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Zap Arrows Firecracker Tornado Magic Archer
Arrows Zap Firecracker Tornado Electro Wizard Magic Archer
P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie Zap Arrows Firecracker Tornado P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Tornado Zap P.E.K.K.A Electro Wizard
Arrows Firecracker Valkyrie Tornado P.E.K.K.A Electro Wizard
Arrows Valkyrie Zap Firecracker Tornado Electro Wizard Magic Archer
Zap Arrows Valkyrie Tornado Firecracker Electro Wizard Magic Archer
P.E.K.K.A Tornado Electro Wizard
Valkyrie Arrows Firecracker P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Firecracker Valkyrie Magic Archer
P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Valkyrie
Arrows Firecracker Zap Tornado Electro Wizard Magic Archer
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Firecracker Valkyrie Tornado Magic Archer
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Arrows Valkyrie Tornado Electro Wizard
P.E.K.K.A Valkyrie
Firecracker Valkyrie Magic Archer
Electro Wizard Zap Firecracker Valkyrie Tornado P.E.K.K.A Magic Archer
Arrows Valkyrie Zap Firecracker P.E.K.K.A Electro Wizard Magic Archer
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Valkyrie
Arrows Firecracker Zap Tornado Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Firecracker Valkyrie
Zap Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Zap Tornado Magic Archer
Arrows Firecracker Tornado Magic Archer
Arrows Zap Firecracker Tornado Magic Archer
Arrows Zap Firecracker Tornado
Tornado Electro Wizard
Firecracker Zap Arrows Valkyrie Tornado Electro Wizard Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Zap Arrows Firecracker Magic Archer
Zap Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker
Arrows Tornado
Zap Arrows Firecracker Electro Wizard Magic Archer
Zap Arrows Firecracker Valkyrie Tornado Magic Archer
Magic Archer
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Firecracker Tornado Valkyrie Magic Archer
Arrows Firecracker Zap Tornado Electro Wizard Magic Archer
Zap Arrows Tornado Magic Archer
Zap Arrows Firecracker Tornado Magic Archer
Zap Arrows Firecracker Tornado Electro Wizard Magic Archer
Zap Electro Wizard Firecracker
Zap Arrows Magic Archer
Zap Arrows Firecracker Electro Wizard Magic Archer
P.E.K.K.A
Arrows Firecracker Magic Archer
Zap Electro Wizard Magic Archer
Zap Arrows Firecracker Tornado Electro Wizard Magic Archer
Arrows
Firecracker Valkyrie Electro Wizard Magic Archer
Arrows Zap Firecracker Magic Archer
Zap Arrows Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado Electro Wizard Magic Archer
Firecracker Zap Tornado Electro Wizard Magic Archer
Zap Firecracker Tornado Electro Wizard Magic Archer
P.E.K.K.A
Firecracker

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