My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Dart Goblin Battle Ram
Zap
Goblin Gang Dart Goblin Battle Ram
Barbarian Barrel
Goblin Gang Dart Goblin Battle Ram
The Log
Goblin Gang Dart Goblin Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Battle Ram P.E.K.K.A Mother Witch
Fireball
Goblin Gang Dart Goblin Battle Ram Mother Witch
Poison
Goblin Gang Dart Goblin Mother Witch
Lightning
Battle Ram Mother Witch Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Dart Goblin Battle Ram Mother Witch Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Dart Goblin

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram P.E.K.K.A Dart Goblin Mother Witch
Arrows
Zap P.E.K.K.A Battle Ram Mother Witch
Goblin Gang
Dart Goblin Battle Ram P.E.K.K.A
Dart Goblin
Zap Goblin Gang Battle Ram P.E.K.K.A
Battle Ram
Zap Arrows Goblin Gang Dart Goblin P.E.K.K.A Mother Witch
P.E.K.K.A
Zap Arrows Goblin Gang Dart Goblin Battle Ram Mother Witch
Mother Witch
Zap Arrows Battle Ram P.E.K.K.A
Goblinstein

Defense Synergies 0 11

Zap
Arrows Goblin Gang Dart Goblin P.E.K.K.A Mother Witch
Arrows
Zap P.E.K.K.A Mother Witch
Goblin Gang
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang P.E.K.K.A Mother Witch
Battle Ram
P.E.K.K.A
Zap Arrows Goblin Gang Dart Goblin
Mother Witch
Zap Arrows Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
P.E.K.K.A Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Dart Goblin
P.E.K.K.A Goblin Gang Dart Goblin
Arrows P.E.K.K.A
Arrows Goblin Gang Zap Dart Goblin Mother Witch
Dart Goblin Zap Arrows Goblin Gang
Zap Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Mother Witch Zap Arrows
Arrows Zap Goblin Gang Dart Goblin
P.E.K.K.A Zap Goblin Gang
Zap Arrows Goblin Gang Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A
Arrows Goblin Gang P.E.K.K.A
Arrows Zap Goblin Gang Dart Goblin
Zap Arrows Dart Goblin Mother Witch
P.E.K.K.A Dart Goblin
Goblin Gang Arrows Dart Goblin P.E.K.K.A Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Arrows Goblin Gang
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Arrows Mother Witch Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Dart Goblin
P.E.K.K.A
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Arrows
P.E.K.K.A Goblin Gang
Dart Goblin
Goblin Gang Zap Dart Goblin P.E.K.K.A
Arrows Zap Dart Goblin P.E.K.K.A Mother Witch
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Zap Arrows
Arrows Mother Witch Zap Dart Goblin
Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Goblin Gang
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Mother Witch
Arrows
Zap Arrows
Zap Arrows Mother Witch
Arrows Zap Dart Goblin
Zap Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Mother Witch
Zap Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows
P.E.K.K.A
Arrows
Zap Goblin Gang Dart Goblin
Zap Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin P.E.K.K.A
Zap Goblin Gang Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
P.E.K.K.A
Dart Goblin

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