My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Executioner
The Log
Goblin Gang Dart Goblin Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Hog Rider Executioner P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Hog Rider Executioner
Poison
Goblin Gang Dart Goblin Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Dart Goblin Tornado Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Dart Goblin

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Tornado P.E.K.K.A Dart Goblin Executioner
Arrows
Zap Hog Rider P.E.K.K.A
Goblin Gang
Hog Rider Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang Hog Rider P.E.K.K.A
Hog Rider
Zap Arrows Goblin Gang Dart Goblin Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Hog Rider
Executioner
Tornado Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Tornado Goblin Gang Dart Goblin Executioner

Defense Synergies 2 12

Zap
Arrows Goblin Gang Dart Goblin Tornado Executioner P.E.K.K.A
Arrows
Zap Tornado P.E.K.K.A
Goblin Gang
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang Tornado P.E.K.K.A
Hog Rider
Tornado
Executioner P.E.K.K.A Zap Arrows Dart Goblin
Executioner
Tornado Zap
P.E.K.K.A
Tornado Zap Arrows Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Executioner
P.E.K.K.A Zap Goblin Gang Dart Goblin Executioner
Goblin Gang Tornado P.E.K.K.A Dart Goblin Executioner
P.E.K.K.A Goblin Gang Dart Goblin
Arrows Tornado P.E.K.K.A
Arrows Goblin Gang Tornado Zap Dart Goblin Executioner
Dart Goblin Tornado Zap Arrows Goblin Gang Executioner
Zap Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Dart Goblin
Goblin Gang Dart Goblin Executioner Zap Arrows Tornado
Arrows Executioner Zap Goblin Gang Dart Goblin Tornado
P.E.K.K.A Zap Goblin Gang
Executioner Zap Arrows Goblin Gang Dart Goblin Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang P.E.K.K.A
Arrows Goblin Gang Tornado Executioner P.E.K.K.A
Arrows Zap Goblin Gang Dart Goblin Tornado Executioner
Zap Arrows Tornado Executioner Dart Goblin
P.E.K.K.A Dart Goblin Tornado
Goblin Gang Arrows Dart Goblin Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Arrows Goblin Gang Executioner
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Arrows Executioner Zap Goblin Gang Dart Goblin Tornado
Goblin Gang P.E.K.K.A Dart Goblin
P.E.K.K.A
Zap P.E.K.K.A Tornado
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Arrows Tornado
P.E.K.K.A Goblin Gang Executioner
Dart Goblin Executioner
Goblin Gang Zap Dart Goblin Tornado Executioner P.E.K.K.A
Arrows Executioner Zap Dart Goblin P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Zap Dart Goblin Tornado Executioner
Arrows Dart Goblin
Arrows Dart Goblin
Executioner Zap Arrows
Arrows Executioner Zap Dart Goblin Tornado
Arrows Dart Goblin Tornado Executioner
Arrows Zap Dart Goblin Tornado Executioner
Arrows Zap Dart Goblin Tornado
Goblin Gang Tornado
Zap Arrows Dart Goblin Tornado
Zap Arrows Dart Goblin Tornado Executioner
Dart Goblin Executioner
Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Executioner
Arrows Dart Goblin Executioner
Arrows Tornado
Zap Arrows Dart Goblin Executioner
Zap Arrows Dart Goblin Tornado
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Executioner
Arrows Zap Dart Goblin Tornado Executioner
Zap Arrows Tornado
Zap Arrows Dart Goblin Tornado
Zap Arrows Dart Goblin Tornado Executioner
Zap Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows
P.E.K.K.A
Arrows
Zap Goblin Gang Dart Goblin
Zap Arrows Dart Goblin Tornado Executioner
Arrows
Goblin Gang Dart Goblin Executioner
Arrows Zap Dart Goblin Executioner
Zap Arrows Tornado
Dart Goblin Executioner P.E.K.K.A
Zap Goblin Gang Dart Goblin Tornado
Zap Dart Goblin Tornado Executioner
Zap Dart Goblin Tornado Executioner
P.E.K.K.A
Dart Goblin

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