My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Guards
Giant Snowball
Goblin Gang Battle Ram Flying Machine Guards
Zap
Goblin Gang Firecracker Battle Ram Flying Machine Guards
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Guards
The Log
Goblin Gang Firecracker Battle Ram Guards
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Flying Machine Guards
Royal Delivery
Goblin Gang Firecracker Battle Ram Flying Machine Guards
Fireball
Goblin Gang Firecracker Battle Ram Flying Machine
Poison
Goblin Gang Firecracker Flying Machine Guards
Lightning
Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Firecracker Guards Battle Ram Flying Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Firecracker

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Battle Ram Flying Machine Guards Mega Knight
Arrows
Zap Battle Ram Mega Knight
Goblin Gang
Firecracker Battle Ram
Firecracker
Zap Goblin Gang Battle Ram Flying Machine Mega Knight
Battle Ram
Zap Arrows Goblin Gang Firecracker Flying Machine
Flying Machine
Zap Firecracker Battle Ram Mega Knight
Guards
Zap
Mega Knight
Zap Arrows Firecracker Flying Machine

Defense Synergies 2 13

Zap
Mega Knight Arrows Goblin Gang Firecracker Flying Machine Guards
Arrows
Mega Knight Zap
Goblin Gang
Zap Firecracker Flying Machine Guards
Firecracker
Zap Goblin Gang Flying Machine Guards Mega Knight
Battle Ram
Flying Machine
Zap Goblin Gang Firecracker Guards Mega Knight
Guards
Zap Goblin Gang Firecracker Flying Machine
Mega Knight
Zap Arrows Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Flying Machine
Zap Goblin Gang Firecracker Flying Machine Mega Knight
Goblin Gang Mega Knight
Goblin Gang Firecracker Guards Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Zap Firecracker Flying Machine Guards Mega Knight
Zap Arrows Goblin Gang Firecracker Flying Machine
Zap Arrows Flying Machine Mega Knight
Goblin Gang
Goblin Gang Guards Firecracker Mega Knight
Goblin Gang Guards Zap Arrows Firecracker Flying Machine Mega Knight
Arrows Zap Goblin Gang Firecracker Flying Machine
Mega Knight Zap Goblin Gang Flying Machine Guards
Mega Knight Zap Arrows Goblin Gang Firecracker Guards
Goblin Gang Mega Knight
Zap Goblin Gang Mega Knight
Mega Knight Arrows Goblin Gang Firecracker
Arrows Mega Knight Zap Goblin Gang Firecracker Flying Machine Guards
Zap Arrows Firecracker Flying Machine Guards Mega Knight
Goblin Gang Mega Knight Arrows Firecracker Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight Zap
Zap Arrows Goblin Gang Firecracker Flying Machine Mega Knight
Goblin Gang Guards Mega Knight Zap
Goblin Gang Guards Mega Knight Zap
Goblin Gang Guards Mega Knight
Arrows Firecracker Zap Goblin Gang Flying Machine
Goblin Gang Guards Flying Machine
Mega Knight
Zap Mega Knight Firecracker Flying Machine
Goblin Gang Guards
Mega Knight Flying Machine Guards
Mega Knight Zap Arrows Guards
Mega Knight Goblin Gang Guards
Firecracker Flying Machine Mega Knight
Goblin Gang Guards Zap Firecracker Flying Machine
Arrows Mega Knight Zap Firecracker Flying Machine
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Guards
Arrows Firecracker Zap Flying Machine
Arrows Flying Machine
Arrows Firecracker Flying Machine Guards
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Flying Machine
Arrows Firecracker Flying Machine
Arrows Zap Firecracker Flying Machine
Arrows Zap Firecracker Flying Machine
Goblin Gang Guards
Firecracker Zap Arrows Flying Machine
Zap Arrows Firecracker Flying Machine
Flying Machine Firecracker
Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine
Zap Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Mega Knight
Arrows
Zap Arrows Firecracker Flying Machine Mega Knight
Zap Arrows Firecracker Flying Machine Mega Knight
Mega Knight
Arrows
Zap Arrows Flying Machine
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Flying Machine
Zap Arrows Flying Machine Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Flying Machine
Zap Firecracker Flying Machine Guards
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Goblin Gang Flying Machine Guards
Zap Arrows Firecracker Flying Machine
Arrows
Goblin Gang Firecracker Flying Machine Mega Knight
Arrows Zap Firecracker Flying Machine
Zap Arrows
Firecracker Flying Machine Mega Knight
Zap Goblin Gang Firecracker Flying Machine Guards
Firecracker Zap Flying Machine
Zap Firecracker Flying Machine Mega Knight
Firecracker Mega Knight

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