My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Lava Hound
Giant Snowball
Goblin Gang Dart Goblin Lava Hound
Zap
Goblin Gang Dart Goblin Lava Hound
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Wizard
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin Lava Hound
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Wizard Lava Hound
Fireball
Goblin Gang Dart Goblin Wizard Lava Hound
Poison
Goblin Gang Dart Goblin Wizard Lava Hound
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Dart Goblin Tornado Valkyrie Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Dart Goblin

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Dart Goblin Valkyrie Lava Hound
Arrows
Zap Lava Hound
Goblin Gang
Dart Goblin Valkyrie Lava Hound
Dart Goblin
Valkyrie Lava Hound Zap Goblin Gang
Valkyrie
Dart Goblin Zap Goblin Gang Wizard Tornado
Wizard
Tornado Valkyrie
Tornado
Zap Wizard Valkyrie
Lava Hound
Arrows Dart Goblin Zap Goblin Gang

Defense Synergies 1 13

Zap
Arrows Goblin Gang Dart Goblin Valkyrie Tornado
Arrows
Zap Valkyrie Tornado
Goblin Gang
Zap Dart Goblin Valkyrie
Dart Goblin
Zap Goblin Gang Valkyrie Tornado
Valkyrie
Zap Arrows Goblin Gang Dart Goblin Wizard Tornado
Wizard
Tornado Valkyrie
Tornado
Wizard Zap Arrows Dart Goblin Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie Wizard
Zap Goblin Gang Dart Goblin Valkyrie
Goblin Gang Tornado Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie
Arrows Valkyrie Tornado
Arrows Goblin Gang Tornado Zap Dart Goblin Valkyrie
Dart Goblin Tornado Zap Arrows Goblin Gang Wizard
Zap Arrows Dart Goblin Valkyrie
Goblin Gang Tornado
Goblin Gang Tornado Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie Zap Arrows Wizard Tornado
Arrows Zap Goblin Gang Dart Goblin Wizard Tornado
Zap Goblin Gang Valkyrie Wizard
Valkyrie Wizard Zap Arrows Goblin Gang Dart Goblin Tornado
Goblin Gang
Tornado Zap Goblin Gang
Wizard Arrows Goblin Gang Valkyrie Tornado
Arrows Valkyrie Zap Goblin Gang Dart Goblin Wizard Tornado
Zap Arrows Valkyrie Wizard Tornado Dart Goblin
Dart Goblin Tornado
Goblin Gang Valkyrie Wizard Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Arrows Goblin Gang Valkyrie Wizard
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap Tornado
Goblin Gang Valkyrie
Arrows Wizard Zap Goblin Gang Dart Goblin Tornado
Goblin Gang Dart Goblin Valkyrie
Valkyrie
Zap Valkyrie Tornado
Goblin Gang Dart Goblin
Dart Goblin Valkyrie
Zap Arrows Valkyrie Tornado
Goblin Gang Valkyrie Wizard
Wizard Dart Goblin Valkyrie
Goblin Gang Zap Dart Goblin Valkyrie Tornado
Arrows Valkyrie Zap Dart Goblin Wizard
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Zap Dart Goblin Tornado
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Wizard Zap Arrows Valkyrie
Arrows Wizard Zap Dart Goblin Tornado
Arrows Dart Goblin Wizard Tornado
Arrows Zap Dart Goblin Wizard Tornado
Arrows Zap Dart Goblin Wizard Tornado
Goblin Gang Tornado
Zap Arrows Dart Goblin Valkyrie Wizard Tornado
Zap Arrows Dart Goblin Wizard Tornado
Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Tornado
Zap Arrows Dart Goblin Wizard
Zap Arrows Dart Goblin Valkyrie Wizard Tornado
Arrows Wizard Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Valkyrie Wizard
Arrows Zap Dart Goblin Wizard Tornado
Zap Arrows Wizard Tornado
Zap Arrows Dart Goblin Tornado
Zap Arrows Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard
Zap Arrows Dart Goblin Wizard
Zap Arrows
Arrows Wizard
Zap Goblin Gang Dart Goblin
Zap Arrows Dart Goblin Wizard Tornado
Arrows
Goblin Gang Dart Goblin Valkyrie Wizard
Arrows Zap Dart Goblin Wizard
Zap Arrows Tornado
Dart Goblin
Zap Goblin Gang Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado
Dart Goblin Wizard

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